X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cb0791531fff2f3673e28d68be67a0ee5398a036..8337ae1e4071eef441b39bc91cdb2391225f30f9:/src/regex/regex.dsp diff --git a/src/regex/regex.dsp b/src/regex/regex.dsp index bf1e5717b5..7e05cd1636 100644 --- a/src/regex/regex.dsp +++ b/src/regex/regex.dsp @@ -1,376 +1,378 @@ -# Microsoft Developer Studio Project File - Name="regex" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=regex - Win32 Debug Unicode DLL -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "regex.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. 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Win32 Release Unicode" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "regex___Win32_Release_Unicode" +# PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "regex___Win32_Release_Unicode" +# PROP Intermediate_Dir "regex___Win32_Release_Unicode" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../lib/mswu" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib" +# ADD LIB32 /nologo /out:"..\..\lib\regexu.lib" + +!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "regex___Win32_Debug_Unicode" +# PROP BASE Intermediate_Dir "regex___Win32_Debug_Unicode" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "regex___Win32_Debug_Unicode" +# PROP Intermediate_Dir "regex___Win32_Debug_Unicode" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /Gm /Zi /Od /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../lib/mswud" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\lib\regexd.lib" +# ADD LIB32 /nologo /out:"..\..\lib\regexud.lib" + +!ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "regex___Win32_Release_With_Debug_Info" +# PROP BASE Intermediate_Dir "regex___Win32_Release_With_Debug_Info" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "regex___Win32_Release_With_Debug_Info" +# PROP Intermediate_Dir "regex___Win32_Release_With_Debug_Info" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W4 /Zi /O1 /I "." /I "../../lib/msw" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib" +# ADD LIB32 /nologo /out:"..\..\lib\regex.lib" + +!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode DLL" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "regex___Win32_Debug_Unicode_DLL" +# PROP BASE Intermediate_Dir "regex___Win32_Debug_Unicode_DLL" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "regex___Win32_Debug_Unicode_DLL" +# PROP Intermediate_Dir "regex___Win32_Debug_Unicode_DLL" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../lib/mswud" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../lib/mswud" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\lib\regexud.lib" +# ADD LIB32 /nologo /out:"..\..\lib\regexud.lib" + +!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode DLL" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "regex___Win32_Release_Unicode_DLL" +# PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode_DLL" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "regex___Win32_Release_Unicode_DLL" +# PROP Intermediate_Dir "regex___Win32_Release_Unicode_DLL" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W4 /O1 /I "." /I "../../lib/mswu" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../lib/mswu" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\lib\regexu.lib" +# ADD LIB32 /nologo /out:"..\..\lib\regexu.lib" + +!ENDIF + +# Begin Target + +# Name "regex - Win32 Release" +# Name "regex - Win32 Debug" +# Name "regex - Win32 Release DLL" +# Name "regex - Win32 Debug DLL" +# Name "regex - Win32 Release Unicode" +# Name "regex - Win32 Debug Unicode" +# Name "regex - Win32 Release With Debug Info" +# Name "regex - Win32 Debug Unicode DLL" +# Name "regex - Win32 Release Unicode DLL" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\regcomp.c +# End Source File +# Begin Source File + +SOURCE=.\regerror.c +# End Source File +# Begin Source File + +SOURCE=.\regexec.c +# End Source File +# Begin Source File + +SOURCE=.\regfree.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\regcustom.h +# End Source File +# Begin Source File + +SOURCE=.\regerrs.h +# End Source File +# Begin Source File + +SOURCE=.\regex.h +# End Source File +# Begin Source File + +SOURCE=.\regguts.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\wx\msw\setup.h + +!IF "$(CFG)" == "regex - Win32 Release" + +# Begin Custom Build - Creating ..\..\lib\msw\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h + +"../../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\msw\wx\setup.h + +# End Custom Build + +!ELSEIF "$(CFG)" == "regex - Win32 Debug" + +# Begin Custom Build - Creating ..\..\lib\mswd\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h + +"../../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswd\wx\setup.h + +# End Custom Build + +!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode" + +# Begin Custom Build - Creating ..\..\lib\mswu\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h + +"../../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswu\wx\setup.h + +# End Custom Build + +!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode" + +# Begin Custom Build - Creating ..\..\lib\mswud\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h + +"../../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswud\wx\setup.h + +# End Custom Build + +!ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info" + +# Begin Custom Build - Creating ..\..\lib\msw\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h + +"../../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\msw\wx\setup.h + +# End Custom Build + +!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode DLL" + +# Begin Custom Build - Creating ..\..\lib\mswud\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h + +"../../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswud\wx\setup.h + +# End Custom Build + +!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode DLL" + +# Begin Custom Build - Creating ..\..\lib\mswu\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h + +"../../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswu\wx\setup.h + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# End Target +# End Project