X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d32e78bd428286561c0db32afda4dea7e262cb84..aba610e77a19ce35ca45bb235bbe3ea68cff9916:/src/generic/scrlwing.cpp diff --git a/src/generic/scrlwing.cpp b/src/generic/scrlwing.cpp index be7802df03..53b6270584 100644 --- a/src/generic/scrlwing.cpp +++ b/src/generic/scrlwing.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: generic/scrolwin.cpp +// Name: src/generic/scrlwing.cpp // Purpose: wxScrolledWindow implementation // Author: Julian Smart // Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement. @@ -29,14 +29,18 @@ #pragma hdrstop #endif -#include "wx/utils.h" -#include "wx/dcclient.h" - #include "wx/scrolwin.h" -#include "wx/panel.h" + +#ifndef WX_PRECOMP + #include "wx/utils.h" + #include "wx/panel.h" + #include "wx/dcclient.h" +#endif + #if wxUSE_TIMER -#include "wx/timer.h" + #include "wx/timer.h" #endif + #include "wx/sizer.h" #include "wx/recguard.h" @@ -222,7 +226,7 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event) // normally, nothing more to do here - except if it was a paint event // which wasn't really processed, then we'll try to call our // OnDraw() below (from HandleOnPaint) - if ( m_hasDrawnWindow ) + if ( m_hasDrawnWindow || event.IsCommandEvent() ) { return true; } @@ -868,7 +872,7 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) if (((x_pos == -1) || (x_pos == m_xScrollPosition)) && ((y_pos == -1) || (y_pos == m_yScrollPosition))) return; - int w, h; + int w = 0, h = 0; GetTargetSize(&w, &h); if ((x_pos != -1) && (m_xScrollPixelsPerLine)) @@ -957,7 +961,7 @@ bool wxScrollHelper::ScrollLayout() // If we're the scroll target, take into account the // virtual size and scrolled position of the window. - int x, y, w, h; + int x = 0, y = 0, w = 0, h = 0; CalcScrolledPosition(0,0, &x,&y); m_win->GetVirtualSize(&w, &h); m_win->GetSizer()->SetDimension(x, y, w, h); @@ -1048,9 +1052,9 @@ void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event)) // this they always have the priority void wxScrollHelper::HandleOnChar(wxKeyEvent& event) { - int stx, sty, // view origin - szx, szy, // view size (total) - clix, cliy; // view size (on screen) + int stx = 0, sty = 0, // view origin + szx = 0, szy = 0, // view size (total) + clix = 0, cliy = 0; // view size (on screen) GetViewStart(&stx, &sty); GetTargetSize(&clix, &cliy); @@ -1084,13 +1088,11 @@ void wxScrollHelper::HandleOnChar(wxKeyEvent& event) switch ( event.GetKeyCode() ) { case WXK_PAGEUP: - case WXK_PRIOR: dsty = sty - (5 * cliy / 6); Scroll(-1, (dsty == -1) ? 0 : dsty); break; case WXK_PAGEDOWN: - case WXK_NEXT: Scroll(-1, sty + (5 * cliy / 6)); break; @@ -1341,4 +1343,3 @@ WXLRESULT wxScrolledWindow::MSWWindowProc(WXUINT nMsg, } #endif // __WXMSW__ -