X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cf677716c0692cb377addc84df781543e201e70e..178c77606f3186250b42685ca752d0bc34cd02e9:/build/msw/config.wat diff --git a/build/msw/config.wat b/build/msw/config.wat index 0a5d52c955..ba6b3007b5 100644 --- a/build/msw/config.wat +++ b/build/msw/config.wat @@ -1,7 +1,8 @@ # ========================================================================= -# This makefile was generated by -# Bakefile 0.1.3 (http://bakefile.sourceforge.net) -# Do not modify, all changes will be overwritten! +# This configuration file was generated by +# Bakefile 0.2.6 (http://www.bakefile.org) +# Beware that all changes made to this file will be overwritten next +# time you run Bakefile! # ========================================================================= @@ -27,14 +28,20 @@ CPPFLAGS = # Standard linker flags LDFLAGS = +# The C preprocessor +CPP = $(CC) -p + # What type of library to build? [0,1] +# 1 - DLL SHARED = 0 # Build wxUniversal instead of native port? [0,1] +# 1 - Universal WXUNIV = 0 -# Compile Unicode build of wxWindows? [0,1] -UNICODE = 0 +# Compile Unicode build of wxWidgets? [0,1] +# 1 - Unicode +UNICODE = 1 # Type of compiled binaries [debug,release] BUILD = debug @@ -44,34 +51,75 @@ BUILD = debug # and not included if BUILD=release. [0,1,default] DEBUG_INFO = default -# Should __WXDEBUG__ be defined? The default value "default" means that it will -# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] -DEBUG_FLAG = default +# Value of wxDEBUG_LEVEL. The default value is the same as 1 and means that all +# but expensive assert checks are enabled, use 0 to completely remove debugging +# code. [0,1,default] +DEBUG_FLAG = 1 # Multiple libraries or single huge monolithic one? [0,1] +# 0 - Multilib +# 1 - Monolithic MONOLITHIC = 1 # Build GUI libraries? [0,1] +# 0 - Base +# 1 - GUI USE_GUI = 1 # Build wxHTML library (USE_GUI must be 1)? [0,1] USE_HTML = 1 +# Build multimedia library (USE_GUI must be 1)? [0,1] +USE_MEDIA = 1 + +# Build wxXRC library (USE_GUI must be 1)? [0,1] +USE_XRC = 1 + +# Build wxAUI library (USE_GUI must be 1)? [0,1] +USE_AUI = 1 + +# Build wxRibbon library (USE_GUI must be 1)? [0,1] +USE_RIBBON = 1 + +# Build wxPropertyGrid library (USE_GUI must be 1)? [0,1] +USE_PROPGRID = 1 + +# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1] +USE_RICHTEXT = 1 + +# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1] +USE_STC = 1 + # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] -USE_OPENGL = 0 +USE_OPENGL = 1 -# Build ODBC database classes (USE_GUI must be 1)? [0,1] -USE_ODBC = 0 +# Build quality assurance classes library (USE_GUI must be 1)? [0,1] +USE_QA = 0 # Enable exceptions in compiled code. [0,1] USE_EXCEPTIONS = 1 -# Is this official build by wxWindows developers? [0,1] +# Enable run-time type information (RTTI) in compiled code. [0,1] +USE_RTTI = 1 + +# Enable threading in compiled code. [0,1] +USE_THREADS = 1 + +# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1] +USE_GDIPLUS = 0 + +# Is this official build by wxWidgets developers? [0,1] OFFICIAL_BUILD = 0 # Use this to name your customized DLLs differently VENDOR = custom +# +WX_FLAVOUR = + +# +WX_LIB_FLAVOUR = + # Name of your custom configuration. This affects directory # where object files are stored as well as the location of # compiled .lib files and setup.h under the lib/ toplevel directory.