X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ccaaf5b08351d01b9ed1a83c0dc81764435cb4cc..93f467a3b4d1eda959b44cc01df34b4463383cfe:/docs/latex/wx/tvalidat.tex diff --git a/docs/latex/wx/tvalidat.tex b/docs/latex/wx/tvalidat.tex index c64e6749ce..f0ccdf6978 100644 --- a/docs/latex/wx/tvalidat.tex +++ b/docs/latex/wx/tvalidat.tex @@ -19,7 +19,7 @@ or you can write your own. Here is an example of wxTextValidator usage. \begin{verbatim} - wxTextCtrl *txt1 = new wxTextCtrl(this, VALIDATE_TEXT, "", + wxTextCtrl *txt1 = new wxTextCtrl(this, -1, wxT(""), wxPoint(10, 10), wxSize(100, 80), 0, wxTextValidator(wxFILTER_ALPHA, &g_data.m_string)); \end{verbatim} @@ -50,7 +50,7 @@ data for the control. If such a variable address is not supplied by the user, th the validator should store the data internally. The \helpref{wxValidator::Validate}{wxvalidatorvalidate} member function should return -TRUE if the data in the control (not the C++ variable) is valid. It should also show +true if the data in the control (not the C++ variable) is valid. It should also show an appropriate message if data was not valid. The \helpref{wxValidator::TransferToWindow}{wxvalidatortransfertowindow} member function should @@ -88,7 +88,7 @@ call \helpref{wxWindow::InitDialog}{wxwindowinitdialog} explicitly before showin window.} When the user clicks on a button, for example the OK button, the application should -first call \helpref{wxWindow::Validate}{wxwindowvalidate}, which returns FALSE if +first call \helpref{wxWindow::Validate}{wxwindowvalidate}, which returns false if any of the child window validators failed to validate the window data. The button handler should return immediately if validation failed. Secondly, the application should call \helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow} and @@ -108,7 +108,7 @@ void wxDialog::OnOK(wxCommandEvent& event) else { SetReturnCode(wxID_OK); - this->Show(FALSE); + this->Show(false); } } } @@ -117,6 +117,6 @@ void wxDialog::OnOK(wxCommandEvent& event) So if using validators and a normal OK button, you may not even need to write any code for handling dialog dismissal. -If you load your dialog from a resource file, you'll need to iterate through the controls +If you load your dialog from a resource file, you will need to iterate through the controls setting validators, since validators can't be specified in a dialog resource.