X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ccaaf5b08351d01b9ed1a83c0dc81764435cb4cc..cadd476dab5a329ebb654a2f9595b9da39ce148d:/docs/latex/wx/hworld.tex

diff --git a/docs/latex/wx/hworld.tex b/docs/latex/wx/hworld.tex
index c98152b516..72116a4400 100644
--- a/docs/latex/wx/hworld.tex
+++ b/docs/latex/wx/hworld.tex
@@ -6,8 +6,8 @@ and basic principles can be made, you can now look at wxWindows'
 "Hello World":
 
 You have to include wxWindows's header files, of course. This can
-be done on a file by file basis (such as #include "wx/window.h")
-or using one global include (#include "wx/wx.h"). This is
+be done on a file by file basis (such as \#include "wx/window.h")
+or using one global include (\#include "wx/wx.h"). This is
 also useful on platforms which support precompiled headers such
 as all major compilers on the Windows platform.
 
