X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d2c52078dc8bf1f6f69b9f1693860d6345686767..3abf2c720bea956795f6958e21db292cde614f52:/include/wx/msw/window.h?ds=inline diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index 538051007b..ccd6f259c4 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -1,8 +1,9 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: window.h +// Name: wx/msw/window.h // Purpose: wxWindow class // Author: Julian Smart -// Modified by: +// Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling, +// elimination of Default(), ... // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem @@ -20,20 +21,20 @@ #pragma interface "window.h" #endif -// #include "wx/msw/winundef.h" - -// VZ: apparently some version of Windows send extra mouse move messages after -// a mouse click. My tests under NT 4.0 and 95 didn't show it so I'm -// tempted to think that it was just an effect of a poor mouse and so the -// code to work around this is currently disabled - just define this as 1 -// to reenable it +// [at least] some version of Windows send extra mouse move messages after +// a mouse click or a key press - to temporarily fix this problem, set the +// define below to 1 +// +// a better solution should be found later... #define wxUSE_MOUSEEVENT_HACK 0 -// --------------------------------------------------------------------------- -// forward declarations -// --------------------------------------------------------------------------- - -class WXDLLEXPORT wxButton; +// when building wxUniv/MSW we don't want the code for native menu use to be +// compiled in - it should only be used when building real wxMSW +#ifdef __WXUNIVERSAL__ + #define wxUSE_MENUS_NATIVE 0 +#else // __WXMSW__ + #define wxUSE_MENUS_NATIVE wxUSE_MENUS +#endif // __WXUNIVERSAL__/__WXMSW__ // --------------------------------------------------------------------------- // constants @@ -50,23 +51,23 @@ enum // wxWindow declaration for MSW // --------------------------------------------------------------------------- -class WXDLLEXPORT wxWindow : public wxWindowBase +class WXDLLEXPORT wxWindowMSW : public wxWindowBase { public: - wxWindow() { Init(); } - - wxWindow(wxWindow *parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr) + wxWindowMSW() { Init(); } + + wxWindowMSW(wxWindow *parent, + wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) { Init(); Create(parent, id, pos, size, style, name); } - virtual ~wxWindow(); + virtual ~wxWindowMSW(); bool Create(wxWindow *parent, wxWindowID id, @@ -87,7 +88,7 @@ public: virtual void SetFocus(); - virtual bool Reparent( wxWindowBase *newParent ); + virtual bool Reparent(wxWindowBase *newParent); virtual void WarpPointer(int x, int y); virtual void CaptureMouse(); @@ -95,6 +96,7 @@ public: virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL ); + virtual void Update(); virtual void Clear(); virtual bool SetCursor( const wxCursor &cursor ); @@ -109,7 +111,9 @@ public: const wxFont *theFont = (const wxFont *) NULL) const; +#if wxUSE_MENUS_NATIVE virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); +#endif // wxUSE_MENUS_NATIVE virtual void SetScrollbar( int orient, int pos, int thumbVisible, int range, bool refresh = TRUE ); @@ -154,12 +158,14 @@ public: void GetCaretPos(int *x, int *y) const; #endif // wxUSE_CARET +#ifndef __WXUNIVERSAL__ // Native resource loading (implemented in src/msw/nativdlg.cpp) // FIXME: should they really be all virtual? virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id); virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name); wxWindow* GetWindowChild1(wxWindowID id); wxWindow* GetWindowChild(wxWindowID id); +#endif // __WXUNIVERSAL__ // a MSW only function which sends a size event to the window using its // current size - this has an effect of refreshing the window layout @@ -235,11 +241,13 @@ public: virtual void MSWDeviceToLogical(float *x, float *y) const; #endif // WXWIN_COMPATIBILITY +#ifndef __WXUNIVERSAL__ // Create an appropriate wxWindow from a HWND virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd); // Make sure the window style reflects the HWND style (roughly) virtual void AdoptAttributesFromHWND(); +#endif // __WXUNIVERSAL__ // Setup background and foreground colours correctly virtual void SetupColours(); @@ -369,6 +377,9 @@ public: // initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX) void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags); + // check if mouse is in the window + bool IsMouseInWindow() const; + protected: // the window handle WXHWND m_hWnd; @@ -381,7 +392,6 @@ protected: bool m_backgroundTransparent:1; bool m_mouseInWindow:1; bool m_doubleClickAllowed:1; - bool m_winCaptured:1; // the size of one page for scrolling int m_xThumbSize; @@ -435,8 +445,8 @@ private: // the helper functions used by HandleChar/KeyXXX methods wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lp) const; - DECLARE_DYNAMIC_CLASS(wxWindow); - DECLARE_NO_COPY_CLASS(wxWindow); + DECLARE_DYNAMIC_CLASS(wxWindowMSW); + DECLARE_NO_COPY_CLASS(wxWindowMSW); DECLARE_EVENT_TABLE() };