X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ca65c0440a7163e4e37e48b1c4329709d722db47..6f026b5b63fe7ccb025e84509886f74772b9df13:/src/generic/caret.cpp?ds=sidebyside diff --git a/src/generic/caret.cpp b/src/generic/caret.cpp index 03040e1742..0f5aa7ac51 100644 --- a/src/generic/caret.cpp +++ b/src/generic/caret.cpp @@ -1,10 +1,9 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: generic/caret.cpp +// Name: src/generic/caret.cpp // Purpose: generic wxCaret class implementation // Author: Vadim Zeitlin (original code by Robert Roebling) // Modified by: // Created: 25.05.99 -// RCS-ID: $Id$ // Copyright: (c) wxWidgets team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// @@ -17,10 +16,6 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "caret.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -82,6 +77,19 @@ int wxCaretBase::GetBlinkTime() void wxCaretBase::SetBlinkTime(int milliseconds) { gs_blinkTime = milliseconds; + +#ifdef _WXGTK__ + GtkSettings *settings = gtk_settings_get_default(); + if (millseconds == 0) + { + gtk_settings_set_long_property(settings, "gtk-cursor-blink", gtk_false, NULL); + } + else + { + gtk_settings_set_long_property(settings, "gtk-cursor-blink", gtk_true, NULL); + gtk_settings_set_long_property(settings, "gtk-cursor-time", milliseconds, NULL); + } +#endif } // ---------------------------------------------------------------------------- @@ -92,10 +100,11 @@ void wxCaret::InitGeneric() { m_hasFocus = true; m_blinkedOut = true; - +#ifndef wxHAS_CARET_USING_OVERLAYS m_xOld = m_yOld = -1; m_bmpUnderCaret.Create(m_width, m_height); +#endif } wxCaret::~wxCaret() @@ -134,6 +143,9 @@ void wxCaret::DoHide() void wxCaret::DoMove() { +#ifdef wxHAS_CARET_USING_OVERLAYS + m_overlay.Reset(); +#endif if ( IsVisible() ) { if ( !m_blinkedOut ) @@ -150,6 +162,27 @@ void wxCaret::DoMove() //else: will be shown at the correct location when it is shown } +void wxCaret::DoSize() +{ + int countVisible = m_countVisible; + if (countVisible > 0) + { + m_countVisible = 0; + DoHide(); + } +#ifdef wxHAS_CARET_USING_OVERLAYS + m_overlay.Reset(); +#else + // Change bitmap size + m_bmpUnderCaret = wxBitmap(m_width, m_height); +#endif + if (countVisible > 0) + { + m_countVisible = countVisible; + DoShow(); + } +} + // ---------------------------------------------------------------------------- // handling the focus // ---------------------------------------------------------------------------- @@ -195,6 +228,18 @@ void wxCaret::Blink() void wxCaret::Refresh() { wxClientDC dcWin(GetWindow()); +// this is the new code, switch to 0 if this gives problems +#ifdef wxHAS_CARET_USING_OVERLAYS + wxDCOverlay dcOverlay( m_overlay, &dcWin, m_x, m_y, m_width , m_height ); + if ( m_blinkedOut ) + { + dcOverlay.Clear(); + } + else + { + DoDraw( &dcWin, GetWindow() ); + } +#else wxMemoryDC dcMem; dcMem.SelectObject(m_bmpUnderCaret); if ( m_blinkedOut ) @@ -210,16 +255,8 @@ void wxCaret::Refresh() if ( m_xOld == -1 && m_yOld == -1 ) { // save the part we're going to overdraw - - int x = m_x, - y = m_y; -#if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__) - wxPoint pt = dcWin.GetDeviceOrigin(); - x += pt.x; - y += pt.y; -#endif // broken wxGTK wxDC::Blit dcMem.Blit(0, 0, m_width, m_height, - &dcWin, x, y); + &dcWin, m_x, m_y); m_xOld = m_x; m_yOld = m_y; @@ -228,16 +265,28 @@ void wxCaret::Refresh() // more // and draw the caret there - DoDraw(&dcWin); + DoDraw(&dcWin, GetWindow()); } +#endif } -void wxCaret::DoDraw(wxDC *dc) +void wxCaret::DoDraw(wxDC *dc, wxWindow* win) { - dc->SetPen( *wxBLACK_PEN ); - - dc->SetBrush(*(m_hasFocus ? wxBLACK_BRUSH : wxTRANSPARENT_BRUSH)); - dc->SetPen(*wxBLACK_PEN); + wxPen pen(*wxBLACK_PEN); + wxBrush brush(*wxBLACK_BRUSH); + if (win) + { + wxColour backgroundColour(win->GetBackgroundColour()); + if (backgroundColour.Red() < 100 && + backgroundColour.Green() < 100 && + backgroundColour.Blue() < 100) + { + pen = *wxWHITE_PEN; + brush = *wxWHITE_BRUSH; + } + } + dc->SetPen( pen ); + dc->SetBrush(m_hasFocus ? brush : *wxTRANSPARENT_BRUSH); // VZ: unfortunately, the rectangle comes out a pixel smaller when this is // done under wxGTK - no idea why