X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cf615ebbb1db331d02f0ea7e0a0331826570510d..3508c1432884472f0d24f0f98c0dc75ed35df297:/docs/tech/tn0016.txt?ds=sidebyside diff --git a/docs/tech/tn0016.txt b/docs/tech/tn0016.txt index 5805e0cc6f..6120998ddf 100644 --- a/docs/tech/tn0016.txt +++ b/docs/tech/tn0016.txt @@ -1,21 +1,128 @@ - How to add new files and libraries to wxWindows build system + How to add new files and libraries to wxWidgets build system ============================================================ 1. Regenerating makefiles ------------------------- +wxWidgets now uses Bakefile (http://bakefile.sourceforge.net) to generate +native makefiles. You must have bakefile installed if you want to regenerate +the makefiles. Bakefile currently runs on Unix and Windows systems. You will +need Python >= 2.2 installed on Unix and either use Bakefile installer or have +Python on Windows. + +Once you have installed Bakefile, you can easily regenerate the makefiles using +the bakefile_gen tool. Run it from $(wx)/build/bakefiles directory and it will +regenerate all outdated makefiles. See $(wx)/build/bakefiles/README for more +details. + +Note that it generates makefiles for samples, too. + +IMPORTANT NOTE: Don't forget to run autoconf in wxWidgets root directory + (after running Bakefile) if you changed any conditional + variable or target condition in .bkl files! You will know that + this happened if $(wx)/autoconf_inc.m4 content changed. + +You can use Bakefile to generate makefiles or projects customized to your +needs, too. See Bakefiles.bkgen for details on bakefile commands used to +generate makefiles. For example, you can use this command to generate +VC++ project files without wxUniversal configurations: + bakefile -v -fmsvc6prj -o../wxmy.dsw -DRUNTIME_LIBS=dynamic + -DDEBUG_INFO=default -DDEBUG_FLAG=default + -DOFFICIAL_BUILD=0 -DUSE_HTML=1 -DUSE_OPENGL=1 -DUSE_ODBC=1 + -DMONOLITHIC=0 -DUSE_GUI=1 -DWXUNIV=0 wx.bkl +Or monolithic instead of multilib (the default): + bakefile -v -fmsvc6prj -o../wxmono.dsw -DRUNTIME_LIBS=dynamic + -DDEBUG_INFO=default -DDEBUG_FLAG=default + -DOFFICIAL_BUILD=0 -DUSE_HTML=1 -DUSE_OPENGL=1 -DUSE_ODBC=1 + -DMONOLITHIC=1 -DUSE_GUI=1 wx.bkl +Or monolithic wxBase: + bakefile -v -fmsvc6prj -o../wxBase.dsw -DRUNTIME_LIBS=dynamic + -DDEBUG_INFO=default -DDEBUG_FLAG=default + -DOFFICIAL_BUILD=0 -DUSE_HTML=0 -DUSE_OPENGL=0 -DUSE_ODBC=0 + -DMONOLITHIC=1 -DUSE_GUI=0 wx.bkl +It is, however, recommended to modify Bakefiles.bkgen (or +Bakefiles.local.bkgen) by means of and directives +and use bakefile_gen instead of running bakefile directly. + 2. Bakefile files organization ------------------------------ +Makefile are generated from .bkl files ("bakefiles") from two places: + - $(wx)/build/bakefiles directory + - samples directories +$(wx)/build/bakefiles contains bakefiles for main library and support files +that simplify writing bakefiles for samples. + +Support files are: + wxwin.py - helper functions + common.bkl + common_samples.bkl + config.bkl - user-configurable build options + make_dist.mk - implementation of "make dist" on Unix + +Files used to build the library are: + wx.bkl - main file + files.bkl - lists of source files + monolithic.bkl - targets for wxWin built as single big library + multilib.bkl - targets for multilib build + opengl.bkl - GL library with wxGLCanvas (this one is not + included in monolithic library for historical + reasons, so "monolithic" really means "two libs") + {expat,jpeg,png,tiff, + regex,zlib,odbc}.bkl - 3rd party libraries makefiles + 