X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cff81649d666f1160f2aff42a94aa96ca0806e06..311da78ab09eae86859ab8c9f3297e536fda0604:/src/common/imagbmp.cpp?ds=inline diff --git a/src/common/imagbmp.cpp b/src/common/imagbmp.cpp index d138bb7345..75e579a17b 100644 --- a/src/common/imagbmp.cpp +++ b/src/common/imagbmp.cpp @@ -450,6 +450,7 @@ bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height, { wxInt32 aDword, rmask = 0, gmask = 0, bmask = 0; int rshift = 0, gshift = 0, bshift = 0; + int rbits = 0, gbits = 0, bbits = 0; wxInt32 dbuf[4]; wxInt8 bbuf[4]; wxUint8 aByte; @@ -529,11 +530,11 @@ bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height, { int bit = 0; stream.Read(dbuf, 4 * 3); - bmask = wxINT32_SWAP_ON_BE(dbuf[0]); + rmask = wxINT32_SWAP_ON_BE(dbuf[0]); gmask = wxINT32_SWAP_ON_BE(dbuf[1]); - rmask = wxINT32_SWAP_ON_BE(dbuf[2]); - // find shift amount.. ugly, but i can't think of a better way: - for (bit = 0; bit < bpp; bit++) + bmask = wxINT32_SWAP_ON_BE(dbuf[2]); + // find shift amount (Least significant bit of mask) + for (bit = bpp-1; bit>=0; bit--) { if (bmask & (1 << bit)) bshift = bit; @@ -542,6 +543,16 @@ bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height, if (rmask & (1 << bit)) rshift = bit; } + // Find number of bits in mask (MSB-LSB+1) + for (bit = 0; bit < bpp; bit++) + { + if (bmask & (1 << bit)) + bbits = bit-bshift+1; + if (gmask & (1 << bit)) + gbits = bit-gshift+1; + if (rmask & (1 << bit)) + rbits = bit-rshift+1; + } } else if ( bpp == 16 ) { @@ -551,6 +562,9 @@ bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height, rshift = 10; gshift = 5; bshift = 0; + rbits = 5; + gbits = 5; + bbits = 5; } else if ( bpp == 32 ) { @@ -560,6 +574,9 @@ bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height, rshift = 16; gshift = 8; bshift = 0; + rbits = 8; + gbits = 8; + bbits = 8; } } @@ -714,11 +731,15 @@ bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height, stream.Read(&aWord, 2); aWord = wxUINT16_SWAP_ON_BE(aWord); linepos += 2; - temp = (aWord & rmask) >> rshift; + /* use the masks and calculated amonut of shift + to retrieve the color data out of the word. Then + shift it left by (8 - number of bits) such that + the image has the proper dynamic range */ + temp = (aWord & rmask) >> rshift << (8-rbits); ptr[poffset] = temp; - temp = (aWord & gmask) >> gshift; + temp = (aWord & gmask) >> gshift << (8-gbits); ptr[poffset + 1] = temp; - temp = (aWord & bmask) >> bshift; + temp = (aWord & bmask) >> bshift << (8-bbits); ptr[poffset + 2] = temp; column++; }