X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/cafed23657f6d4999999386ebaf26ac7323271a8..ca77701441e39245dcbfce903049e76f166979e5:/include/wx/msw/evtloop.h diff --git a/include/wx/msw/evtloop.h b/include/wx/msw/evtloop.h index cd4e02041b..e7afd91bab 100644 --- a/include/wx/msw/evtloop.h +++ b/include/wx/msw/evtloop.h @@ -1,6 +1,6 @@ /////////////////////////////////////////////////////////////////////////////// // Name: wx/msw/evtloop.h -// Purpose: wxEventLoop class for MSW +// Purpose: wxEventLoop class for wxMSW port // Author: Vadim Zeitlin // Modified by: // Created: 2004-07-31 @@ -12,31 +12,30 @@ #ifndef _WX_MSW_EVTLOOP_H_ #define _WX_MSW_EVTLOOP_H_ +#include "wx/dynarray.h" +#include "wx/msw/wrapwin.h" #include "wx/window.h" +#include "wx/msw/evtloopconsole.h" // for wxMSWEventLoopBase // ---------------------------------------------------------------------------- // wxEventLoop // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxEventLoop : public wxEventLoopManual +WX_DECLARE_EXPORTED_OBJARRAY(MSG, wxMSGArray); + +class WXDLLIMPEXP_CORE wxGUIEventLoop : public wxMSWEventLoopBase { public: - wxEventLoop(); - - // implement base class pure virtuals - virtual bool Pending() const; - virtual bool Dispatch(); + wxGUIEventLoop() { } - // MSW-specific methods - // -------------------- + // process a single message: calls PreProcessMessage() before dispatching + // it + virtual void ProcessMessage(WXMSG *msg); // preprocess a message, return true if processed (i.e. no further // dispatching required) virtual bool PreProcessMessage(WXMSG *msg); - // process a single message - virtual void ProcessMessage(WXMSG *msg); - // set the critical window: this is the window such that all the events // except those to this window (and its children) stop to be processed // (typical examples: assert or crash report dialog) @@ -52,15 +51,22 @@ public: return !ms_winCritical || IsChildOfCriticalWindow(win); } -protected: // override/implement base class virtuals + virtual bool Dispatch(); + virtual int DispatchTimeout(unsigned long timeout); virtual void WakeUp(); + virtual bool YieldFor(long eventsToProcess); + +protected: virtual void OnNextIteration(); +private: // check if the given window is a child of ms_winCritical (which must be // non NULL) static bool IsChildOfCriticalWindow(wxWindowMSW *win); + // array of messages used for temporary storage by YieldFor() + wxMSGArray m_arrMSG; // critical window or NULL static wxWindowMSW *ms_winCritical;