X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d3c7fc996a73e9f6a83067bc28a3c5581a3fee65..396197cb567090122f9f2e640d2910c2491a7c47:/include/wx/mac/carbon/bitmap.h diff --git a/include/wx/mac/carbon/bitmap.h b/include/wx/mac/carbon/bitmap.h index fbeceb2993..96664c2129 100644 --- a/include/wx/mac/carbon/bitmap.h +++ b/include/wx/mac/carbon/bitmap.h @@ -15,15 +15,15 @@ #include "wx/palette.h" // Bitmap -class WXDLLEXPORT wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBitmap; class wxBitmapRefData ; -class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxImage; -class WXDLLEXPORT wxPixelDataBase; +class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; +class WXDLLIMPEXP_FWD_CORE wxControl; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxImage; +class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; // A mask is a bitmap used for drawing bitmaps // Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn @@ -34,18 +34,20 @@ class WXDLLEXPORT wxPixelDataBase; class WXDLLEXPORT wxMask: public wxObject { DECLARE_DYNAMIC_CLASS(wxMask) - DECLARE_NO_COPY_CLASS(wxMask) public: wxMask(); + // Copy constructor + wxMask(const wxMask& mask); + // Construct a mask from a bitmap and a colour indicating // the transparent area wxMask(const wxBitmap& bitmap, const wxColour& colour); // Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent) wxMask(const wxBitmap& bitmap); - + // implementation helper only : construct a mask from a 32 bit memory buffer wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ; @@ -59,10 +61,10 @@ public: void Init() ; - // a 8 bit depth mask + // a 8 bit depth mask void* GetRawAccess() const; int GetBytesPerRow() const { return m_bytesPerRow ; } - // renders/updates native representation when necessary + // renders/updates native representation when necessary void RealizeNative() ; WXHBITMAP GetHBITMAP() const ; @@ -78,28 +80,16 @@ private: }; -class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase +class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase { -public: - wxBitmapHandler() { } - virtual ~wxBitmapHandler(); - - virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); - -private: - DECLARE_DYNAMIC_CLASS(wxBitmapHandler) + DECLARE_ABSTRACT_CLASS(wxBitmapHandler) }; -#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) - class WXDLLEXPORT wxBitmap: public wxBitmapBase { DECLARE_DYNAMIC_CLASS(wxBitmap) - friend class WXDLLEXPORT wxBitmapHandler; + friend class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; public: wxBitmap(); // Platform-specific @@ -108,15 +98,13 @@ public: wxBitmap(const char bits[], int width, int height, int depth = 1); // Initialize with XPM data - bool CreateFromXpm(const char **bits); - wxBitmap(const char **bits); - wxBitmap(char **bits); + wxBitmap(const char* const* bits); // Load a file or resource wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE); // Constructor for generalised creation from data - wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1); + wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1); // If depth is omitted, will create a bitmap compatible with the display wxBitmap(int width, int height, int depth = -1); @@ -135,7 +123,7 @@ public: wxBitmap GetSubBitmap( const wxRect& rect ) const; virtual bool Create(int width, int height, int depth = -1); - virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1); + virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1); // virtual bool Create( WXHICON icon) ; virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const; @@ -146,7 +134,6 @@ public: // copies the contents and mask of the given (colour) icon to the bitmap virtual bool CopyFromIcon(const wxIcon& icon); - bool Ok() const; int GetWidth() const; int GetHeight() const; int GetDepth() const; @@ -155,13 +142,6 @@ public: void SetDepth(int d); void SetOk(bool isOk); -#if WXWIN_COMPATIBILITY_2_4 - // these functions do nothing and are only there for backwards - // compatibility - wxDEPRECATED( int GetQuality() const ); - wxDEPRECATED( void SetQuality(int quality) ); -#endif // WXWIN_COMPATIBILITY_2_4 - #if wxUSE_PALETTE wxPalette* GetPalette() const; void SetPalette(const wxPalette& palette); @@ -170,9 +150,6 @@ public: wxMask *GetMask() const; void SetMask(wxMask *mask) ; - inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } - inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } - static void InitStandardHandlers(); // raw bitmap access support functions, for internal use only @@ -184,19 +161,26 @@ public: bool HasAlpha() const; void UseAlpha(); - // returns the 'native' implementation, a GWorldPtr for the content and one for the mask + // returns the 'native' implementation, a GWorldPtr for the content and one for the mask WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const; -#ifdef __WXMAC_OSX__ // returns a CGImageRef which must released after usage with CGImageRelease - WXCGIMAGEREF CGImageCreate() const ; -#endif + CGImageRef CreateCGImage() const ; + + // returns a IconRef which must be retained before and released after usage + IconRef GetIconRef() const; + // returns a IconRef which must be released after usage + IconRef CreateIconRef() const; // get read only access to the underlying buffer void *GetRawAccess() const ; // brackets to the underlying OS structure for read/write access // makes sure that no cached images will be constructed until terminated void *BeginRawAccess() ; void EndRawAccess() ; + +protected: + virtual wxGDIRefData *CreateGDIRefData() const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; }; -#endif - // _WX_BITMAP_H_ + +#endif // _WX_BITMAP_H_