X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d5309f580333db2f4c3682ffecc7e389a19bd32f..7fca7a731d1b2bc4a7b1fb6275a1c92ffa49cf75:/src/common/iconbndl.cpp?ds=sidebyside diff --git a/src/common/iconbndl.cpp b/src/common/iconbndl.cpp index 479c5dd27c..961eb7f4a3 100644 --- a/src/common/iconbndl.cpp +++ b/src/common/iconbndl.cpp @@ -1,16 +1,20 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: iconbndl.cpp +// Name: src/common/iconbndl.cpp // Purpose: wxIconBundle -// Author: Mattia Barbon +// Author: Mattia Barbon, Vadim Zeitlin // Created: 23.03.2002 // RCS-ID: $Id$ // Copyright: (c) Mattia barbon // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ - #pragma implementation "iconbndl.h" -#endif +// ============================================================================ +// declarations +// ============================================================================ + +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -19,99 +23,221 @@ #pragma hdrstop #endif +#include "wx/iconbndl.h" + #ifndef WX_PRECOMP #include "wx/settings.h" #include "wx/icon.h" #include "wx/log.h" #include "wx/intl.h" -#endif - -#ifndef _WX_IMAGE_H_ + #include "wx/bitmap.h" #include "wx/image.h" #endif -#include "wx/iconbndl.h" #include "wx/arrimpl.cpp" WX_DEFINE_OBJARRAY(wxIconArray) -const wxIconBundle& wxIconBundle::operator =( const wxIconBundle& ic ) +IMPLEMENT_DYNAMIC_CLASS(wxIconBundle, wxGDIObject) + +#define M_ICONBUNDLEDATA ((wxIconBundleRefData *)m_refData) + +// ---------------------------------------------------------------------------- +// wxIconBundleRefData +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxIconBundleRefData : public wxGDIRefData { - if( this == &ic ) return *this; +public: + // default and copy ctors and assignment operators are ok + +protected: + wxIconArray m_icons; - size_t i, max = ic.m_icons.GetCount(); + friend class WXDLLEXPORT wxIconBundle; +}; - DeleteIcons(); - for( i = 0; i < max; ++i ) - m_icons.Add( ic.m_icons[i] ); +// ============================================================================ +// wxIconBundle implementation +// ============================================================================ + +wxIconBundle::wxIconBundle() + : wxGDIObject() +{ +} - return *this; +wxIconBundle::wxIconBundle(const wxString& file, long type) + : wxGDIObject() +{ + AddIcon(file, type); +} + +wxIconBundle::wxIconBundle(const wxIconBundle& icon) + : wxGDIObject() +{ + Ref(icon); +} + +wxIconBundle::wxIconBundle(const wxIcon& icon) + : wxGDIObject() +{ + AddIcon(icon); +} + +wxObjectRefData *wxIconBundle::CreateRefData() const +{ + return new wxIconBundleRefData; +} + +wxObjectRefData *wxIconBundle::CloneRefData(const wxObjectRefData *data) const +{ + return new wxIconBundleRefData(*wx_static_cast(const wxIconBundleRefData *, data)); } void wxIconBundle::DeleteIcons() { - m_icons.Empty(); + UnRef(); } -void wxIconBundle::AddIcon( const wxString& file, long type ) +bool wxIconBundle::IsOk() const { - size_t count = wxImage::GetImageCount( file, type ); - size_t i; + return M_ICONBUNDLEDATA && !M_ICONBUNDLEDATA->m_icons.IsEmpty(); +} + +void wxIconBundle::AddIcon(const wxString& file, long type) +{ +#ifdef __WXMAC__ + // Deal with standard icons + if ( type == wxBITMAP_TYPE_ICON_RESOURCE ) + { + wxIcon tmp(file, type); + if (tmp.Ok()) + { + AddIcon(tmp); + return; + } + } +#endif // __WXMAC__ + +#if wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB) wxImage image; - wxIcon tmp; - for( i = 0; i < count; ++i ) + const size_t count = wxImage::GetImageCount( file, type ); + for ( size_t i = 0; i < count; ++i ) { - if( !image.LoadFile( file, type, i ) ) + if ( !image.LoadFile( file, type, i ) ) { wxLogError( _("Failed to load image %d from file '%s'."), i, file.c_str() ); continue; } - tmp.CopyFromBitmap( wxBitmap( image ) ); - AddIcon( tmp ); + wxIcon tmp; + tmp.CopyFromBitmap(wxBitmap(image)); + AddIcon(tmp); } +#else // !wxUSE_IMAGE + wxUnusedVar(file); + wxUnusedVar(type); +#endif // wxUSE_IMAGE/!wxUSE_IMAGE } -const wxIcon& wxIconBundle::GetIcon( const wxSize& size ) const +wxIcon wxIconBundle::GetIcon(const wxSize& size) const { - size_t i, max = m_icons.GetCount(); - wxCoord sysX = wxSystemSettings::GetMetric( wxSYS_ICON_X ), - sysY = wxSystemSettings::GetMetric( wxSYS_ICON_Y ); - wxIcon* sysIcon = 0; + const size_t count = GetIconCount(); + + // optimize for the common case of icon bundles containing one icon only + wxIcon iconBest; + switch ( count ) + { + case 0: + // nothing to do, iconBest is already invalid + break; + + case 1: + iconBest = M_ICONBUNDLEDATA->m_icons[0]; + break; + + default: + // there is more than one icon, find the best match: + wxCoord sysX = wxSystemSettings::GetMetric( wxSYS_ICON_X ), + sysY = wxSystemSettings::GetMetric( wxSYS_ICON_Y ); + + const wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons; + for ( size_t i = 0; i < count; i++ ) + { + const wxIcon& icon = iconArray[i]; + wxCoord sx = icon.GetWidth(), + sy = icon.GetHeight(); + + // if we got an icon of exactly the requested size, we're done + if ( sx == size.x && sy == size.y ) + { + iconBest = icon; + break; + } + + // the best icon is by default (arbitrarily) the first one but + // if we find a system-sized icon, take it instead + if ( sx == sysX && sy == sysY || !iconBest.IsOk() ) + iconBest = icon; + } + } + +#ifdef __WXMAC__ + return wxIcon(iconBest.GetHICON(), size); +#else + return iconBest; +#endif +} - for( i = 0; i < max; ++i ) +wxIcon wxIconBundle::GetIconOfExactSize(const wxSize& size) const +{ + wxIcon icon = GetIcon(size); + if ( icon.Ok() && + (icon.GetWidth() != size.x || icon.GetHeight() != size.y) ) { - wxCoord sx = m_icons[i].GetWidth(), sy = m_icons[i].GetHeight(); - // requested size - if( sx == size.x && sy == size.y ) - return m_icons[i]; - // keep track if there is a system-size icon - if( sx == sysX && sy == sysY ) - sysIcon = &m_icons[i]; + icon = wxNullIcon; } - // return the system-sized icon if we've got one - if( sysIcon ) return *sysIcon; - // return the first icon, if we have one - return max > 0 ? m_icons[0] : wxNullIcon; + return icon; } -void wxIconBundle::AddIcon( const wxIcon& icon ) +void wxIconBundle::AddIcon(const wxIcon& icon) { - size_t i, max = m_icons.GetCount(); + wxCHECK_RET( icon.IsOk(), _T("invalid icon") ); + + AllocExclusive(); - for( i = 0; i < max; ++i ) + wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons; + + // replace existing icon with the same size if we already have it + const size_t count = iconArray.size(); + for ( size_t i = 0; i < count; ++i ) { - wxIcon& tmp = m_icons[i]; - if( tmp.GetWidth() == icon.GetWidth() && - tmp.GetHeight() == icon.GetHeight() ) + wxIcon& tmp = iconArray[i]; + if ( tmp.Ok() && + tmp.GetWidth() == icon.GetWidth() && + tmp.GetHeight() == icon.GetHeight() ) { tmp = icon; return; } } - m_icons.Add( icon ); + // if we don't, add an icon with new size + iconArray.Add(icon); } + +size_t wxIconBundle::GetIconCount() const +{ + return IsOk() ? M_ICONBUNDLEDATA->m_icons.size() : 0; +} + +wxIcon wxIconBundle::GetIconByIndex(size_t n) const +{ + wxCHECK_MSG( n < GetIconCount(), wxNullIcon, _T("invalid index") ); + + return M_ICONBUNDLEDATA->m_icons[n]; +} +