X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d2c2afc91be4bdb6e036516785f334ddb54afa0c..4179da8a81ee3110e2a8b5615e1a4f8c8b75a16b:/docs/latex/wx/renderer.tex

diff --git a/docs/latex/wx/renderer.tex b/docs/latex/wx/renderer.tex
index 3e5f7b52c5..26f21944ce 100644
--- a/docs/latex/wx/renderer.tex
+++ b/docs/latex/wx/renderer.tex
@@ -6,18 +6,18 @@
 %% Created:     06.08.03
 %% RCS-ID:      $Id$
 %% Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
-%% License:     wxWindows license
+%% License:     wxWidgets license
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
 \section{\class{wxRendererNative}}\label{wxrenderernative}
 
 First, a brief introduction to wxRenderer and why it is needed.
 
-Usually wxWindows uses the underlying low level GUI system to draw all the
+Usually wxWidgets uses the underlying low level GUI system to draw all the
 controls -- this is what we mean when we say that it is a ``native'' framework.
 However not all controls exist under all (or even any) platforms and in this
-case wxWindows provides a default, generic, implementation of them written in
-wxWindows itself.
+case wxWidgets provides a default, generic, implementation of them written in
+wxWidgets itself.
 
 These controls don't have the native appearance if only the standard
 line drawing and other graphics primitives are used, because the native
