X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ce1a1ff40afbe6d8d2c9ec2b422ec48364171935..8916d00747c8e7b704ad549afcd8d0f88b6d861e:/BuildCVS.txt?ds=sidebyside diff --git a/BuildCVS.txt b/BuildCVS.txt index 5090ca0480..521678ee62 100644 --- a/BuildCVS.txt +++ b/BuildCVS.txt @@ -2,6 +2,9 @@ How to build the sources from CVS ------------------------------------------------------------------------ +Please use the install.txt files in docs/gtk, docs/msw, docs/motif, docs/mac +etc. alongside these instructions. + I) Windows using plain makefiles ---------------------------------------- @@ -16,42 +19,30 @@ varaibles and PATH entries. Continue with item c) below. -b) If using the GNU MinGW32 or GNU CygWin32 compilers - -You'll need the compiler itself which is available from +b) If using the GNU Mingw32 or GNU Cygwin32 compilers - http://www.cygwin.com +You can get Mingw32 from http://www.mingw.org -When using MingW32 you'll need GNU make which is a part -of the CygWin32 toolchain and is also available as a stand -alone port without the infamous Cygwin.dll from +Cygwin32 is available at http://www.cygwin.com - http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32 - -The makefile has small problems with Cygwin´s tools -so it is recommended not to use these (but MingGW32 -and its make.exe). +The makefile might have small problems with Cygwin's tools +so it is recommended to use Mingw32 and its toolchain instead +if possible. -> Set your path so that it includes the directory where your compiler and tools reside -b-2) Using Mingw32 with gcc-2.95 and Anders Norlander's - Win32 headers - -Using the newer gcc-2.95/Noralander header combination -will allow you to compile more of the MSW code, such -as OLE and Drag-n-Drop. - -Instructions are similar to those for Regular Mingw32 except - -->Get the compiler from - ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95/ - -->patch the gcc headers with info in wxWin\Mingw32-gcc295.patches. - PLEASE APPLY THESE PATCHES BY HAND! There are apparently a few - different versions of the headers floating around. - -->copy wxWin\src\makeg295.env to wxWin\src\makeg95.env +-> If your are using an old Mingw32 version (gcc-2.95 or older), + you might need to fix some headers with the patches contained + in the wxWin\Mingw32-gcc295.patches file. PLEASE APPLY THESE + PATCHES BY HAND! There are apparently a few different versions + of the headers floating around. Note that these patches are + not needed if you are using Mingw32 gcc-2.95.2 or newer. + +-> Edit wx/src/makeg95.env and set the MINGW32 variable at the top of + the file to either 1 (you have Mingw32) or 0 (you have Cygwin32). + If using MINGW32, also set the MINGW32VERSION variable + appropiately. c) Build instructions @@ -61,9 +52,9 @@ c) Build instructions -> Copy c:\wxWin\include\wx\msw\setup0.h to c:\wxWin\include\wx\msw\setup.h -> Edit c:\wxWin\include\wx\msw\setup.h so that - most features are enabled (i.e. defined to 1) with + most features are enabled (i.e. defined to 1), for example: #define wxUSE_ODBC 0 - #define wxUSE_SOCKETS 0 + #define wxUSE_SOCKETS 1 #define wxUSE_HTML 1 #define wxUSE_THREADS 1 #define wxUSE_FS_INET 0 @@ -74,15 +65,12 @@ c) Build instructions #define wxUSE_LIBJPEG 1 #define wxUSE_LIBPNG 1 - and iostreams ares disabled with + and std iostreams are disabled with #define wxUSE_STD_IOSTREAM 0 - - note: ODBC and SOCKETS can be 1 for gcc-2.95 - + -> type: cd c:\wxWin\src\msw -> type: make -f makefile.g95 (if using GNU tools) -or type: make -f makefile.g295 (if using Mingw32/gcc-2.95) -or type: make -f makefile.vc (if using MS VC++) +or type: nmake -f makefile.vc (if using MS VC++) II) Unix ports @@ -130,9 +118,42 @@ ftp server at ftp://sourceware.cygnus.com/pub/cygwin/. Of course, you can also build the library using plain makefiles (see section I). -V) MacOS +IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x) +---------------------------------------- + +Refer to the readme.txt and install.txt files in docs/mac to build +wxWindows under Classic Mac OS using CodeWarrior. + +If you are checking out the CVS sources using cvs under Mac OS X and +compiling under Classic Mac OS: + +- make sure that all text files have a Mac OS type of 'TEXT' otherwise + CodeWarrior may ignore them. Checking out the CVS sources using cvs + under Mac OS X creates untyped files which can lead to compilation + errors under CodeWarrior which are hard to track down. + +- convert the xml files to CodeWarrior binary projects