X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cba5db5ff0eb2a05ff042789b212a4e9ee0db676..7b108a5e8cae8552840b532e364536e2dbe47dc7:/include/wx/mac/glcanvas.h diff --git a/include/wx/mac/glcanvas.h b/include/wx/mac/glcanvas.h index 877d501974..a5465fcc5b 100644 --- a/include/wx/mac/glcanvas.h +++ b/include/wx/mac/glcanvas.h @@ -9,7 +9,7 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(__APPLE__) # pragma interface "glcanvas.h" #endif @@ -82,7 +82,7 @@ public: wxWindow* m_window; }; -class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow +class WXDLLEXPORT wxGLCanvas: public wxWindow { DECLARE_CLASS(wxGLCanvas) public: @@ -114,6 +114,10 @@ class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow // It sets the viewport correctly and update the context. // You shouldn't call glViewport yourself either (use SetViewport if you must reset it.) void OnSize(wxSizeEvent& event); + + virtual void MacSuperChangedPosition() ; + virtual void MacTopLevelWindowChangedPosition() ; + void MacUpdateView() ; inline wxGLContext* GetContext() const { return m_glContext; }