X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d48b06bd9039597545de9a862501d57c5f9ec1ea..52147d1c4bb54b904253e388da76747e459157c0:/src/cocoa/app.mm diff --git a/src/cocoa/app.mm b/src/cocoa/app.mm index 7cde079e14..0f30885ea9 100644 --- a/src/cocoa/app.mm +++ b/src/cocoa/app.mm @@ -184,10 +184,6 @@ wxApp::wxApp() { m_topWindow = NULL; -#ifdef __WXDEBUG__ - m_isInAssert = false; -#endif // __WXDEBUG__ - argc = 0; #if !wxUSE_UNICODE argv = NULL; @@ -294,75 +290,6 @@ void wxApp::Exit() wxAppConsole::Exit(); } -// Yield to other processes -bool wxApp::DoYield(bool onlyIfNeeded, long eventsToProcess) -{ -#if wxUSE_LOG - // disable log flushing from here because a call to wxYield() shouldn't - // normally result in message boxes popping up &c - wxLog::Suspend(); -#endif // wxUSE_LOG - - if (m_isInsideYield) - { - if ( !onlyIfNeeded ) - { - wxFAIL_MSG( wxT("wxYield called recursively" ) ); - } - - return false; - } - - m_isInsideYield = true; - m_eventsToProcessInsideYield = eventsToProcess; - - // Run the event loop until it is out of events - while(1) - { - // TODO: implement event filtering using the eventsToProcess mask - - wxAutoNSAutoreleasePool pool; - /* NOTE: It may be better to use something like - NSEventTrackingRunLoopMode since we don't necessarily want all - timers/sources/observers to run, only those which would - run while tracking events. However, it should be noted that - NSEventTrackingRunLoopMode is in the common set of modes - so it may not effectively make much of a difference. - */ - NSEvent *event = [GetNSApplication() - nextEventMatchingMask:NSAnyEventMask - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue: YES]; - if(!event) - break; - [GetNSApplication() sendEvent: event]; - } - - /* - Because we just told NSApplication to avoid blocking it will in turn - run the CFRunLoop with a timeout of 0 seconds. In that case, our - run loop observer on kCFRunLoopBeforeWaiting never fires because - no waiting occurs. Therefore, no idle events are sent. - - Believe it or not, this is actually desirable because we do not want - to process idle from here. However, we do want to process pending - events because some user code expects to do work in a thread while - the main thread waits and then notify the main thread by posting - an event. - */ - ProcessPendingEvents(); - -#if wxUSE_LOG - // let the logs be flashed again - wxLog::Resume(); -#endif // wxUSE_LOG - - m_isInsideYield = false; - - return true; -} - void wxApp::WakeUpIdle() { /* When called from the main thread the NSAutoreleasePool managed by @@ -535,15 +462,6 @@ void wxApp::CF_ObserveMainRunLoopBeforeWaiting(CFRunLoopObserverRef observer, in } } -#ifdef __WXDEBUG__ -void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg) -{ - m_isInAssert = true; - wxAppBase::OnAssert(file, line, cond, msg); - m_isInAssert = false; -} -#endif // __WXDEBUG__ - /* A note about Cocoa's event loops vs. run loops: It's important to understand that Cocoa has a two-level event loop. The