X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cc81d32f2bf8c159f3b1bf6ddaf62e6d77720209..24cd6f8250f500e27788c94fb584d453faee923f:/docs/latex/wx/dynlib.tex diff --git a/docs/latex/wx/dynlib.tex b/docs/latex/wx/dynlib.tex index 44bdb0972f..6c64a245ea 100644 --- a/docs/latex/wx/dynlib.tex +++ b/docs/latex/wx/dynlib.tex @@ -1,6 +1,6 @@ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% Name: dynlib.tex -%% Purpose: wxDynamicLibrary documentation +%% Purpose: wxDynamicLibrary and wxDynamicLibraryDetails documentation %% Author: Vadim Zeitlin %% Modified by: %% Created: 14.01.02 (extracted from dllload.tex) @@ -12,46 +12,246 @@ \section{\class{wxDynamicLibrary}}\label{wxdynamiclibrary} wxDynamicLibrary is a class representing dynamically loadable library -(Windows DLL, shared library under Unix etc.). It is implemented as a wrapper -to \helpref{wxDllLoader}{wxdllloader}. +(Windows DLL, shared library under Unix etc.). Just create an object of +this class to load a library and don't worry about unloading it -- it will be +done in the objects destructor automatically. -\wxheading{See also} +% deprecated now... +% +%\wxheading{See also} +% +%\helpref{wxDllLoader}{wxdllloader} + +\wxheading{Derived from} + +No base class. + +\wxheading{Include files} + + + +(only available if \texttt{wxUSE\_DYNLIB\_CLASS} is set to $1$) -\helpref{wxDllLoader}{wxdllloader} +\latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxDynamicLibrary::wxDynamicLibrary}\label{wxdynamiclibrarywxdynamiclibrary} \func{}{wxDynamicLibrary}{\void} -\func{}{wxDynamicLibrary}{\param{const wxString\& }{name}} +\func{}{wxDynamicLibrary}{\param{const wxString\& }{name}, \param{int }{flags = wxDL\_DEFAULT}} Constructor. Second form calls \helpref{Load}{wxdynamiclibraryload}. + +\membersection{wxDynamicLibrary::CanonicalizeName}\label{wxdynamiclibrarycanonicalizename} + +\func{static wxString}{CanonicalizeName}{\param{const wxString\& }{name}, \param{wxDynamicLibraryCategory}{ cat = wxDL\_LIBRARY}} + +Returns the platform-specific full name for the library called \arg{name}. E.g. +it adds a {\tt ".dll"} extension under Windows and {\tt "lib"} prefix and +{\tt ".so"}, {\tt ".sl"} or maybe {\tt ".dylib"} extension under Unix. + +The possible values for \arg{cat} are: + +\begin{twocollist} + \twocolitem{wxDL\_LIBRARY}{normal library} + \twocolitem{wxDL\_MODULE}{a loadable module or plugin} +\end{twocollist} + +\wxheading{See also} + +\helpref{CanonicalizePluginName}{wxdynamiclibrarycanonicalizepluginname} + + + +\membersection{wxDynamicLibrary::CanonicalizePluginName}\label{wxdynamiclibrarycanonicalizepluginname} + +\func{static wxString}{CanonicalizePluginName}{\param{const wxString\& }{name}, \param{wxPluginCategory}{ cat = wxDL\_PLUGIN\_GUI}} + +This function does the same thing as +\helpref{CanonicalizeName}{wxdynamiclibrarycanonicalizename} but for wxWidgets +plugins. The only difference is that compiler and version information are added +to the name to ensure that the plugin which is going to be loaded will be +compatible with the main program. + +The possible values for \arg{cat} are: + +\begin{twocollist} + \twocolitem{wxDL\_PLUGIN\_GUI}{plugin which uses GUI classes (default)} + \twocolitem{wxDL\_PLUGIN\_BASE}{plugin which only uses wxBase} +\end{twocollist} + + +\membersection{wxDynamicLibrary::Detach}\label{wxdynamiclibrarydetach} + +\func{wxDllType}{Detach}{\void} + +Detaches this object from its library handle, i.e. the object will not unload +the library any longer in its destructor but it is now the callers +responsibility to do this using \helpref{Unload}{wxdynamiclibraryunload}. + + +\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol} + +\constfunc{void *}{GetSymbol}{\param{const wxString\& }{name}} + +Returns pointer to symbol {\it name} in the library or NULL if the library +contains no such symbol. + +\wxheading{See also} + +\helpref{wxDYNLIB\_FUNCTION}{wxdynlibfunction} + + +\membersection{wxDynamicLibrary::GetSymbolAorW}\label{wxdynamiclibrarygetsymbolaorw} + +\constfunc{void *}{GetSymbolAorW}{\param{const wxString\& }{name}} + +This function is available only under Windows as it is only useful when +dynamically loading symbols from standard Windows DLLs. Such functions have +either \texttt{'A'} (in ANSI build) or \texttt{'W'} (in Unicode, or wide +character build) suffix if they take string parameters. Using this function you +can use just the base name of the function and the correct suffix is appende +automatically depending on the current build. Otherwise, this method is +identical to \helpref{GetSymbol}{wxdynamiclibrarygetsymbol}. + + +\membersection{wxDynamicLibrary::GetProgramHandle}\label{wxdynamiclibrarygetprogramhandle} + +\func{static wxDllType}{GetProgramHandle}{\void} + +Return a valid handle for the main program itself or \texttt{NULL} if symbols +from the main program can't be loaded on this platform. + + +\membersection{wxDynamicLibrary::HasSymbol}\label{wxdynamiclibraryhassymbol} + +\constfunc{bool}{HasSymbol}{\param{const