3. Adding files to existing library ----------------------------------- +All files used by main libraries are listed in files.bkl. The file is +organized into variables for toolkits, platforms and libraries. The variables +come in pairs: there's always FOO_SRC for source files and FOO_HDR for header +files. Platform or toolkit specific files are grouped together in variable +with platform or toolkit name in them, e.g. BASE_WIN32_SRC, BASE_UNIX_SRC, +GTK_SRC, MOTIF_SRC. -4. Adding sample or contrib library ------------------------------------ +Note: A side effect of this toolkit-centric organization is that one file may + be present several times in files.bkl in different contexts. + +When you are adding a file, you must put it into appropriate variable. This is +easy if you are adding the file to library that is always built from same +sources on all platforms (e.g. wxXml or wxXML) -- simply add the file to e.g. +HTML_SRC or HTML_HDR. + +If the file is used only on one platform and is part of wxBase, add it to +BASE_{platform}_SRC/HDR. If it is used on all platforms, add it to BASE_CMN. +If it is built on more than one platform but not on all of them, add the file +to *all platforms that use it*! + +If a file is not wxBase file, but GUI file, then the variables are named after +toolkits/ports, not platforms. Same rules as for wxBase files apply +(substitute "platform" with "toolkit"). Make sure you correctly choose between +{port}_LOWLEVEL_SRC and {port}_SRC -- the former is for files used by +wxUniversal, e.g. GDI classes. Files shared by all X Window System ports +should be put into XWIN_LOWLEVEL_SRC. + + +4. Adding sample +---------------- + +Copy the bakefile from another sample, change the ID and files accordingly. +If the sample uses some data files, make sure to have node +in the sample's bakefile (see e.g. samples/image/image.bkl for an example). +Make sure to add statements for all libraries from multilib build +that are required by the sample. + +The Windows resource specification should use the central .rc file: + + ../sample.rc + +Run bakefile_gen in $(wx)/build/bakefiles to regenerate the bakefiles. + +Finally commit $(wx)/build/bakefiles/make_dist.mk and all the other modified files. + +Currently we commit the generated makefiles except .dms, .vcp. 5. Adding new core library @@ -26,35 +133,61 @@ added to both a newly added library in multilib build and into the single library built in monolithic mode. We will assume that the new library is called wxFoo. -a) Add files to files.bkl FIXME +a) Add files to files.bkl: + * If wxFoo builds from same files on all platforms (e.g. wxNet), + add FOO_SRC and FOO_HDR variables with lists of sources and headers. + * If wxFoo have no files in common (e.g. wxGL), add FOO_SRC and FOO_HDR + with toolkit or platform conditions. Have a look at OPENGL_SRC for an + example. + * Otherwise add FOO_CMN_SRC and FOO_CMN_HDR for common files and + FOO_{platform}_{SRC,HDR} or FOO_{toolkit}_{SRC,HDR} as appropriate. Add + FOO_PLATFORM_{SRC,HDR} into "Define sources for specific libraries" + section that is conditionally set to one of FOO_xxx_{SRC,HDR} based on + target platform/toolkit (see NET_PLATFORM_SRC definition for an example). + Finally, define FOO_SRC and FOO_HDR to contain both + FOO_PLATFORM_{SRC,HDR} and FOO_{SRC,HDR} (see NET_SRC definition for an + example). + * Add FOO_HDR to ALL_GUI_HEADERS or ALL_BASE_HEADERS. + * If wxFoo is wxBase library (doesn't use GUI), add FOO_SRC to + ALL_BASE_SOURCES. + + (You can apply different approaches to HDR and SRC variables, if