X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d0edb9da6028587c8c17158172a95dcdb2de96f5..99d82720737ebf91d3a387d53dd0cf6c8cf9a643:/include/wx/dynlib.h diff --git a/include/wx/dynlib.h b/include/wx/dynlib.h index 6f842edb17..24f1020b50 100644 --- a/include/wx/dynlib.h +++ b/include/wx/dynlib.h @@ -42,14 +42,15 @@ class WXDLLIMPEXP_FWD_BASE wxDynamicLibraryDetailsCreator; // native version, even if configure detected presence of DLOPEN. #if defined(__OS2__) || defined(__EMX__) || defined(__WINDOWS__) typedef HMODULE wxDllType; +#elif defined(__DARWIN__) + // Don't include dlfcn.h on Darwin, we may be using our own replacements. + typedef void *wxDllType; #elif defined(HAVE_DLOPEN) #include typedef void *wxDllType; #elif defined(HAVE_SHL_LOAD) #include typedef shl_t wxDllType; -#elif defined(__DARWIN__) - typedef void *wxDllType; #elif defined(__WXMAC__) #include typedef CFragConnectionID wxDllType; @@ -72,9 +73,21 @@ enum wxDLFlags wxDL_VERBATIM = 0x00000008, // attempt to load the supplied library // name without appending the usual dll // filename extension. + + // this flag is obsolete, don't use wxDL_NOSHARE = 0x00000010, // load new DLL, don't reuse already loaded // (only for wxPluginManager) + wxDL_QUIET = 0x00000020, // don't log an error if failed to load + + // this flag is dangerous, for internal use of wxMSW only, don't use at all + // and especially don't use directly, use wxLoadedDLL instead if you really + // do need it + wxDL_GET_LOADED = 0x00000040, // Win32 only: return handle of already + // loaded DLL or NULL otherwise; Unload() + // should not be called so don't forget to + // Detach() if you use this function + wxDL_DEFAULT = wxDL_NOW // default flags correspond to Win32 }; @@ -112,8 +125,11 @@ enum wxPluginCategory // with "_t" but it doesn't define a variable but just assigns the loaded value // to it and also allows to pass it the prefix to be used instead of hardcoding // "pfn" (the prefix can be "m_" or "gs_pfn" or whatever) +// +// notice that this function doesn't generate error messages if the symbol +// couldn't be loaded, the caller should generate the appropriate message #define wxDL_INIT_FUNC(pfx, name, dynlib) \ - pfx ## name = (name ## _t)(dynlib).GetSymbol(#name) + pfx ## name = (name ## _t)(dynlib).RawGetSymbol(#name) #ifdef __WXMSW__ @@ -362,6 +378,28 @@ protected: DECLARE_NO_COPY_CLASS(wxDynamicLibrary) }; +#ifdef __WXMSW__ + +// ---------------------------------------------------------------------------- +// wxLoadedDLL is a MSW-only internal helper class allowing to dynamically bind +// to a DLL already loaded into the project address space +// ---------------------------------------------------------------------------- + +class wxLoadedDLL : public wxDynamicLibrary +{ +public: + wxLoadedDLL(const wxString& dllname) + : wxDynamicLibrary(dllname, wxDL_GET_LOADED | wxDL_VERBATIM | wxDL_QUIET) + { + } + + ~wxLoadedDLL() + { + Detach(); + } +}; + +#endif // __WXMSW__ // ---------------------------------------------------------------------------- // Interesting defines