X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cf1dfa6b8f0142d1e4879580501f22cf8373435d..bca7bfc878242483c1130c460c488c27002607a9:/include/wx/generic/listctrl.h diff --git a/include/wx/generic/listctrl.h b/include/wx/generic/listctrl.h index 8ac5dc444d..b29dd9b516 100644 --- a/include/wx/generic/listctrl.h +++ b/include/wx/generic/listctrl.h @@ -11,19 +11,20 @@ #ifndef __LISTCTRLH_G__ #define __LISTCTRLH_G__ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "listctrl.h" #endif #include "wx/defs.h" #include "wx/object.h" #include "wx/generic/imaglist.h" + #include "wx/control.h" #include "wx/timer.h" -#include "wx/textctrl.h" #include "wx/dcclient.h" #include "wx/scrolwin.h" #include "wx/settings.h" +#include "wx/listbase.h" #if wxUSE_DRAG_AND_DROP class WXDLLEXPORT wxDropTarget; @@ -35,7 +36,13 @@ class WXDLLEXPORT wxDropTarget; class WXDLLEXPORT wxListItem; class WXDLLEXPORT wxListEvent; + +#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__) class WXDLLEXPORT wxListCtrl; +#define wxImageListType wxImageList +#else +#define wxImageListType wxGenericImageList +#endif //----------------------------------------------------------------------------- // internal classes @@ -55,11 +62,11 @@ class WXDLLEXPORT wxListTextCtrl; // wxListCtrl //----------------------------------------------------------------------------- -class WXDLLEXPORT wxListCtrl: public wxControl +class WXDLLEXPORT wxGenericListCtrl: public wxControl { public: - wxListCtrl(); - wxListCtrl( wxWindow *parent, + wxGenericListCtrl(); + wxGenericListCtrl( wxWindow *parent, wxWindowID id = -1, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, @@ -69,7 +76,7 @@ public: { Create(parent, id, pos, size, style, validator, name); } - ~wxListCtrl(); + ~wxGenericListCtrl(); bool Create( wxWindow *parent, wxWindowID id = -1, @@ -102,6 +109,10 @@ public: int GetColumnCount() const; void SetItemSpacing( int spacing, bool isSmall = FALSE ); int GetItemSpacing( bool isSmall ) const; + void SetItemTextColour( long item, const wxColour& col); + wxColour GetItemTextColour( long item ) const; + void SetItemBackgroundColour( long item, const wxColour &col); + wxColour GetItemBackgroundColour( long item ) const; int GetSelectedItemCount() const; wxColour GetTextColour() const; void SetTextColour(const wxColour& col); @@ -111,9 +122,9 @@ public: void SetWindowStyleFlag( long style ); void RecreateWindow() {} long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const; - wxImageList *GetImageList( int which ) const; - void SetImageList( wxImageList *imageList, int which ); - void AssignImageList( wxImageList *imageList, int which ); + wxImageListType *GetImageList( int which ) const; + void SetImageList( wxImageListType *imageList, int which ); + void AssignImageList( wxImageListType *imageList, int which ); bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC void ClearAll(); @@ -146,32 +157,43 @@ public: // returns true if it is a virtual list control bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; } + // refresh items selectively (only useful for virtual list controls) + void RefreshItem(long item); + void RefreshItems(long itemFrom, long itemTo); + + // implementation only from now on + // ------------------------------- + void OnIdle( wxIdleEvent &event ); void OnSize( wxSizeEvent &event ); // We have to hand down a few functions - bool SetBackgroundColour( const wxColour &colour ); - bool SetForegroundColour( const wxColour &colour ); - bool SetFont( const wxFont &font ); + virtual void Freeze(); + virtual void Thaw(); + + virtual bool SetBackgroundColour( const wxColour &colour ); + virtual bool SetForegroundColour( const wxColour &colour ); + virtual wxColour GetBackgroundColour() const; + virtual wxColour GetForegroundColour() const; + virtual bool SetFont( const wxFont &font ); + virtual bool SetCursor( const wxCursor &cursor ); #if wxUSE_DRAG_AND_DROP - void SetDropTarget( wxDropTarget *dropTarget ); - wxDropTarget *GetDropTarget() const; + virtual void SetDropTarget( wxDropTarget *dropTarget ); + virtual wxDropTarget *GetDropTarget() const; #endif - bool SetCursor( const wxCursor &cursor ); - wxColour GetBackgroundColour() const; - wxColour GetForegroundColour() const; - bool DoPopupMenu( wxMenu *menu, int x, int y ); - void SetFocus(); + virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); + + virtual void SetFocus(); // implementation // -------------- - wxImageList *m_imageListNormal; - wxImageList *m_imageListSmall; - wxImageList *m_imageListState; // what's that ? + wxImageListType *m_imageListNormal; + wxImageListType *m_imageListSmall; + wxImageListType *m_imageListState; // what's that ? bool m_ownsImageListNormal, m_ownsImageListSmall, m_ownsImageListState; @@ -185,16 +207,50 @@ protected: // return the icon for the given item virtual int OnGetItemImage(long item) const; + // return the attribute for the item (may return NULL if none) + virtual wxListItemAttr *OnGetItemAttr(long item) const; + // it calls our OnGetXXX() functions - friend wxListMainWindow; + friend class WXDLLEXPORT wxListMainWindow; private: + // Virtual function hiding supression + virtual void Update() { wxWindow::Update(); } + // create the header window void CreateHeaderWindow(); + // reposition the header and the main window in the report view depending + // on whether it should be shown or not + void ResizeReportView(bool showHeader); + DECLARE_EVENT_TABLE() - DECLARE_DYNAMIC_CLASS(wxListCtrl); + DECLARE_DYNAMIC_CLASS(wxGenericListCtrl); }; +#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__) +/* + * wxListCtrl has to be a real class or we have problems with + * the run-time information. + */ + +class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl +{ + DECLARE_DYNAMIC_CLASS(wxListCtrl) + +public: + wxListCtrl() {} + + wxListCtrl(wxWindow *parent, wxWindowID id = -1, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxLC_ICON, + const wxValidator &validator = wxDefaultValidator, + const wxString &name = "listctrl" ) + : wxGenericListCtrl(parent, id, pos, size, style, validator, name) + { + } +}; +#endif // !__WXMSW__ || __WIN16__ || __WXUNIVERSAL__ #endif // __LISTCTRLH_G__