X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cf774b6767ab5e668befe3ac3245e4035dfb0b49..d44d0cbd7343e36ddd3657dd97cd5eb7018d2585:/include/wx/cocoa/region.h diff --git a/include/wx/cocoa/region.h b/include/wx/cocoa/region.h index e15bb3fc80..24ac542e83 100644 --- a/include/wx/cocoa/region.h +++ b/include/wx/cocoa/region.h @@ -1,179 +1,91 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: region.h +// Name: wx/cocoa/region.h // Purpose: wxRegion class -// Author: AUTHOR -// Modified by: -// Created: ??/??/98 +// Author: David Elliott +// Modified by: +// Created: 2004/04/12 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR +// Copyright: (c) 2004 David Elliott // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef _WX_REGION_H_ -#define _WX_REGION_H_ +#ifndef _WX_COCOA_REGION_H__ +#define _WX_COCOA_REGION_H__ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma interface "region.h" -#endif +#include "wx/generic/region.h" -#include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" +typedef struct _NSRect NSRect; -class WXDLLEXPORT wxRect; -class WXDLLEXPORT wxPoint; - -enum wxRegionContain { - wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp { -wxRGN_AND, // Creates the intersection of the two combined regions. -wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. -wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. -wxRGN_OR, // Creates the union of two combined regions. -wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. -}; - -class WXDLLEXPORT wxRegion : public wxGDIObject { -DECLARE_DYNAMIC_CLASS(wxRegion); - friend class WXDLLEXPORT wxRegionIterator; +class WXDLLEXPORT wxRegion : public wxRegionGeneric +{ + DECLARE_DYNAMIC_CLASS(wxRegion); public: - wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); - wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); - wxRegion(const wxRect& rect); - wxRegion(); - wxRegion( const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0) - { - Union(bmp, transColour, tolerance); - } - - ~wxRegion(); - - //# Copying + wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h) + : wxRegionGeneric(x,y,w,h) + {} + wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) + : wxRegionGeneric(topLeft, bottomRight) + {} + wxRegion(const wxRect& rect) + : wxRegionGeneric(rect) + {} + wxRegion() {} + wxRegion(const wxBitmap& bmp) + : wxRegionGeneric() + { Union(bmp); } + wxRegion(const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0) + : wxRegionGeneric() + { Union(bmp, transColour, tolerance); } + ~wxRegion() {} wxRegion(const wxRegion& r) - : wxGDIObject() - { Ref(r); } - wxRegion& operator = (const wxRegion& r) - { Ref(r); return (*this); } + : wxRegionGeneric(r) + {} + wxRegion& operator= (const wxRegion& r) + { return *(wxRegion*)&(this->wxRegionGeneric::operator=(r)); } - //# Modify region - // Clear current region - void Clear(); + // Cocoa-specific creation + wxRegion(const NSRect& rect); + wxRegion(const NSRect *rects, int count); - // Move the region - bool Offset(wxCoord x, wxCoord y); - - // Union rectangle or region with this. + // Use the non-transparent pixels of a wxBitmap for the region to combine + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent + // along with an optional tolerance value. + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); + bool Union(const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0); + /* And because of function hiding: */ bool Union(long x, long y, long width, long height) - { return Combine(x, y, width, height, wxRGN_OR); } + { return wxRegionGeneric::Union(x,y,width,height); } bool Union(const wxRect& rect) - { return Combine(rect, wxRGN_OR); } + { return wxRegionGeneric::Union(rect); } bool Union(const wxRegion& region) - { return Combine(region, wxRGN_OR); } - - // Intersect rectangle or region with this. - bool Intersect(long x, long y, long width, long height) - { return Combine(x, y, width, height, wxRGN_AND); } - bool Intersect(const wxRect& rect) - { return Combine(rect, wxRGN_AND); } - bool Intersect(const wxRegion& region) - { return Combine(region, wxRGN_AND); } - - // Subtract rectangle or region from this: - // Combines the parts of 'this' that are not part of the second region. - bool Subtract(long x, long y, long width, long height) - { return Combine(x, y, width, height, wxRGN_DIFF); } - bool Subtract(const wxRect& rect) - { return Combine(rect, wxRGN_DIFF); } - bool Subtract(const wxRegion& region) - { return Combine(region, wxRGN_DIFF); } - - // XOR: the union of two combined regions except for any overlapping areas. - bool Xor(long x, long y, long width, long height) - { return Combine(x, y, width, height, wxRGN_XOR); } - bool Xor(const wxRect& rect) - { return Combine(rect, wxRGN_XOR); } - bool Xor(const wxRegion& region) - { return Combine(region, wxRGN_XOR); } - - //# Information on region - // Outer bounds of region - void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; - wxRect GetBox() const ; - - // Is region empty? - bool Empty() const; - inline bool IsEmpty() const { return Empty(); } - - //# Tests - // Does the region contain the point (x,y)? - wxRegionContain Contains(long x, long y) const; - // Does the region contain the point pt? - wxRegionContain Contains(const wxPoint& pt) const; - // Does the region contain the rectangle (x, y, w, h)? - wxRegionContain Contains(long x, long y, long w, long h) const; - // Does the region contain the rectangle rect? - wxRegionContain Contains(const wxRect& rect) const; + { return wxRegionGeneric::Union(region); } // Convert the region to a B&W bitmap with the black pixels being inside // the region. + // NOTE: implemented in common/rgncmn.cpp wxBitmap ConvertToBitmap() const; - // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, - // along with an optional tolerance value. - bool Union(const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0); - - - // Internal - bool Combine(long x, long y, long width, long height, wxRegionOp op); - bool Combine(const wxRegion& region, wxRegionOp op); - bool Combine(const wxRect& rect, wxRegionOp op); }; -class WXDLLEXPORT wxRegionIterator : public wxObject +class WXDLLEXPORT wxRegionIterator : public wxRegionIteratorGeneric { - DECLARE_DYNAMIC_CLASS(wxRegionIterator) - +// DECLARE_DYNAMIC_CLASS(wxRegionIteratorGeneric); public: - wxRegionIterator(); - wxRegionIterator(const wxRegion& region); - wxRegionIterator(const wxRegionIterator& iterator); - ~wxRegionIterator(); - - wxRegionIterator& operator=(const wxRegionIterator& iterator); - - void Reset() { m_current = 0; } - void Reset(const wxRegion& region); - - operator bool () const { return m_current < m_numRects; } - bool HaveRects() const { return m_current < m_numRects; } - - wxRegionIterator& operator++(); - wxRegionIterator operator++(int); - - long GetX() const; - long GetY() const; - long GetW() const; - long GetWidth() const { return GetW(); } - long GetH() const; - long GetHeight() const { return GetH(); } - wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } -private: - void SetRects(long numRects, wxRect *rects); - - long m_current; - long m_numRects; - wxRegion m_region; - wxRect* m_rects; + wxRegionIterator() {} + wxRegionIterator(const wxRegion& region) + : wxRegionIteratorGeneric(region) + {} + wxRegionIterator(const wxRegionIterator& iterator) + : wxRegionIteratorGeneric(iterator) + {} + ~wxRegionIterator() {} + + wxRegionIterator& operator=(const wxRegionIterator& iter) + { return *(wxRegionIterator*)&(this->wxRegionIteratorGeneric::operator=(iter)); } }; -#endif - // _WX_REGION_H_ +#endif //ndef _WX_COCOA_REGION_H__