e.g. + headers are all common but sources are not.) + + Note that the conditions can only test for equality, due to limitations of + native make tools. b) Modify bakefile system in build/bakefiles/ to recognize wxFoo: - * Add 'foo'to MAIN_LIBS and LIBS_NOGUI or LIBS_GUI (depending on whether + * Add 'foo' to MAIN_LIBS and LIBS_NOGUI or LIBS_GUI (depending on whether the library depends on wxCore or not) to wxwin.py file. + * Add extra libraries needed by wxFoo (if any) to EXTRALIBS in wxwin.py * Add WXLIB_FOO definition to common.bkl (into the "Names of component libraries" section). It looks like this: $(mk.evalExpr(wxwin.mkLibName('foo'))) -c) Add files to monolithic build FIXME +c) Modify monolithic.bkl to add files to monolithic build: it's enough to add + FOO_SRC to MONOLIB_GUI_SRC or MONOLIB_SRC, depending on whether wxFoo uses + GUI or not. -d) Add files to multilib build FIXME +d) Modify multilib.bkl to add files to multilib build: add foolib and foodll + targets. Don't use wxBase targets as the template, use e.g. wxXML or wxHTML. + Make sure WXMAKINGDLL_FOO is defined in foodll. e) Regenerate all makefiles (don't forget to run autoconf) -f) Update wx-config.in to contain information about the library and needed - linker flags: - * Add "foo" to either CORE_BASE_LIBS or CORE_GUI_LIBS so that wxFoo is - not treated as contrib library in monolithic build. - * If wxFoo links against additional libraries, add neccessary linker - flags and libraries to ldflags_foo and ldlibs_foo variables (both are - optional). - -g) Update defs.h to define WXMAKINGDLL_FOO if WXMAKINGDLL is defined (add - #define WXMAKINGDLL_FOO inside first "#ifdef WXMAKINGDLL" block in defs.h) - and to define WXDLLIMPEXP_FOO and WXDLLIMPEXP_DATA_FOO. You can copy - e.g. WXDLLIMPEXP_NET definition, it is something like this: +f) Update configure.in and wx-config.in to contain information about + the library and needed linker flags: + * Add "foo" to either STD_BASE_LIBS or STD_GUI_LIBS in configure.in. + * If wxFoo links against additional libraries, add necessary linker + flags and libraries to ldflags_foo and ldlibs_foo variables in + wx-config.in (both are optional). + +g) Update dlimpexp.h to define WXMAKINGDLL_FOO if WXMAKINGDLL is defined (add + #define WXMAKINGDLL_FOO inside first "#ifdef WXMAKINGDLL" block in + dlimpexp.h) and to define WXDLLIMPEXP_FOO and WXDLLIMPEXP_DATA_FOO. You + can copy e.g. WXDLLIMPEXP_NET definition, it is something like this: #ifdef WXMAKINGDLL_NET #define WXDLLIMPEXP_NET WXEXPORT #define WXDLLIMPEXP_DATA_NET(type) WXEXPORT type @@ -65,10 +198,22 @@ g) Update defs.h to define WXMAKINGDLL_FOO if WXMAKINGDLL is defined (add #define WXDLLIMPEXP_NET #define WXDLLIMPEXP_DATA_NET(type) type #endif - -h) Add information about wxFoo to the manual - FIXME - where exactly - + Don't forget to add WXDLLIMPEXP_FWD_FOO definitions too. + Use WXDLLIMPEXP_FOO when declaring wxFoo classes and functions. + +h) Add this code to one of wxFoo's files (the more often used, the better): + // DLL options compatibility check: + #include "wx/app.h" + WX_CHECK_BUILD_OPTIONS("wxFoo") + +i) Add information about wxFoo to the manual ("Libraries list" section + in libs.tex) and update docs/latex/wx/libs.dia (you need Dia for this) + to show the dependencies of the new library. + +j) Also please add 4 #pragma comment(lib, "foo") (for Unicode/ANSI + Release/Debug combinations) to the file include/msvc/wx/setup.h and + add a check for WXMAKINGDLL_FOO to the test whether we're building a DLL at + the end of include/wx/msw/chkconf.h. === EOF ===