X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d14a1e28567de23c586bc80017073d0c39f8d18f..339983ff62d8d8e2cd4137dd61c46553d459cedc:/wxPython/wx/lib/splashscreen.py diff --git a/wxPython/wx/lib/splashscreen.py b/wxPython/wx/lib/splashscreen.py index b1ec425319..e23dc1b5b7 100644 --- a/wxPython/wx/lib/splashscreen.py +++ b/wxPython/wx/lib/splashscreen.py @@ -10,6 +10,11 @@ # Copyright: (c) 1999 by Total Control Software # Licence: wxWindows license #---------------------------------------------------------------------- +# 12/11/2003 - Jeff Grimmett (grimmtooth@softhome.net) +# +# o 2.5 compatability update. +# o Untested. +# """ A Splash Screen implemented in Python. @@ -18,52 +23,67 @@ NOTE: Now that wxWindows has a wxSplashScrren class and it is wrapped in wxPython this class is deprecated. See the docs for more details. """ -from wxPython.wx import * +import warnings +import wx + +warningmsg = r"""\ + +#####################################################\ +# THIS MODULE IS NOW DEPRECATED | +# | +# The core wx library now contains an implementation | +# of the 'real' wx.SpashScreen. | +#####################################################/ + +""" + +warnings.warn(warningmsg, DeprecationWarning, stacklevel=2) + #---------------------------------------------------------------------- -class SplashScreen(wxFrame): +class SplashScreen(wx.Frame): def __init__(self, parent, ID=-1, title="SplashScreen", - style=wxSIMPLE_BORDER|wxSTAY_ON_TOP, + style=wx.SIMPLE_BORDER|wx.STAY_ON_TOP, duration=1500, bitmapfile="bitmaps/splashscreen.bmp", callback = None): ''' - parent, ID, title, style -- see wxFrame + parent, ID, title, style -- see wx.Frame duration -- milliseconds to display the splash screen bitmapfile -- absolute or relative pathname to image file callback -- if specified, is called when timer completes, callback is responsible for closing the splash screen ''' ### Loading bitmap - self.bitmap = bmp = wxImage(bitmapfile, wxBITMAP_TYPE_ANY).ConvertToBitmap() + self.bitmap = bmp = wx.Image(bitmapfile, wx.BITMAP_TYPE_ANY).ConvertToBitmap() ### Determine size of bitmap to size window... size = (bmp.GetWidth(), bmp.GetHeight()) # size of screen - width = wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_X) - height = wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_Y) + width = wx.SystemSettings_GetMetric(wx.SYS_SCREEN_X) + height = wx.SystemSettings_GetMetric(wx.SYS_SCREEN_Y) pos = ((width-size[0])/2, (height-size[1])/2) # check for overflow... if pos[0] < 0: - size = (wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_X), size[1]) + size = (wx.SystemSettings_GetSystemMetric(wx.SYS_SCREEN_X), size[1]) if pos[1] < 0: - size = (size[0], wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_Y)) + size = (size[0], wx.SystemSettings_GetSystemMetric(wx.SYS_SCREEN_Y)) - wxFrame.__init__(self, parent, ID, title, pos, size, style) - EVT_LEFT_DOWN(self, self.OnMouseClick) - EVT_CLOSE(self, self.OnCloseWindow) - EVT_PAINT(self, self.OnPaint) - EVT_ERASE_BACKGROUND(self, self.OnEraseBG) + wx.Frame.__init__(self, parent, ID, title, pos, size, style) + self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseClick) + self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) + self.Bind(wx.EVT_PAINT, self.OnPaint) + self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBG) self.Show(True) - class SplashTimer(wxTimer): + class SplashTimer(wx.Timer): def __init__(self, targetFunction): self.Notify = targetFunction - wxTimer.__init__(self) + wx.Timer.__init__(self) if callback is None: callback = self.OnSplashExitDefault @@ -72,7 +92,7 @@ class SplashScreen(wxFrame): self.timer.Start(duration, 1) # one-shot only def OnPaint(self, event): - dc = wxPaintDC(self) + dc = wx.PaintDC(self) dc.DrawBitmap(self.bitmap, 0,0, False) def OnEraseBG(self, event): @@ -94,12 +114,10 @@ class SplashScreen(wxFrame): if __name__ == "__main__": - class DemoApp(wxApp): + class DemoApp(wx.App): def OnInit(self): - wxImage_AddHandler(wxJPEGHandler()) - wxImage_AddHandler(wxPNGHandler()) - wxImage_AddHandler(wxGIFHandler()) - self.splash = SplashScreen(NULL, bitmapfile="splashscreen.jpg", callback=self.OnSplashExit) + wx.InitAllImageHandlers() + self.splash = SplashScreen(None, bitmapfile="splashscreen.jpg", callback=self.OnSplashExit) self.splash.Show(True) self.SetTopWindow(self.splash) return True