X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cf63f3d3ae66075641094ab03328403c7d6e74df..b1294ada8e87725409f290328da02306e5c8f4eb:/include/wx/setup_inc.h diff --git a/include/wx/setup_inc.h b/include/wx/setup_inc.h index 827dbf7422..79e636098e 100644 --- a/include/wx/setup_inc.h +++ b/include/wx/setup_inc.h @@ -151,9 +151,9 @@ // (Windows 9x doesn't support it and the programs compiled in Unicode mode // will not run under 9x -- but see wxUSE_UNICODE_MSLU below). // -// Default is 0 +// Default is 0 (but only because of makefiles) // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +// Recommended setting: 1 #ifndef wxUSE_UNICODE #define wxUSE_UNICODE 0 #endif @@ -318,6 +318,24 @@ // Recommended setting: 1 #define wxUSE_LONGLONG 1 +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. // @@ -469,6 +487,9 @@ // Joystick support class #define wxUSE_JOYSTICK 1 +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 + // wxFontMapper class #define wxUSE_FONTMAP 1 @@ -562,6 +583,13 @@ // Recommended setting: 1 #define wxUSE_AUI 1 +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced // 2D drawing API. (Still somewhat experimental) @@ -627,6 +655,7 @@ #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl #define wxUSE_GAUGE 1 // wxGauge @@ -725,6 +754,14 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. +// +// Default is 1. +// +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 + // wxGrid class // // Default is 1, set to 0 to cut down compilation time and binaries size if you @@ -1078,7 +1115,7 @@ // Include mouse wheel support // ---------------------------------------------------------------------------- -// postscript support settings +// wxDC classes for various output formats // ---------------------------------------------------------------------------- // Set to 1 for PostScript device context. @@ -1087,6 +1124,10 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create fiels in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 + // ---------------------------------------------------------------------------- // database classes // ----------------------------------------------------------------------------