X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d50dbf7c6a8044a4084f6ffc51aa13d4a2c620c4..fc32cd4a59dc7c6cedea430750b2ce2c2a342353:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index ea195db53c..bc230fe152 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -100,16 +100,16 @@ extern void wxSetKeyboardHook(bool doIt); // NB: all "NoRedraw" classes must have the same names as the "normal" classes // with NR suffix - wxWindow::MSWCreate() supposes this #ifdef __WXWINCE__ - wxChar *wxCanvasClassName; - wxChar *wxCanvasClassNameNR; +WXDLLIMPEXP_CORE wxChar *wxCanvasClassName; +WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR; #else -const wxChar *wxCanvasClassName = wxT("wxWindowClass"); -const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); +WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass"); +WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); #endif -const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); -const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); -const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); -const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); +WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); +WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); +WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); +WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); // ---------------------------------------------------------------------------- // private functions @@ -360,8 +360,8 @@ bool wxApp::RegisterWindowClasses() wndclass.hInstance = wxhInstance; wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); - // Register the frame window class. - wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1); + // register the class for all normal windows + wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1); wndclass.lpszClassName = wxCanvasClassName; wndclass.style = styleNormal;