X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c9cb56f7f2fb75bce8722f81337253f5649325b9..bbd55ff9564dcaf1a5d2ee93d789c4d656baabef:/src/os2/dialog.cpp diff --git a/src/os2/dialog.cpp b/src/os2/dialog.cpp index a0b3fa7c7b..776f9db908 100644 --- a/src/os2/dialog.cpp +++ b/src/os2/dialog.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: dialog.cpp +// Name: src/os2/dialog.cpp // Purpose: wxDialog class // Author: David Webster // Modified by: @@ -12,18 +12,20 @@ // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" -#ifndef WX_PRECOMP #include "wx/dialog.h" -#include "wx/utils.h" -#include "wx/frame.h" -#include "wx/app.h" -#include "wx/settings.h" -#include "wx/intl.h" -#include "wx/log.h" + +#ifndef WX_PRECOMP + #include "wx/utils.h" + #include "wx/frame.h" + #include "wx/app.h" + #include "wx/settings.h" + #include "wx/intl.h" + #include "wx/log.h" #endif #include "wx/os2/private.h" -#include "wx/log.h" +#include "wx/evtloop.h" +#include "wx/scopedptr.h" #define wxDIALOG_DEFAULT_X 300 #define wxDIALOG_DEFAULT_Y 300 @@ -31,395 +33,250 @@ #define wxDIALOG_DEFAULT_WIDTH 500 #define wxDIALOG_DEFAULT_HEIGHT 500 -// Lists to keep track of windows, so we can disable/enable them -// for modal dialogs -wxWindowList wxModalDialogs; -wxWindowList wxModelessWindows; // Frames and modeless dialogs -extern wxList WXDLLEXPORT wxPendingDelete; +IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow) + +// ---------------------------------------------------------------------------- +// wxDialogModalData +// ---------------------------------------------------------------------------- + +// this is simply a container for any data we need to implement modality which +// allows us to avoid changing wxDialog each time the implementation changes +class wxDialogModalData +{ +public: + wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { } - IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel) + void RunLoop() + { + m_evtLoop.Run(); + } - BEGIN_EVENT_TABLE(wxDialog, wxPanel) - EVT_SIZE(wxDialog::OnSize) - EVT_BUTTON(wxID_OK, wxDialog::OnOK) - EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) - EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) - EVT_CHAR_HOOK(wxDialog::OnCharHook) - EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) - EVT_CLOSE(wxDialog::OnCloseWindow) - END_EVENT_TABLE() + void ExitLoop() + { + m_evtLoop.Exit(); + } + +private: + wxModalEventLoop m_evtLoop; +}; + +wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData); + +// ============================================================================ +// implementation +// ============================================================================ + +// ---------------------------------------------------------------------------- +// wxDialog construction +// ---------------------------------------------------------------------------- void wxDialog::Init() { - m_pOldFocus = (wxWindow *)NULL; - m_isShown = FALSE; - m_pWindowDisabler = (wxWindowDisabler *)NULL; - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); + m_pOldFocus = NULL; + m_isShown = false; + m_pWindowDisabler = NULL; + m_modalData = NULL; + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); } // end of wxDialog::Init -bool wxDialog::Create( - wxWindow* pParent -, wxWindowID vId -, const wxString& rsTitle -, const wxPoint& rPos -, const wxSize& rSize -, long lStyle -, const wxString& rsName -) +bool wxDialog::Create( wxWindow* pParent, + wxWindowID vId, + const wxString& rsTitle, + const wxPoint& rPos, + const wxSize& rSize, + long lStyle, + const wxString& rsName ) { - long lX = rPos.x; - long lY = rPos.y; - long lWidth = rSize.x; - long lHeight = rSize.y; - const char* zDlg; - WXDWORD dwExtendedStyle = 0L; - HWND hWnd; - Init(); - m_pOldFocus = (wxWindow*)FindFocus(); - SetName(rsName); - wxTopLevelWindows.Append(this); - if (pParent) - pParent->AddChild(this); - if (vId == -1) - m_windowId = NewControlId(); - else - m_windowId = vId; - if (lX < 0) - lX = wxDIALOG_DEFAULT_X; - if (lY < 0) - lY = wxDIALOG_DEFAULT_Y; - m_windowStyle = lStyle; - if (lWidth < 0) - lWidth = wxDIALOG_DEFAULT_WIDTH; - if (lHeight < 0) - lHeight = wxDIALOG_DEFAULT_HEIGHT; + SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG); // - // All dialogs should really have this style + // Save focus before doing anything which can potentially change it // - m_windowStyle |= wxTAB_TRAVERSAL; + m_pOldFocus = FindFocus(); // - // Allows creation of dialogs with & without captions under MSWindows, - // resizeable or not (but a resizeable dialog always has caption - - // otherwise it would look too strange) + // All dialogs should really have this style // - if (lStyle & wxRESIZE_BORDER ) - zDlg = "wxResizeableDialog"; - else if (lStyle & wxCAPTION ) - zDlg = "wxCaptionDialog"; - else - zDlg = "wxNoCaptionDialog"; - OS2Create( GetWinHwnd(pParent) - ,NULL - ,rsTitle.c_str() - ,0L - ,lX - ,lY - ,lWidth - ,lHeight - ,GetWinHwnd(pParent) - ,HWND_TOP - ,(long)m_windowId - ,NULL - ,NULL - ); - hWnd = (HWND)GetHWND(); - if (!hWnd) - { - return FALSE; - } - SubclassWin(GetHWND()); - ::WinSetWindowText( hWnd - ,(PSZ)rsTitle.c_str() - ); - SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); - return TRUE; -} // end of wxDialog::Create + lStyle |= wxTAB_TRAVERSAL; -void wxDialog::SetModal( - bool bFlag -) -{ - if (bFlag) - m_windowStyle |= wxDIALOG_MODAL ; - else if ( m_windowStyle & wxDIALOG_MODAL ) - m_windowStyle -= wxDIALOG_MODAL ; - - wxModelessWindows.DeleteObject(this); - if (!bFlag) - wxModelessWindows.Append(this); -} // end of wxDialog::SetModal + if (!wxTopLevelWindow::Create( pParent + ,vId + ,rsTitle + ,rPos + ,rSize + ,lStyle + ,rsName + )) + return false; -wxDialog::~wxDialog() -{ - m_isBeingDeleted = TRUE; - wxTopLevelWindows.DeleteObject(this); - Show(FALSE); - if (!IsModal) - wxModelessWindows.DeleteObject(this); + SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); // - // If this is the last top-level window, exit. + // Must defer setting the title until after dialog is created and sized // - if (wxTheApp && (wxTopLevelWindows.Number() == 0)) - { - wxTheApp->SetTopWindow(NULL); - - if (wxTheApp->GetExitOnFrameDelete()) - { - ::WinPostMsg(GetHwnd(), WM_QUIT, 0, 0); - } - } -} // end of wxDialog::~wxDialog + if (!rsTitle.IsNull()) + SetTitle(rsTitle); + return true; +} // end of wxDialog::Create -// -// By default, pressing escape cancels the dialog -// -void wxDialog::OnCharHook( - wxKeyEvent& rEvent -) +#if WXWIN_COMPATIBILITY_2_6 + +// deprecated ctor +wxDialog::wxDialog(wxWindow *parent, + const wxString& title, + bool WXUNUSED(modal), + int x, + int y, + int w, + int h, + long style, + const wxString& name) { - if (GetHWND()) - { - if (rEvent.m_keyCode == WXK_ESCAPE) - { - // - // Behaviour changed in 2.0: we'll send a Cancel message - // to the dialog instead of Close. - // - wxCommandEvent vCancelEvent( wxEVT_COMMAND_BUTTON_CLICKED - ,wxID_CANCEL - ); - - vCancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(vCancelEvent); + Init(); - // - // Ensure that there is another message for this window so the - // ShowModal loop will exit and won't get stuck in GetMessage(). - // - ::WinPostMsg(GetHwnd(), WM_NULL, 0, 0); - return; - } - } - // We didn't process this event. - rEvent.Skip(); + Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name); } -void