X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d3c7fc996a73e9f6a83067bc28a3c5581a3fee65..19c4d91638c2546630c4427e39c02f5380a8bb87:/include/wx/palmos/glcanvas.h diff --git a/include/wx/palmos/glcanvas.h b/include/wx/palmos/glcanvas.h index 013ee3d81d..5b0fded577 100644 --- a/include/wx/palmos/glcanvas.h +++ b/include/wx/palmos/glcanvas.h @@ -15,40 +15,11 @@ #include "wx/palette.h" #include "wx/scrolwin.h" -#include -#include "wx/msw/winundef.h" +#include "wx/msw/wrapwin.h" #include -//--------------------------------------------------------------------------- -// Constants for attriblist -//--------------------------------------------------------------------------- - -// The generic GL implementation doesn't support most of these options, -// such as stereo, auxiliary buffers, alpha channel, and accum buffer. -// Other implementations may actually support them. - -enum -{ - WX_GL_RGBA=1, /* use true color palette */ - WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */ - WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */ - WX_GL_DOUBLEBUFFER, /* use doublebuffer */ - WX_GL_STEREO, /* use stereoscopic display */ - WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */ - WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ - WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ - WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */ - WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */ - WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ - WX_GL_STENCIL_SIZE, /* bits for stencil buffer */ - WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */ - WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */ - WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */ - WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */ -}; - -class WXDLLIMPEXP_GL wxGLCanvas; /* forward reference */ +class WXDLLIMPEXP_FWD_GL wxGLCanvas; /* forward reference */ class WXDLLIMPEXP_GL wxGLContext: public wxObject { @@ -64,7 +35,7 @@ public: void SetCurrent(); - void SetColour(const wxChar *colour); + void SetColour(const wxString& colour); void SwapBuffers(); @@ -143,13 +114,7 @@ public: void SetupPalette(const wxPalette& palette); - wxPalette CreateDefaultPalette(); - - inline wxPalette* GetPalette() const { return (wxPalette *) &m_palette; } - protected: - wxGLContext* m_glContext; // this is typedef-ed ptr, in fact - wxPalette m_palette; WXHDC m_hDC; DECLARE_EVENT_TABLE()