X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d3c7fc996a73e9f6a83067bc28a3c5581a3fee65..7bd30a12ade503fd135c686ecc98a6f6d5fecbeb:/include/wx/mgl/bitmap.h?ds=inline diff --git a/include/wx/mgl/bitmap.h b/include/wx/mgl/bitmap.h index 770dd5153a..8e9d550ac2 100644 --- a/include/wx/mgl/bitmap.h +++ b/include/wx/mgl/bitmap.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: bitmap.h +// Name: wx/mgl/bitmap.h // Author: Vaclav Slavik // RCS-ID: $Id$ // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) @@ -9,80 +9,37 @@ #ifndef __WX_BITMAP_H__ #define __WX_BITMAP_H__ -#include "wx/defs.h" -#include "wx/object.h" -#include "wx/string.h" -#include "wx/palette.h" -#include "wx/gdiobj.h" - - //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- -class WXDLLEXPORT wxMask; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxImage; -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxMemoryDC; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxMemoryDC; class MGLDevCtx; struct bitmap_t; -//----------------------------------------------------------------------------- -// wxMask -//----------------------------------------------------------------------------- - -class WXDLLEXPORT wxMask: public wxObject -{ -public: - wxMask(); - wxMask(const wxBitmap& bitmap, const wxColour& colour); - wxMask(const wxBitmap& bitmap, int paletteIndex); - wxMask(const wxBitmap& bitmap); - virtual ~wxMask(); - - bool Create(const wxBitmap& bitmap, const wxColour& colour); - bool Create(const wxBitmap& bitmap, int paletteIndex); - bool Create(const wxBitmap& bitmap); - - // implementation - wxBitmap *m_bitmap; - - wxBitmap *GetBitmap() const { return m_bitmap; } - -private: - DECLARE_DYNAMIC_CLASS(wxMask) -}; - //----------------------------------------------------------------------------- // wxBitmap //----------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapHandler : public wxBitmapHandlerBase -{ -public: - wxBitmapHandler() : wxBitmapHandlerBase() {} -private: - DECLARE_DYNAMIC_CLASS(wxBitmapHandler) -}; - -class WXDLLEXPORT wxBitmap: public wxBitmapBase +class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase { public: wxBitmap() {} - wxBitmap(int width, int height, int depth = -1); + wxBitmap(int width, int height, int depth = -1) + { Create(width, height, depth); } + wxBitmap(const wxSize& sz, int depth = -1) + { Create(sz, depth); } wxBitmap(const char bits[], int width, int height, int depth = 1); - wxBitmap(const char **bits) { CreateFromXpm(bits); } - wxBitmap(char **bits) { CreateFromXpm((const char **)bits); } - wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE); + wxBitmap(const char* const* bits); + wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); wxBitmap(const wxImage& image, int depth = -1); virtual ~wxBitmap() {} - bool operator == (const wxBitmap& bmp) const; - bool operator != (const wxBitmap& bmp) const; - bool Ok() const; - bool Create(int width, int height, int depth = -1); + bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) + { return Create(sz.GetWidth(), sz.GetHeight(), depth); } virtual int GetHeight() const; virtual int GetWidth() const; @@ -95,8 +52,8 @@ public: virtual wxBitmap GetSubBitmap(const wxRect& rect) const; - virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL) const; - virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_RESOURCE); + virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = NULL) const; + virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); virtual wxPalette *GetPalette() const; virtual void SetPalette(const wxPalette& palette); @@ -111,11 +68,14 @@ public: virtual void SetWidth(int width); virtual void SetDepth(int depth); + virtual wxColour QuantizeColour(const wxColour& colour) const; + // get underlying native representation: bitmap_t *GetMGLbitmap_t() const; protected: - bool CreateFromXpm(const char **bits); + virtual wxGDIRefData *CreateGDIRefData() const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; // creates temporary DC for access to bitmap's data: MGLDevCtx *CreateTmpDC() const;