X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/caad76379f4870e2dd26e810270ab9e03302af65..daebb84bff054d3833baca58a5dc506de56c64a1:/src/generic/renderg.cpp diff --git a/src/generic/renderg.cpp b/src/generic/renderg.cpp index 546e7ff9de..41a5bd65ff 100644 --- a/src/generic/renderg.cpp +++ b/src/generic/renderg.cpp @@ -1,5 +1,5 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: generic/renderg.cpp +// Name: src/generic/renderg.cpp // Purpose: generic implementation of wxRendererNative (for any platform) // Author: Vadim Zeitlin // Modified by: @@ -78,6 +78,16 @@ public: const wxRect& rect, int flags = 0); + virtual void DrawCheckButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); virtual wxRendererVersion GetVersion() const @@ -355,21 +365,12 @@ void wxRendererGeneric::DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, - int WXUNUSED(flags)) + int flags) { - // Creating a generic button background that would actually be - // useful is rather difficult to accomplish. Best compromise - // is to use window's background colour to achieve transparent' - // ish appearance that should look decent in combo box style - // controls. - wxColour col = win->GetBackgroundColour(); - dc.SetBrush(wxBrush(col)); - dc.SetPen(wxPen(col)); - dc.DrawRectangle(rect); - DrawDropArrow(win,dc,rect); + DrawPushButton(win,dc,rect,flags); + DrawDropArrow(win,dc,rect,flags); } - void wxRendererGeneric::DrawDropArrow(wxWindow *win, wxDC& dc, @@ -395,6 +396,38 @@ wxRendererGeneric::DrawDropArrow(wxWindow *win, dc.DrawPolygon(WXSIZEOF(pt), pt, rect.x, rect.y); } +void +wxRendererGeneric::DrawCheckButton(wxWindow *WXUNUSED(win), + wxDC& dc, + const wxRect& rect, + int flags) +{ + dc.SetPen(*(flags & wxCONTROL_DISABLED ? wxGREY_PEN : wxBLACK_PEN)); + dc.SetBrush( *wxTRANSPARENT_BRUSH ); + dc.DrawRectangle(rect); + + if ( flags & wxCONTROL_CHECKED ) + { + dc.DrawCheckMark(rect.Deflate(2, 2)); + } +} + +void +wxRendererGeneric::DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + // Don't try anything too fancy. It'll just turn out looking + // out-of-place on most platforms. + wxColour bgCol = flags & wxCONTROL_DISABLED ? + wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE) : + win->GetBackgroundColour(); + dc.SetBrush(wxBrush(bgCol)); + dc.SetPen(wxPen(bgCol)); + dc.DrawRectangle(rect); +} + // ---------------------------------------------------------------------------- // A module to allow cleanup of generic renderer. // ---------------------------------------------------------------------------- @@ -409,4 +442,3 @@ public: }; IMPLEMENT_DYNAMIC_CLASS(wxGenericRendererModule, wxModule) -