X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ce3ed50dbe32d118321082db84c3a9abb047d5b7..4a528443651296fc50db585e780173cbe5e42db3:/src/msw/bmpbuttn.cpp diff --git a/src/msw/bmpbuttn.cpp b/src/msw/bmpbuttn.cpp index ef88967086..3b67925eaa 100644 --- a/src/msw/bmpbuttn.cpp +++ b/src/msw/bmpbuttn.cpp @@ -1,269 +1,464 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: bmpbuttn.cpp +// Name: src/msw/bmpbuttn.cpp // Purpose: wxBitmapButton // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "bmpbuttn.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif +#if wxUSE_BMPBUTTON + #ifndef WX_PRECOMP -#include "wx/bmpbuttn.h" + #include "wx/bmpbuttn.h" + #include "wx/log.h" + #include "wx/dcmemory.h" #endif #include "wx/msw/private.h" +#include "wx/image.h" +#include "wx/msw/uxtheme.h" + +// ---------------------------------------------------------------------------- +// macros +// ---------------------------------------------------------------------------- + +#if wxUSE_EXTENDED_RTTI + +WX_DEFINE_FLAGS( wxBitmapButtonStyle ) + +wxBEGIN_FLAGS( wxBitmapButtonStyle ) + // new style border flags, we put them first to + // use them for streaming out + wxFLAGS_MEMBER(wxBORDER_SIMPLE) + wxFLAGS_MEMBER(wxBORDER_SUNKEN) + wxFLAGS_MEMBER(wxBORDER_DOUBLE) + wxFLAGS_MEMBER(wxBORDER_RAISED) + wxFLAGS_MEMBER(wxBORDER_STATIC) + wxFLAGS_MEMBER(wxBORDER_NONE) + + // old style border flags + wxFLAGS_MEMBER(wxSIMPLE_BORDER) + wxFLAGS_MEMBER(wxSUNKEN_BORDER) + wxFLAGS_MEMBER(wxDOUBLE_BORDER) + wxFLAGS_MEMBER(wxRAISED_BORDER) + wxFLAGS_MEMBER(wxSTATIC_BORDER) + wxFLAGS_MEMBER(wxBORDER) + + // standard window styles + wxFLAGS_MEMBER(wxTAB_TRAVERSAL) + wxFLAGS_MEMBER(wxCLIP_CHILDREN) + wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW) + wxFLAGS_MEMBER(wxWANTS_CHARS) + wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE) + wxFLAGS_MEMBER(wxALWAYS_SHOW_SB ) + wxFLAGS_MEMBER(wxVSCROLL) + wxFLAGS_MEMBER(wxHSCROLL) + + wxFLAGS_MEMBER(wxBU_AUTODRAW) + wxFLAGS_MEMBER(wxBU_LEFT) + wxFLAGS_MEMBER(wxBU_RIGHT) + wxFLAGS_MEMBER(wxBU_TOP) + wxFLAGS_MEMBER(wxBU_BOTTOM) +wxEND_FLAGS( wxBitmapButtonStyle ) + +IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h") + +wxBEGIN_PROPERTIES_TABLE(wxBitmapButton) + wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style +wxEND_PROPERTIES_TABLE() + +wxBEGIN_HANDLERS_TABLE(wxBitmapButton) +wxEND_HANDLERS_TABLE() + +wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size ) -#if !USE_SHARED_LIBRARY +#else IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) #endif -#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1) - -bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, - const wxPoint& pos, - const wxSize& size, long style, - const wxValidator& validator, - const wxString& name) +BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase) + EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged) + EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) + EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) +END_EVENT_TABLE() + +/* +TODO PROPERTIES : + +long "style" , wxBU_AUTODRAW +bool "default" , 0 +bitmap "selected" , +bitmap "focus" , +bitmap "disabled" , +*/ + +bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, + const wxBitmap& bitmap, + const wxPoint& pos, + const wxSize& size, long style, + const wxValidator& wxVALIDATOR_PARAM(validator), + const wxString& name) { - m_buttonBitmap = bitmap; - SetName(name); - SetValidator(validator); + m_bmpNormal = bitmap; + SetName(name); - parent->AddChild(this); +#if wxUSE_VALIDATORS + SetValidator(validator); +#endif // wxUSE_VALIDATORS - m_backgroundColour = parent->GetBackgroundColour() ; - m_foregroundColour = parent->GetForegroundColour() ; - m_windowStyle = style; - m_marginX = 0; - m_marginY = 0; + parent->AddChild(this); - if ( style & wxBU_AUTODRAW ) - { - m_marginX = wxDEFAULT_BUTTON_MARGIN; - m_marginY = wxDEFAULT_BUTTON_MARGIN; - } + m_backgroundColour = parent->GetBackgroundColour(); + m_foregroundColour = parent->GetForegroundColour(); + m_windowStyle = style; - int x = pos.x; - int y = pos.y; - int width = size.x; - int height = size.y; + if ( style & wxBU_AUTODRAW ) + { + m_marginX = + m_marginY = 4; + } + + if (id == wxID_ANY) + m_windowId = NewControlId(); + else + m_windowId = id; + + long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ; + + if ( m_windowStyle & wxCLIP_SIBLINGS ) + msStyle |= WS_CLIPSIBLINGS; + +#ifdef __WIN32__ + if(m_windowStyle & wxBU_LEFT) + msStyle |= BS_LEFT; + if(m_windowStyle & wxBU_RIGHT) + msStyle |= BS_RIGHT; + if(m_windowStyle & wxBU_TOP) + msStyle |= BS_TOP; + if(m_windowStyle & wxBU_BOTTOM) + msStyle |= BS_BOTTOM; +#endif - if (id == -1) - m_windowId = NewControlId(); - else - m_windowId = id; + m_hWnd = (WXHWND) CreateWindowEx( + 0, + wxT("BUTTON"), + wxEmptyString, + msStyle, + 0, 0, 0, 0, + GetWinHwnd(parent), + (HMENU)m_windowId, + wxGetInstance(), + NULL + ); + + // Subclass again for purposes of dialog editing mode + SubclassWin(m_hWnd); + + SetPosition(pos); + SetBestSize(size); + + return true; +} - if ( width == -1 && bitmap.Ok()) - width = bitmap.GetWidth() + 2*m_marginX; +bool wxBitmapButton::SetBackgroundColour(const wxColour& colour) +{ + if ( !wxBitmapButtonBase::SetBackgroundColour(colour) ) + { + // didn't change + return false; + } - if ( height == -1 && bitmap.Ok()) - height = bitmap.GetHeight() + 2*m_marginY; + // invalidate the brush, it will be recreated the next time it's needed + m_brushDisabled = wxNullBrush; - HWND wx_button = - CreateWindowEx(0, "BUTTON", "", BS_OWNERDRAW | WS_TABSTOP | WS_CHILD, - 0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId, - wxGetInstance(), NULL); + return true; +} - m_hWnd = (WXHWND)wx_button; +void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event) +{ + m_brushDisabled = wxNullBrush; - // Subclass again for purposes of dialog editing mode - SubclassWin((WXHWND)wx_button); + if ( !IsEnabled() ) + { + // this change affects our current state + Refresh(); + } - SetFont(parent->GetFont()) ; + event.Skip(); +} - SetSize(x, y, width, height); - ShowWindow(wx_button, SW_SHOW); +void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event) +{ + if ( IsEnabled() && m_bmpHover.Ok() ) + Refresh(); - return TRUE; + event.Skip(); } -void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap) +void wxBitmapButton::OnSetBitmap() { - m_buttonBitmap = bitmap; + // if the focus bitmap is specified but hover one isn't, use the focus + // bitmap for hovering as well if this is consistent with the current + // Windows version look and feel + // + // rationale: this is compatible with the old wxGTK behaviour and also + // makes it much easier to do "the right thing" for all platforms (some of + // them, such as Windows XP, have "hot" buttons while others don't) + if ( !m_bmpHover.Ok() && + m_bmpFocus.Ok() && + wxUxThemeEngine::GetIfActive() ) + { + m_bmpHover = m_bmpFocus; + } + + // this will redraw us + wxBitmapButtonBase::OnSetBitmap(); } +// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN +#define FOCUS_MARGIN 3 + bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) { +#ifndef __WXWINCE__ long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE); -#if defined(__WIN95__) if (style & BS_BITMAP) { - // Should we call Default() here? -// Default(); - // Let default procedure draw the bitmap, which is defined // in the Windows resource. - return FALSE; + return false; } #endif LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; + HDC hDC = lpDIS->hDC; + UINT state = lpDIS->itemState; + bool isSelected = (state & ODS_SELECTED) != 0; + bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0; + + + // choose the bitmap to use depending on the button state + wxBitmap *bitmap; + + if ( isSelected && m_bmpSelected.Ok() ) + bitmap = &m_bmpSelected; + else if ( m_bmpHover.Ok() && IsMouseInWindow() ) + bitmap = &m_bmpHover; + else if ((state & ODS_FOCUS) && m_bmpFocus.Ok()) + bitmap = &m_bmpFocus; + else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok()) + bitmap = &m_bmpDisabled; + else + bitmap = &m_bmpNormal; - wxBitmap* bitmap = &m_buttonBitmap; - - UINT state = lpDIS->itemState; - if ((state & ODS_SELECTED) && m_buttonBitmapSelected.Ok()) - bitmap = &m_buttonBitmapSelected; - else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok()) - bitmap = &m_buttonBitmapFocus; - else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok()) - bitmap = &m_buttonBitmapDisabled; + if ( !bitmap->Ok() ) + return false; - if ( !bitmap->Ok() ) - return FALSE; + // centre the bitmap in the control area + int x = lpDIS->rcItem.left; + int y = lpDIS->rcItem.top; + int width = lpDIS->rcItem.right - x; + int height = lpDIS->rcItem.bottom - y; + int wBmp = bitmap->GetWidth(); + int hBmp = bitmap->GetHeight(); - HDC hDC = lpDIS->hDC; - HDC memDC = ::CreateCompatibleDC(hDC); + int x1,y1; - HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP()); + if(m_windowStyle & wxBU_LEFT) + x1 = x + (FOCUS_MARGIN+1); + else if(m_windowStyle & wxBU_RIGHT) + x1 = x + (width - wBmp) - (FOCUS_MARGIN+1); + else + x1 = x + (width - wBmp) / 2; - if (!old) - return FALSE; + if(m_windowStyle & wxBU_TOP) + y1 = y + (FOCUS_MARGIN+1); + else if(m_windowStyle & wxBU_BOTTOM) + y1 = y + (height - hBmp) - (FOCUS_MARGIN+1); + else + y1 = y + (height - hBmp) / 2; - int x = lpDIS->rcItem.left; - int y = lpDIS->rcItem.top; - int width = lpDIS->rcItem.right - x; - int height = lpDIS->rcItem.bottom - y; + if ( isSelected && autoDraw ) + { + x1++; + y1++; + } - // Draw the face, if auto-drawing - if ( GetWindowStyleFlag() & wxBU_AUTODRAW ) - DrawFace((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, - ((state & ODS_SELECTED) == ODS_SELECTED)); + // draw the face, if auto-drawing + if ( autoDraw ) + { + DrawFace((WXHDC) hDC, + lpDIS->rcItem.left, lpDIS->rcItem.top, + lpDIS->rcItem.right, lpDIS->rcItem.bottom, + isSelected); + } - // Centre the bitmap in the control area - int x1 = (int) (x + ((width - bitmap->GetWidth()) / 2)); - int y1 = (int) (y + ((height - bitmap->GetHeight()) / 2)); + // draw the bitmap + wxDCTemp dst((WXHDC)hDC); + dst.DrawBitmap(*bitmap, x1, y1, true); - if ( (state & ODS_SELECTED) && (GetWindowStyleFlag() & wxBU_AUTODRAW) ) + // draw focus / disabled state, if auto-drawing + if ( (state & ODS_DISABLED) && autoDraw ) + { + DrawButtonDisable((WXHDC) hDC, + lpDIS->rcItem.left, lpDIS->rcItem.top, + lpDIS->rcItem.right, lpDIS->rcItem.bottom, + true); + } + else if ( (state & ODS_FOCUS) && autoDraw ) { - x1 ++; - y1 ++; + DrawButtonFocus((WXHDC) hDC, + lpDIS->rcItem.left, + lpDIS->rcItem.top, + lpDIS->rcItem.right, + lpDIS->rcItem.bottom, + isSelected); } - ::BitBlt(hDC, x1, y1, bitmap->GetWidth(), bitmap->GetHeight(), memDC, 0, 0, SRCCOPY); + return true; +} - if ( (state & ODS_DISABLED) && (GetWindowStyleFlag() & wxBU_AUTODRAW) ) - DrawButtonDisable( (WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, TRUE ) ; - else if ( (state & ODS_FOCUS) && (GetWindowStyleFlag() & wxBU_AUTODRAW) ) - DrawButtonFocus( (WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, ((state & ODS_SELECTED) == ODS_SELECTED)); +// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF - ::SelectObject(memDC, old); +void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, + int right, int bottom, bool sel ) +{ + HPEN oldp; + HPEN penHiLight; + HPEN penLight; + HPEN penShadow; + HPEN penDkShadow; + HBRUSH brushFace; + + // create needed pens and brush + penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT)); + penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); + penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW)); + penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); + // brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); + // Taking the background colour fits in better with + // Windows XP themes. + brushFace = CreateSolidBrush(m_backgroundColour.m_pixel); + + // draw the rectangle + RECT rect; + rect.left = left; + rect.right = right; + rect.top = top; + rect.bottom = bottom; + FillRect((HDC) dc, &rect, brushFace); - ::DeleteDC(memDC); + // draw the border + oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight); - return TRUE; -} + wxDrawLine((HDC) dc, left, top, right-1, top); + wxDrawLine((HDC) dc, left, top+1, left, bottom-1); -void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) -{ - HPEN oldp; - HBRUSH oldb ; - - HPEN penBorder; - HPEN penLight; - HPEN penShadow; - HBRUSH brushFace; - COLORREF ms_color; - - ms_color = GetSysColor(COLOR_WINDOWFRAME) ; - penBorder = CreatePen(PS_SOLID,0,ms_color) ; - - ms_color = GetSysColor(COLOR_BTNSHADOW) ; - penShadow = CreatePen(PS_SOLID,0,ms_color) ; - - ms_color = GetSysColor(COLOR_BTNHIGHLIGHT) ; - penLight = CreatePen(PS_SOLID,0,ms_color) ; - - ms_color = GetSysColor(COLOR_BTNFACE) ; - brushFace = CreateSolidBrush(ms_color) ; - - oldp = (HPEN) SelectObject( (HDC) dc, GetStockObject( NULL_PEN ) ) ; - oldb = (HBRUSH) SelectObject( (HDC) dc, brushFace ) ; - Rectangle( (HDC) dc, left, top, right, bottom ) ; - SelectObject( (HDC) dc, penBorder) ; - MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top); - MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1); - MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1); - MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1); - - SelectObject( (HDC) dc, penShadow) ; - if (sel) - { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, left+1 ,top+1) ; - LineTo((HDC) dc, right-2 ,top+1) ; - } - else - { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, right-2 ,bottom-2) ; - LineTo((HDC) dc, right-2 ,top) ; - MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL) ; - LineTo((HDC) dc, right-3 ,bottom-3) ; - LineTo((HDC) dc, right-3 ,top+1) ; - - SelectObject( (HDC) dc, penLight) ; - - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, left+1 ,top+1) ; - LineTo((HDC) dc, right-2 ,top+1) ; - } - SelectObject((HDC) dc,oldp) ; - SelectObject((HDC) dc,oldb) ; + SelectObject( (HDC) dc, sel? penShadow : penLight); + wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1); + wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2); - DeleteObject(penBorder); - DeleteObject(penLight); - DeleteObject(penShadow); - DeleteObject(brushFace); -} + SelectObject( (HDC) dc, sel? penLight : penShadow); + wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2); + wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top); -#define FOCUS_MARGIN 6 + SelectObject( (HDC) dc, sel? penHiLight : penDkShadow); + wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1); + wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1); -void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel ) + // delete allocated resources + SelectObject((HDC) dc,oldp); + DeleteObject(penHiLight); + DeleteObject(penLight); + DeleteObject(penShadow); + DeleteObject(penDkShadow); + DeleteObject(brushFace); +} + +void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, + int bottom, bool WXUNUSED(sel) ) { RECT rect; rect.left = left; rect.top = top; rect.right = right; rect.bottom = bottom; - InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ) ; + InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ); + + // GRG: the focus rectangle should not move when the button is pushed! +/* if ( sel ) - OffsetRect( &rect, 1, 1 ) ; - DrawFocusRect( (HDC) dc, &rect ) ; + OffsetRect( &rect, 1, 1 ); +*/ + + DrawFocusRect( (HDC) dc, &rect ); } -extern HBRUSH wxDisableButtonBrush; -void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg ) +void +wxBitmapButton::DrawButtonDisable( WXHDC dc, + int left, int top, int right, int bottom, + bool with_marg ) { - HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ) ; + if ( !m_brushDisabled.Ok() ) + { + // draw a bitmap with two black and two background colour pixels + wxBitmap bmp(2, 2); + wxMemoryDC dc; + dc.SelectObject(bmp); + dc.SetPen(*wxBLACK_PEN); + dc.DrawPoint(0, 0); + dc.DrawPoint(1, 1); + dc.SetPen(GetBackgroundColour()); + dc.DrawPoint(0, 1); + dc.DrawPoint(1, 0); + + m_brushDisabled = wxBrush(bmp); + } + + SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled)); + + // ROP for "dest |= pattern" operation -- as it doesn't have a standard + // name, give it our own + static const DWORD PATTERNPAINT = 0xFA0089UL; if ( with_marg ) - ::PatBlt( (HDC) dc, left + m_marginX, top + m_marginY, - right - 2 * m_marginX, bottom - 2 * m_marginY, -#ifdef __SALFORDC__ - 0xfa0089L ) ; -#else - 0xfa0089UL ) ; -#endif - else ::PatBlt( (HDC) dc, left, top, right, bottom, -#ifdef __SALFORDC__ - 0xfa0089L ) ; -#else - 0xfa0089UL ) ; -#endif - ::SelectObject( (HDC) dc, old ) ; + { + left += m_marginX; + top += m_marginY; + right -= 2 * m_marginX; + bottom -= 2 * m_marginY; + } + + ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT); +} + +void wxBitmapButton::SetDefault() +{ + wxButton::SetDefault(); +} + +wxSize wxBitmapButton::DoGetBestSize() const +{ + if ( m_bmpNormal.Ok() ) + { + wxSize best(m_bmpNormal.GetWidth() + 2*m_marginX, + m_bmpNormal.GetHeight() + 2*m_marginY); + CacheBestSize(best); + return best; + } + + // no idea what our best size should be, defer to the base class + return wxBitmapButtonBase::DoGetBestSize(); } +#endif // wxUSE_BMPBUTTON