using the supplied + AppleScript in docs/mac (M5xml2mcp.applescript for CodeWarrior 5.3) + +V) MacOS X using configure and the Developer Tools ---------------------------------------- +You need to have the Developer Tools installed. If this is not the case, +you will need to register at the Apple Developer web site (this is a free +registration) in order to download the Developer Tools installer. + +In order to create configure, you need to have the +GNU autoconf package (version 2.13 or 2.14) installed +on your system and type run "autoconf" in the base +directory (or run the autogen.sh script in the same +directory, which just calls autoconf). + +-> type: mkdir macbuild +-> type: cd macbuild +-> type: ../configure --with-mac +or type: ../configure +-> type: make + VI) OS/2 ---------------------------------------- @@ -141,8 +162,10 @@ VII) Unix->Windows cross-compiling using configure First you'll need a cross-compiler; linux glibc binaries of mingw32 and cygwin32 (both based on egcs) can be found at -ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Otherwise you can -compile one yourself. Check the relevant FAQs. +ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Alternative binaries, +based on the latest MinGW release can be found at +http://members.telering.at/jessich/mingw/mingwcross/mingw_cross.html +Otherwise you can compile one yourself. [ A Note about cygwin32 and mingw32: the main difference is that cygwin32 binaries are always linked against cygwin.dll. This dll encapsulates most @@ -162,8 +185,7 @@ To cross compile the windows library, do -> cd win32 (or whatever you called it) Now run configure. There are two ways to do this --> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw \ - --enable-dnd=no --without-odbc +-> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw where --build= should read whatever platform you're building on. Configure will notice that build and host platforms differ, and automatically prepend i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!). @@ -171,29 +193,22 @@ The other way to run configure is by specifying the names of the binaries yourself: -> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \ DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \ - ../configure --host=i586-mingw32 --with-mingw --enable-dnd=no + ../configure --host=i586-mingw32 --with-mingw (all assuming you're using mingw32) -Drag'n'drop is disabled because mingw32 lacks (AFAIK) OLE headers. - -[ Update: some new mingw32 versions now have a new set of windows header -files, which apparently can handle ole. Untested at the moment ] - -ODBC files don't compile as of 13.10.99 - may be this will be fixed by the -moment you're reading these lines. - -Configure will conclude that shared libraries are out of the question and -opt for a static one. I haven't looked into DLL creation yet. +By default this will compile a DLL, if you want a static library, +specify --disable-shared. Type -> make and wait, wait, wait. Don't leave the room, because the minute you do there will be a compile error :-) -NB: you risk to get quite a few warnings about "ANSI C++ forbids implicit - conversion from 'void *'" in all places where va_arg macro is used. This - is due to a bug in (some versions of) mingw32 headers which may be - corrected by editing the file +NB: if you are using a very old compiler you risk to get quite a few warnings + about "ANSI C++ forbids implicit conversion from 'void *'" in all places + where va_arg macro is used. This is due to a bug in (some versions of) + mingw32 headers which may be corrected by upgrading your compier, + otherwise you might edit the file ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h @@ -214,8 +229,9 @@ typedef void *__gnuc_va_list; and adding "|| defined(_WIN32)" to the list of platforms on which __gnuc_va_list is char *. -If this is successful, you end up with a libwx_msw.a in win32/lib. Now try -building the minimal sample: +If this is successful, you end up with a wx23_2.dll/libwx23_2.a in win32/lib +( or just libwx_msw.a if you opted for a static build ). +Now try building the minimal sample: -> cd samples/minimal -> make @@ -235,6 +251,5 @@ Cross-compiling TODO: - resource compiling must be done manually for now (should/can we link the default wx resources into libwx_msw.a?) [ No we can't; the linker won't link it in... you have to supply an object file ] -- dynamic libraries - static executables are HUGE -- there must be room for improvement.