X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d119983947975b98ad4ca1295be46ae9d7ffe805..76015a6bb79156d8af1b5e8b4b8e46b4e192d18f:/src/common/wincmn.cpp diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index ce2bb0a237..3c2c0f4e1d 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -620,20 +620,13 @@ void wxWindowBase::DoCentre(int dir) // fits the window around the children void wxWindowBase::Fit() { - if ( !GetChildren().empty() ) - { - SetSize(GetBestSize()); - } - //else: do nothing if we have no children + SetSize(GetBestSize()); } // fits virtual size (ie. scrolled area etc.) around children void wxWindowBase::FitInside() { - if ( GetChildren().GetCount() > 0 ) - { - SetVirtualSize( GetBestVirtualSize() ); - } + SetVirtualSize( GetBestVirtualSize() ); } // On Mac, scrollbars are explicitly children. @@ -649,7 +642,7 @@ static bool wxHasRealChildren(const wxWindowBase* win) wxWindow *win = node->GetData(); if ( !win->IsTopLevel() && win->IsShown() #if wxUSE_SCROLLBAR - && !win->IsKindOf(CLASSINFO(wxScrollBar)) + && !wxDynamicCast(win, wxScrollBar) #endif ) realChildCount ++; @@ -906,14 +899,19 @@ wxSize wxWindowBase::GetBestSize() const // it to be used wxSize size = DoGetBestClientSize(); if ( size != wxDefaultSize ) - { size += DoGetBorderSize(); + else + size = DoGetBestSize(); - CacheBestSize(size); - return size; - } + // Ensure that the best size is at least as large as min size. + size.IncTo(GetMinSize()); + + // And not larger than max size. + size.DecToIfSpecified(GetMaxSize()); - return DoGetBestSize(); + // Finally cache result and return. + CacheBestSize(size); + return size; } int wxWindowBase::GetBestHeight(int width) const @@ -938,12 +936,16 @@ void wxWindowBase::SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; + + InvalidateBestSize(); } void wxWindowBase::SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; + + InvalidateBestSize(); } void wxWindowBase::SetInitialSize(const wxSize& size) @@ -1147,8 +1149,6 @@ void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) DoEnable(enabled); #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) - OnEnabled(enabled); - // Disabling a top level window is typically done when showing a modal // dialog and we don't need to disable its children in this case, they will // be logically disabled anyhow (i.e. their IsEnabled() will return false) @@ -1164,9 +1164,7 @@ void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) // they would still show as enabled even though they wouldn't actually // accept any input (at least under MSW where children don't accept input // if any of the windows in their parent chain is enabled). - // - // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT - // platforms as we still need to call the children OnEnabled() recursively. +#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); node; node = node->GetNext() ) @@ -1175,6 +1173,7 @@ void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) if ( !child->IsTopLevel() && child->IsThisEnabled() ) child->NotifyWindowOnEnableChange(enabled); } +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) } bool wxWindowBase::Enable(bool enable) @@ -1268,15 +1267,14 @@ bool wxWindowBase::IsDescendant(wxWindowBase* win) const // Iterate until we find this window in the parent chain or exhaust it. while ( win ) { - wxWindow* const parent = win->GetParent(); - if ( parent == this ) + if ( win == this ) return true; // Stop iterating on reaching the top level window boundary. - if ( parent->IsTopLevel() ) + if ( win->IsTopLevel() ) break; - win = parent; + win = win->GetParent(); } return false; @@ -1316,6 +1314,20 @@ void wxWindowBase::RemoveChild(wxWindowBase *child) child->SetParent(NULL); } +void wxWindowBase::SetParent(wxWindowBase *parent) +{ + // This assert catches typos which may result in using "this" instead of + // "parent" when creating the window. This doesn't happen often but when it + // does the results are unpleasant because the program typically just + // crashes when due to a stack overflow or something similar and this + // assert doesn't cost much (OTOH doing a more general check that the + // parent is not one of our children would be more expensive and probably + // not worth it). + wxASSERT_MSG( parent != this, wxS("Can't use window as its own parent") ); + + m_parent = (wxWindow *)parent; +} + bool wxWindowBase::Reparent(wxWindowBase *newParent) { wxWindow *oldParent = GetParent(); @@ -1439,7 +1451,11 @@ wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler) "the first handler of the wxWindow stack should have non-NULL next handler" ); firstHandler->SetNextHandler(NULL); - secondHandler->SetPreviousHandler(NULL); + + // It is harmless but useless to unset the previous handler of the window + // itself as it's always NULL anyhow, so don't do this. + if ( secondHandler != this ) + secondHandler->SetPreviousHandler(NULL); // now firstHandler is completely unlinked; set secondHandler as the new window event handler SetEventHandler(secondHandler); @@ -1972,95 +1988,168 @@ void wxWindowBase::MakeModal(bool modal) } #endif // WXWIN_COMPATIBILITY_2_8 +#if wxUSE_VALIDATORS + +namespace +{ + +// This class encapsulates possibly recursive iteration on window children done +// by Validate() and TransferData{To,From}Window() and allows to avoid code +// duplication in all three functions. +class ValidationTraverserBase +{ +public: + wxEXPLICIT ValidationTraverserBase(wxWindowBase* win) + : m_win(static_cast(win)) + { + } + + // Traverse all the direct children calling OnDo() on them and also all + // grandchildren if wxWS_EX_VALIDATE_RECURSIVELY is used, calling + // OnRecurse() for them. + bool DoForAllChildren() + { + const bool recurse = m_win->HasExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY); + + wxWindowList& children = m_win->GetChildren(); + for ( wxWindowList::iterator i = children.begin(); + i != children.end(); + ++i ) + { + wxWindow* const child = static_cast(*i); + wxValidator* const validator = child->GetValidator(); + if ( validator && !OnDo(validator) ) + { + return false; + } + + // Notice that validation should never recurse into top level + // children, e.g. some other dialog which might happen to be + // currently shown. + if ( recurse && !child->IsTopLevel() && !OnRecurse(child) ) + { + return false; + } + } + + return true; + } + + // Give it a virtual dtor just to suppress gcc warnings about a class with + // virtual methods but non-virtual dtor -- even if this is completely safe + // here as we never use the objects of this class polymorphically. + virtual ~ValidationTraverserBase() { } + +protected: + // Called for each child, validator is guaranteed to be non-NULL. + virtual bool OnDo(wxValidator* validator) = 0; + + // Called for each child if we need to recurse into its children. + virtual bool OnRecurse(wxWindow* child) = 0; + + + // The window whose children we're traversing. + wxWindow* const m_win; + + wxDECLARE_NO_COPY_CLASS(ValidationTraverserBase); +}; + +} // anonymous namespace + +#endif // wxUSE_VALIDATORS + bool wxWindowBase::Validate() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class ValidateTraverser : public ValidationTraverserBase { - wxWindowBase *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->Validate((wxWindow *)this) ) + public: + wxEXPLICIT ValidateTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - return false; } - if ( recurse && !child->Validate() ) + virtual bool OnDo(wxValidator* validator) { - return false; + return validator->Validate(m_win); } - } -#endif // wxUSE_VALIDATORS + virtual bool OnRecurse(wxWindow* child) + { + return child->Validate(); + } + }; + + return ValidateTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } bool wxWindowBase::TransferDataToWindow() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class DataToWindowTraverser : public ValidationTraverserBase { - wxWindowBase *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->TransferToWindow() ) + public: + wxEXPLICIT DataToWindowTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - wxLogWarning(_("Could not transfer data to window")); -#if wxUSE_LOG - wxLog::FlushActive(); -#endif // wxUSE_LOG - - return false; } - if ( recurse ) + virtual bool OnDo(wxValidator* validator) { - if ( !child->TransferDataToWindow() ) + if ( !validator->TransferToWindow() ) { - // warning already given + wxLogWarning(_("Could not transfer data to window")); +#if wxUSE_LOG + wxLog::FlushActive(); +#endif // wxUSE_LOG + return false; } + + return true; } - } -#endif // wxUSE_VALIDATORS + virtual bool OnRecurse(wxWindow* child) + { + return