X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d135b1a5f7d558e80dcde7f61f618dfffc5dac98..2a32b8071b301260644a8ac0286797197e3d0ebb:/include/wx/cocoa/bitmap.h diff --git a/include/wx/cocoa/bitmap.h b/include/wx/cocoa/bitmap.h index 42a6f408c8..94d7eb3140 100644 --- a/include/wx/cocoa/bitmap.h +++ b/include/wx/cocoa/bitmap.h @@ -1,12 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: include/wx/cocoa/bitmap.h +// Name: wx/cocoa/bitmap.h // Purpose: wxBitmap class // Author: David Elliott // Modified by: // Created: 2003/07/19 // RCS-ID: $Id$ // Copyright: (c) 2003 David Elliott -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_COCOA_BITMAP_H__ @@ -15,93 +15,104 @@ #include "wx/palette.h" // Bitmap -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxImage; +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxImage; +class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; // ======================================================================== // wxMask // ======================================================================== -/* DFE: wxMask is not implemented yet */ -// A mask is a mono bitmap used for drawing bitmaps -// transparently. -class WXDLLEXPORT wxMask: public wxObject +// A mask is a 1-bit alpha bitmap used for drawing bitmaps transparently. +class WXDLLIMPEXP_CORE wxMask: public wxObject { DECLARE_DYNAMIC_CLASS(wxMask) public: - wxMask(); + wxMask(); - // Construct a mask from a bitmap and a colour indicating - // the transparent area - wxMask(const wxBitmap& bitmap, const wxColour& colour); + // Construct a mask from a bitmap and a colour indicating + // the transparent area + wxMask(const wxBitmap& bitmap, const wxColour& colour); - // Construct a mask from a bitmap and a palette index indicating - // the transparent area - wxMask(const wxBitmap& bitmap, int paletteIndex); + // Construct a mask from a bitmap and a palette index indicating + // the transparent area + wxMask(const wxBitmap& bitmap, int paletteIndex); - // Construct a mask from a mono bitmap (copies the bitmap). - wxMask(const wxBitmap& bitmap); + // Construct a mask from a mono bitmap (copies the bitmap). + wxMask(const wxBitmap& bitmap); - ~wxMask(); + // Copy constructor + wxMask(const wxMask& src); - bool Create(const wxBitmap& bitmap, const wxColour& colour); - bool Create(const wxBitmap& bitmap, int paletteIndex); - bool Create(const wxBitmap& bitmap); + virtual ~wxMask(); - // Implementation -// inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; } -// inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; } + bool Create(const wxBitmap& bitmap, const wxColour& colour); + bool Create(const wxBitmap& bitmap, int paletteIndex); + bool Create(const wxBitmap& bitmap); + + // wxCocoa + inline WX_NSBitmapImageRep GetNSBitmapImageRep() + { return m_cocoaNSBitmapImageRep; } protected: -// WXHBITMAP m_maskBitmap; + WX_NSBitmapImageRep m_cocoaNSBitmapImageRep; }; + // ======================================================================== // wxBitmap // ======================================================================== -class WXDLLEXPORT wxBitmap: public wxGDIObject + +class WXDLLIMPEXP_CORE wxBitmap: public wxGDIObject { - DECLARE_DYNAMIC_CLASS(wxBitmap) // ------------------------------------------------------------------------ // initialization // ------------------------------------------------------------------------ public: // Platform-specific default constructor wxBitmap(); - // Copy constructors - wxBitmap(const wxBitmap& bitmap) - : wxGDIObject() - { Ref(bitmap); } // Initialize with raw data. wxBitmap(const char bits[], int width, int height, int depth = 1); // Initialize with XPM data - wxBitmap(const char **bits) { CreateFromXpm(bits); } - wxBitmap(char **bits) { CreateFromXpm((const char**)bits); } + wxBitmap(const char* const* bits); // Load a file or resource - wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); + wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); + // Construct from Cocoa's NSImage + wxBitmap(NSImage* cocoaNSImage); + // Construct from Cocoa's NSBitmapImageRep + wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep); // Constructor for generalised creation from data - wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1); + wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1); // If depth is omitted, will create a bitmap compatible with the display - wxBitmap(int width, int height, int depth = -1); + wxBitmap(int width, int height, int depth = -1) + { (void)Create(width, height, depth); } + wxBitmap(const wxSize& sz, int depth = -1) + { (void)Create(sz, depth); } // Convert from wxImage: wxBitmap(const wxImage& image, int depth = -1) - { CreateFromImage(image, depth); } + { CreateFromImage(image, depth); } + // Convert from wxIcon + wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); } + // destructor - ~wxBitmap(); - + virtual ~wxBitmap(); + // ------------------------------------------------------------------------ // Implementation // ------------------------------------------------------------------------ public: - // Initialize with XPM data - bool CreateFromXpm(const char **bits); // Initialize from wxImage bool CreateFromImage(const wxImage& image, int depth=-1); - virtual bool Create(int width, int height, int depth = -1); - virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1); - virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); + virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) + { return Create(sz.GetWidth(), sz.GetHeight(), depth); } + + bool Create(NSImage* cocoaNSImage); + bool Create(NSBitmapImageRep* cocoaNSBitmapImageRep); + virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1); + virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const; // copies the contents and mask of the given (colour) icon to the bitmap @@ -112,7 +123,6 @@ public: // get the given part of bitmap wxBitmap GetSubBitmap( const wxRect& rect ) const; - bool Ok() const; int GetWidth() const; int GetHeight() const; int GetDepth() const; @@ -123,30 +133,32 @@ public: void SetQuality(int q); void SetOk(bool isOk); + // raw bitmap access support functions + void *GetRawData(wxPixelDataBase& data, int bpp); + void UngetRawData(wxPixelDataBase& data); + wxPalette* GetPalette() const; void SetPalette(const wxPalette& palette); wxMask *GetMask() const; void SetMask(wxMask *mask) ; - int GetBitmapType() const; - - inline wxBitmap& operator = (const wxBitmap& bitmap) - { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } - inline bool operator == (const wxBitmap& bitmap) const - { return m_refData == bitmap.m_refData; } - inline bool operator != (const wxBitmap& bitmap) const - { return m_refData != bitmap.m_refData; } - - // wxObjectRefData - wxObjectRefData *CreateRefData() const; - wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; + wxBitmapType GetBitmapType() const; // wxCocoa WX_NSBitmapImageRep GetNSBitmapImageRep(); + void SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep); + WX_NSImage GetNSImage(bool useMask) const; static void InitStandardHandlers() { } static void CleanUpHandlers() { } + +protected: + wxGDIRefData *CreateGDIRefData() const; + wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; + + DECLARE_DYNAMIC_CLASS(wxBitmap) }; + #endif // __WX_COCOA_BITMAP_H__