X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d14a1e28567de23c586bc80017073d0c39f8d18f..e732529375cfcca3b0bc79c37e350cb7a80525c6:/wxPython/src/_timer.i diff --git a/wxPython/src/_timer.i b/wxPython/src/_timer.i index ad771cebd3..b0d2dae880 100644 --- a/wxPython/src/_timer.i +++ b/wxPython/src/_timer.i @@ -40,6 +40,7 @@ IMP_PYCALLBACK__(wxPyTimer, wxTimer, Notify); %name(Timer) class wxPyTimer : public wxEvtHandler { public: + %addtofunc wxPyTimer "self._setCallbackInfo(self, Timer)" // if you don't call SetOwner() or provide an owner in the contstructor // then you must override Notify() inorder to receive the timer @@ -48,6 +49,8 @@ public: wxPyTimer(wxEvtHandler *owner=NULL, int id = -1); virtual ~wxPyTimer(); + void _setCallbackInfo(PyObject* self, PyObject* _class); + // Set the owner instance that will receive the EVT_TIMER events using the // given id. void SetOwner(wxEvtHandler *owner, int id = -1); @@ -58,23 +61,27 @@ public: // // it is now valid to call Start() multiple times: this just restarts the // timer if it is already running - virtual bool Start(int milliseconds = -1, bool oneShot = FALSE); + virtual bool Start(int milliseconds = -1, bool oneShot = False); // stop the timer virtual void Stop(); // override this in your wxTimer-derived class if you want to process timer // messages in it, use non default ctor or SetOwner() otherwise - virtual void Notify(); + //virtual void Notify(); - // return TRUE if the timer is running + // return True if the timer is running virtual bool IsRunning() const; // get the (last) timer interval in the milliseconds int GetInterval() const; - // return TRUE if the timer is one shot + // return True if the timer is one shot bool IsOneShot() const; + + // return the timer ID + int GetId() const; + }; @@ -111,10 +118,10 @@ class wxTimerRunner public: %nokwargs wxTimerRunner; wxTimerRunner(wxTimer& timer); - wxTimerRunner(wxTimer& timer, int milli, bool oneShot = FALSE); + wxTimerRunner(wxTimer& timer, int milli, bool oneShot = False); ~wxTimerRunner(); - void Start(int milli, bool oneShot = FALSE); + void Start(int milli, bool oneShot = False); };