child->TransferDataToWindow(); + } + }; + + return DataToWindowTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } bool wxWindowBase::TransferDataFromWindow() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class DataFromWindowTraverser : public ValidationTraverserBase { - wxWindow *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->TransferFromWindow() ) + public: + DataFromWindowTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - // nop warning here because the application is supposed to give - // one itself - we don't know here what might have gone wrongly + } - return false; + virtual bool OnDo(wxValidator* validator) + { + return validator->TransferFromWindow(); } - if ( recurse ) + virtual bool OnRecurse(wxWindow* child) { - if ( !child->TransferDataFromWindow() ) - { - // warning already given - return false; - } + return child->TransferDataFromWindow(); } - } -#endif // wxUSE_VALIDATORS + }; + return DataFromWindowTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } void wxWindowBase::InitDialog() @@ -2244,7 +2333,7 @@ void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c) { if ( c ) { - if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) ) + if ( c->left.GetOtherWindow() && (c->left.GetOtherWindow() != this) ) c->left.GetOtherWindow()->RemoveConstraintReference(this); if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) ) c->top.GetOtherWindow()->RemoveConstraintReference(this); @@ -2521,6 +2610,8 @@ void wxWindowBase::SetConstraintSizes(bool recurse) wxLayoutConstraints *constr = GetConstraints(); if ( constr && constr->AreSatisfied() ) { + ChildrenRepositioningGuard repositionGuard(this); + int x = constr->left.GetValue(); int y = constr->top.GetValue(); int w = constr->width.GetValue(); @@ -2744,6 +2835,8 @@ wxSize wxWindowBase::GetDlgUnitBase() const { const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this); + wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") ); + if ( !parent->m_font.IsOk() ) { // Default GUI font is used. This is the most common case, so @@ -2867,7 +2960,7 @@ wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) { gs_popupMenuSelection = wxID_NONE; - Connect(wxEVT_COMMAND_MENU_SELECTED, + Connect(wxEVT_MENU, wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), NULL, this); @@ -2890,7 +2983,7 @@ wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate), NULL, this); - Disconnect(wxEVT_COMMAND_MENU_SELECTED, + Disconnect(wxEVT_MENU, wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), NULL, this); @@ -3507,7 +3600,7 @@ wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId) if (win) { rect = win->GetRect(); - if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow))) + if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow)) rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition())); return wxACC_OK; } @@ -3626,7 +3719,7 @@ wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name) // accessible classes, one for each kind of wxWidgets // control or window. #if wxUSE_BUTTON - if (GetWindow()->IsKindOf(CLASSINFO(wxButton))) + if (wxDynamicCast(GetWindow(), wxButton)) title = ((wxButton*) GetWindow())->GetLabel(); else #endif @@ -3785,14 +3878,14 @@ wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role) if (childId > 0) return wxACC_NOT_IMPLEMENTED; - if (GetWindow()->IsKindOf(CLASSINFO(wxControl))) + if (wxDynamicCast(GetWindow(), wxControl)) return wxACC_NOT_IMPLEMENTED; #if wxUSE_STATUSBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar))) + if (wxDynamicCast(GetWindow(), wxStatusBar)) return wxACC_NOT_IMPLEMENTED; #endif #if wxUSE_TOOLBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar))) + if (wxDynamicCast(GetWindow(), wxToolBar)) return wxACC_NOT_IMPLEMENTED; #endif @@ -3817,15 +3910,15 @@ wxAccStatus wxWindowAccessible::GetState(int childId, long* state) if (childId > 0) return wxACC_NOT_IMPLEMENTED; - if (GetWindow()->IsKindOf(CLASSINFO(wxControl))) + if (wxDynamicCast(GetWindow(), wxControl)) return wxACC_NOT_IMPLEMENTED; #if wxUSE_STATUSBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar))) + if (wxDynamicCast(GetWindow(), wxStatusBar)) return wxACC_NOT_IMPLEMENTED; #endif #if wxUSE_TOOLBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar))) + if (wxDynamicCast(GetWindow(), wxToolBar)) return wxACC_NOT_IMPLEMENTED; #endif