wxString\& }{name}} + +Returns \true if the symbol with the given \arg{name} is present in the dynamic +library, \false otherwise. Unlike \helpref{GetSymbol}{wxdynamiclibrarygetsymbol}, +this function doesn't log an error message if the symbol is not found. + +\newsince{2.5.4} + + \membersection{wxDynamicLibrary::IsLoaded}\label{wxdynamiclibraryisloaded} \constfunc{bool}{IsLoaded}{\void} -Returns true if the library was successfully loaded, false otherwise. +Returns \true if the library was successfully loaded, \false otherwise. + + +\membersection{wxDynamicLibrary::ListLoaded}\label{wxdynamiclibrarylistloaded} + +\func{static wxDynamicLibraryDetailsArray}{ListLoaded}{\void} + +This static method returns an \helpref{array}{wxarray} containing the details +of all modules loaded into the address space of the current project, the array +elements are object of \texttt{wxDynamicLibraryDetails} class. The array will +be empty if an error occurred. + +This method is currently implemented only under Win32 and Linux and is useful +mostly for diagnostics purposes. + \membersection{wxDynamicLibrary::Load}\label{wxdynamiclibraryload} -\func{bool}{Load}{\param{const wxString\& }{name}} +\func{bool}{Load}{\param{const wxString\& }{name}, \param{int }{flags = wxDL\_DEFAULT}} -Loads DLL into memory. +Loads DLL with the given \arg{name} into memory. The \arg{flags} argument can +be a combination of the following bits: + +\begin{twocollist} +\twocolitem{wxDL\_LAZY}{equivalent of RTLD\_LAZY under Unix, ignored elsewhere} +\twocolitem{wxDL\_NOW}{equivalent of RTLD\_NOW under Unix, ignored elsewhere} +\twocolitem{wxDL\_GLOBAL}{equivalent of RTLD\_GLOBAL under Unix, ignored elsewhere} +\twocolitem{wxDL\_VERBATIM}{don't try to append the appropriate extension to +the library name (this is done by default).} +\twocolitem{wxDL\_DEFAULT}{default flags, same as wxDL\_NOW currently} +\end{twocollist} + +Returns \true if the library was successfully loaded, \false otherwise. -Returns true if the library was successfully loaded, false otherwise. \membersection{wxDynamicLibrary::Unload}\label{wxdynamiclibraryunload} \func{void}{Unload}{\void} -Unloads the library from memory. +\func{static void}{Unload}{\param{wxDllType }{handle}} -\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol} +Unloads the library from memory. wxDynamicLibrary object automatically calls +this method from its destructor if it had been successfully loaded. -\constfunc{void*}{GetSymbol}{\param{const wxString\& }{name}} +The second version is only used if you need to keep the library in memory +during a longer period of time than the scope of the wxDynamicLibrary object. +In this case you may call \helpref{Detach}{wxdynamiclibrarydetach} and store +the handle somewhere and call this static method later to unload it. -Returns pointer to symbol {\it name} in the library or NULL if the library -contains no such symbol. +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +\section{\class{wxDynamicLibraryDetails}}\label{wxdynamiclibrarydetails} + +This class is used for the objects returned by +\helpref{wxDynamicLibrary::ListLoaded}{wxdynamiclibrarylistloaded} method and +contains the information about a single module loaded into the address space of +the current process. A module in this context may be either a dynamic library +or the main program itself. + +\wxheading{Derived from} + +No base class. + +\wxheading{Include files} + + + +(only available if \texttt{wxUSE\_DYNLIB\_CLASS} is set to $1$) + +\latexignore{\rtfignore{\wxheading{Members}}} + +\membersection{wxDynamicLibraryDetails::GetName}\label{wxdynamiclibrarygetname} + +\constfunc{wxString}{GetName}{\void} + +Returns the base name of this module, e.g. \texttt{kernel32.dll} or +\texttt{libc-2.3.2.so}. + + +\membersection{wxDynamicLibraryDetails::GetPath}\label{wxdynamiclibrarygetpath} + +\constfunc{wxString}{GetPath}{\void} + +Returns the full path of this module if available, e.g. +\texttt{c:$\backslash$windows$\backslash$system32$\backslash$kernel32.dll} or +\texttt{/lib/libc-2.3.2.so}. + + +\membersection{wxDynamicLibraryDetails::GetAddress}\label{wxdynamiclibrarygetaddress} + +\constfunc{bool}{GetAddress}{\param{void **}{addr}, \param{size\_t }{*len}} + +Retrieves the load address and the size of this module. + +\wxheading{Parameters} + +\docparam{addr}{the pointer to the location to return load address in, may be +\texttt{NULL}} + +\docparam{len}{pointer to the location to return the size of this module in +memory in, may be \texttt{NULL}} + +\wxheading{Return value} + +\true if the load address and module size were retrieved, \false if this +information is not available. + + +\membersection{wxDynamicLibraryDetails::GetVersion}\label{wxdynamiclibrarygetversion} + +\constfunc{wxString}{GetVersion}{\void} +Returns the version of this module, e.g. \texttt{5.2.3790.0} or +\texttt{2.3.2}. The returned string is empty if the version information is not +available.