X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d0e278d98e9ecc0f78943a662fca855811f3bea7..843b368a065941811fe57f5cf8ed054c667e59ff:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 2b69e91300..ea195db53c 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -76,6 +76,11 @@ #include "wx/msw/wrapcctl.h" +// For MB_TASKMODAL +#ifdef __WXWINCE__ +#include "wx/msw/wince/missing.h" +#endif + #if (!defined(__MINGW32__) || wxCHECK_W32API_VERSION( 2, 0 )) && \ !defined(__CYGWIN__) && !defined(__DIGITALMARS__) && !defined(__WXWINCE__) && \ (!defined(_MSC_VER) || (_MSC_VER > 1100)) @@ -94,15 +99,18 @@ extern void wxSetKeyboardHook(bool doIt); // NB: all "NoRedraw" classes must have the same names as the "normal" classes // with NR suffix - wxWindow::MSWCreate() supposes this +#ifdef __WXWINCE__ + wxChar *wxCanvasClassName; + wxChar *wxCanvasClassNameNR; +#else const wxChar *wxCanvasClassName = wxT("wxWindowClass"); const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); +#endif const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); -HBRUSH wxDisableButtonBrush = (HBRUSH) 0; - // ---------------------------------------------------------------------------- // private functions // ---------------------------------------------------------------------------- @@ -175,7 +183,7 @@ void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) { wxEndBusyCursor(); - const ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; + ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; delete data->wd; @@ -183,6 +191,9 @@ void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) // the other windows reenabled, the activation is going to return to the // window which had had it before data->winActive->Destroy(); + + // also delete the temporary data object itself + delete data; } bool wxGUIAppTraits::DoMessageFromThreadWait() @@ -249,6 +260,20 @@ bool wxApp::Initialize(int& argc, wxChar **argv) // ensure that base cleanup is done if we return too early wxCallBaseCleanup callBaseCleanup(this); +#ifdef __WXWINCE__ + wxString tmp = GetAppName(); + tmp += wxT("ClassName"); + wxCanvasClassName = wxStrdup( tmp.c_str() ); + tmp += wxT("NR"); + wxCanvasClassNameNR = wxStrdup( tmp.c_str() ); + HWND hWnd = FindWindow( wxCanvasClassNameNR, NULL ); + if (hWnd) + { + SetForegroundWindow( (HWND)(((DWORD)hWnd)|0x01) ); + return false; + } +#endif + // the first thing to do is to check if we're trying to run an Unicode // program under Win9x w/o MSLU emulation layer - if so, abort right now // as it has no chance to work @@ -262,11 +287,11 @@ bool wxApp::Initialize(int& argc, wxChar **argv) ( NULL, _T("This program uses Unicode and requires Windows NT/2000/XP/CE.\nProgram aborted."), - _T("wxWindows Fatal Error"), + _T("wxWidgets Fatal Error"), MB_ICONERROR | MB_OK ); - return FALSE; + return false; } #endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU @@ -276,13 +301,6 @@ bool wxApp::Initialize(int& argc, wxChar **argv) #if wxUSE_OLE || wxUSE_DRAG_AND_DROP -#ifdef __WIN16__ - // for OLE, enlarge message queue to be as large as possible - int iMsg = 96; - while (!SetMessageQueue(iMsg) && (iMsg -= 8)) - ; -#endif // Win16 - #if wxUSE_OLE // we need to initialize OLE library #ifdef __WXWINCE__ @@ -305,36 +323,14 @@ bool wxApp::Initialize(int& argc, wxChar **argv) RegisterWindowClasses(); -#if defined(__WXMICROWIN__) && !defined(__WXWINCE__) - // Create the brush for disabling bitmap buttons - - LOGBRUSH lb; - lb.lbStyle = BS_PATTERN; - lb.lbColor = 0; - lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") ); - if ( lb.lbHatch ) - { - wxDisableButtonBrush = ::CreateBrushIndirect( & lb ); - ::DeleteObject( (HGDIOBJ)lb.lbHatch ); - } - //else: wxWindows resources are probably not linked in -#endif - #if wxUSE_PENWINDOWS wxRegisterPenWin(); #endif wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100); - // This is to foil optimizations in Visual C++ that throw out dummy.obj. - // PLEASE DO NOT ALTER THIS. -#if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL) - extern char wxDummyChar; - if (wxDummyChar) wxDummyChar++; -#endif - #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) - wxSetKeyboardHook(TRUE); + wxSetKeyboardHook(true); #endif callBaseCleanup.Dismiss(); @@ -421,7 +417,7 @@ bool wxApp::RegisterWindowClasses() wxLogLastError(wxT("RegisterClass(no redraw MDI child)")); } - return TRUE; + return true; } // --------------------------------------------------------------------------- @@ -430,7 +426,7 @@ bool wxApp::RegisterWindowClasses() bool wxApp::UnregisterWindowClasses() { - bool retval = TRUE; + bool retval = true; #ifndef __WXMICROWIN__ // MDI frame window class. @@ -438,7 +434,7 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(MDI parent)")); - retval = FALSE; + retval = false; } // "no redraw" MDI frame @@ -446,7 +442,7 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)")); - retval = FALSE; + retval = false; } // MDI child frame window class. @@ -454,7 +450,7 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(MDI child)")); - retval = FALSE; + retval = false; } // "no redraw" MDI child frame @@ -462,7 +458,7 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(no redraw MDI child)")); - retval = FALSE; + retval = false; } // canvas class name @@ -470,14 +466,14 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(canvas)")); - retval = FALSE; + retval = false; } if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) ) { wxLogLastError(wxT("UnregisterClass(no redraw canvas)")); - retval = FALSE; + retval = false; } #endif // __WXMICROWIN__ @@ -486,17 +482,20 @@ bool wxApp::UnregisterWindowClasses() void wxApp::CleanUp() { + // all objects pending for deletion must be deleted first, otherwise we + // would crash when they use wxWinHandleHash (and UnregisterWindowClasses() + // call wouldn't succeed as long as any windows still exist), so call the + // base class method first and only then do our clean up + wxAppBase::CleanUp(); + #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) - wxSetKeyboardHook(FALSE); + wxSetKeyboardHook(false); #endif #if wxUSE_PENWINDOWS wxCleanUpPenWin(); #endif - if ( wxDisableButtonBrush ) - ::DeleteObject( wxDisableButtonBrush ); - #if wxUSE_OLE #ifdef __WXWINCE__ ::CoUninitialize(); @@ -517,8 +516,11 @@ void wxApp::CleanUp() delete wxWinHandleHash; wxWinHandleHash = NULL; - - wxAppBase::CleanUp(); + +#ifdef __WXWINCE__ + free( wxCanvasClassName ); + free( wxCanvasClassNameNR ); +#endif } // ---------------------------------------------------------------------------- @@ -545,17 +547,9 @@ wxApp::~wxApp() delete [] argv; } -bool wxApp::Initialized() -{ -#ifndef _WINDLL - if (GetTopWindow()) - return TRUE; - else - return FALSE; -#else // Assume initialized if DLL (no way of telling) - return TRUE; -#endif -} +// ---------------------------------------------------------------------------- +// wxApp idle handling +// ---------------------------------------------------------------------------- void wxApp::OnIdle(wxIdleEvent& event) { @@ -587,10 +581,14 @@ void wxApp::WakeUpIdle() } } +// ---------------------------------------------------------------------------- +// other wxApp event hanlders +// ---------------------------------------------------------------------------- + void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event)) { if (GetTopWindow()) - GetTopWindow()->Close(TRUE); + GetTopWindow()->Close(true); } // Default behaviour: close the application with prompts. The @@ -600,15 +598,18 @@ void wxApp::OnQueryEndSession(wxCloseEvent& event) if (GetTopWindow()) { if (!GetTopWindow()->Close(!event.CanVeto())) - event.Veto(TRUE); + event.Veto(true); } } +// ---------------------------------------------------------------------------- +// miscellaneous +// ---------------------------------------------------------------------------- + /* static */ int wxApp::GetComCtl32Version() { -//FIX ME FOR DIGITALMARS!! -#if defined(__WXMICROWIN__) || defined(__WXWINCE__) || defined(__DIGITALMARS__) +#if defined(__WXMICROWIN__) || defined(__WXWINCE__) return 0; #else // cache the result @@ -695,7 +696,7 @@ int wxApp::GetComCtl32Version() bool wxApp::Yield(bool onlyIfNeeded) { // MT-FIXME - static bool s_inYield = FALSE; + static bool s_inYield = false; #if wxUSE_LOG // disable log flushing from here because a call to wxYield() shouldn't @@ -710,10 +711,10 @@ bool wxApp::Yield(bool onlyIfNeeded) wxFAIL_MSG( wxT("wxYield called recursively" ) ); } - return FALSE; + return false; } - s_inYield = TRUE; + s_inYield = true; // we don't want to process WM_QUIT from here - it should be processed in // the main event loop in order to stop it @@ -737,8 +738,78 @@ bool wxApp::Yield(bool onlyIfNeeded) wxLog::Resume(); #endif // wxUSE_LOG - s_inYield = FALSE; + s_inYield = false; + + return true; +} + +#if wxUSE_EXCEPTIONS + +// ---------------------------------------------------------------------------- +// exception handling +// ---------------------------------------------------------------------------- + +bool wxApp::OnExceptionInMainLoop() +{ + // ask the user about what to do: use the Win32 API function here as it + // could be dangerous to use any wxWidgets code in this state + switch ( + ::MessageBox + ( + NULL, + _T("An unhandled exception occurred. Press \"Abort\" to \ +terminate the program,\r\n\ +\"Retry\" to exit the program normally and \"Ignore\" to try to continue."), + _T("Unhandled exception"), + MB_ABORTRETRYIGNORE | + MB_ICONERROR| + MB_TASKMODAL + ) + ) + { + case IDABORT: + throw; + + default: + wxFAIL_MSG( _T("unexpected MessageBox() return code") ); + // fall through - return TRUE; + case IDRETRY: + return false; + + case IDIGNORE: + return true; + } +} + +#endif // wxUSE_EXCEPTIONS + +// ---------------------------------------------------------------------------- +// deprecated event loop functions +// ---------------------------------------------------------------------------- + +#if WXWIN_COMPATIBILITY_2_4 + +#include "wx/evtloop.h" + +void wxApp::DoMessage(WXMSG *pMsg) +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + if ( evtLoop ) + evtLoop->ProcessMessage(pMsg); +} + +bool wxApp::DoMessage() +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + return evtLoop ? evtLoop->Dispatch() : false; } +bool wxApp::ProcessMessage(WXMSG* pMsg) +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + return evtLoop && evtLoop->PreProcessMessage(pMsg); +} + +#endif // WXWIN_COMPATIBILITY_2_4 +