wxDialog::Iconize( - bool WXUNUSED(bIconize) -) +void wxDialog::SetModal(bool WXUNUSED(bFlag)) { -} // end of wxDialog::Iconize + // nothing to do, obsolete method +} // end of wxDialog::SetModal -bool wxDialog::IsIconized() const -{ - return FALSE; -} // end of wxDialog::IsIconized +#endif // WXWIN_COMPATIBILITY_2_6 -void wxDialog::DoSetClientSize( - int nWidth -, int nHeight -) -{ - HWND hWnd = (HWND) GetHWND(); - RECTL vRect; - RECTL vRect2; - - ::WinQueryWindowRect(hWnd, &vRect); - ::WinQueryWindowRect(hWnd, &vRect2); - - LONG lActualWidth = vRect2.xRight - vRect2.xLeft - vRect.xRight + nWidth; - LONG lActualHeight = vRect2.yTop + vRect2.yTop - vRect.yTop + nHeight; - - ::WinSetWindowPos( GetHwnd() - ,HWND_TOP - ,(LONG)vRect2.xLeft - ,(LONG)vRect2.yTop - ,(LONG)lActualWidth - ,(LONG)lActualHeight - ,SWP_SIZE | SWP_MOVE - ); - - wxSizeEvent vEvent( wxSize( lActualWidth - ,lActualHeight - ) - ,m_windowId - ); - - vEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(vEvent); -} // end of wxDialog::DoSetClientSize - -void wxDialog::DoGetPosition( - int* pnX -, int* pnY -) const +wxDialog::~wxDialog() { - RECTL vRect; + SendDestroyEvent(); - ::WinQueryWindowRect(GetHwnd(), &vRect); - if (pnX) - *pnX = vRect.xLeft; - if (pnY) - *pnY = vRect.yBottom; // OS/2's bottom is windows' top??? -} // end of wxDialog::DoGetPosition + // this will also reenable all the other windows for a modal dialog + Show(false); +} // end of wxDialog::~wxDialog -bool wxDialog::IsModal() const -{ - return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0; -} // end of wxDialog::IsModal +// ---------------------------------------------------------------------------- +// showing the dialogs +// ---------------------------------------------------------------------------- + +#if WXWIN_COMPATIBILITY_2_6 bool wxDialog::IsModalShowing() const { - return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast + return IsModal(); } // end of wxDialog::IsModalShowing -void wxDialog::DoShowModal() -{ - wxWindow* pParent = GetParent(); - wxWindow* pOldFocus = m_pOldFocus; - HWND hWndOldFocus = 0; - - wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); - wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") ); +#endif // WXWIN_COMPATIBILITY_2_6 - wxModalDialogs.Append(this); - if (pOldFocus) - hWndOldFocus = (HWND)pOldFocus->GetHWND(); +bool wxDialog::Show( bool bShow ) +{ + if ( bShow == IsShown() ) + return false; - // - // Remember where the focus was - // - if (!pOldFocus) + if (!bShow && m_modalData ) { - pOldFocus = pParent; - if (pParent) - hWndOldFocus = GetHwndOf(pParent); + // we need to do this before calling wxDialogBase version because if we + // had disabled other app windows, they must be reenabled right now as + // if they stay disabled Windows will activate another window (one + // which is enabled, anyhow) when we're hidden in the base class Show() + // and we will lose activation + m_modalData->ExitLoop(); +#if 0 + wxDELETE(m_pWindowDisabler); +#endif } - // - // Disable all other app windows - // - wxASSERT_MSG(!m_pWindowDisabler, _T("disabling windows twice?")); - - m_pWindowDisabler = new wxWindowDisabler(this); - - // - // Enter the modal loop - // - while ( IsModalShowing() ) + if (bShow) { -#if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); -#endif // wxUSE_THREADS + if (CanDoLayoutAdaptation()) + DoLayoutAdaptation(); - while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() ) - ; - - // a message came or no more idle processing to do - wxTheApp->DoMessage(); + // this usually will result in TransferDataToWindow() being called + // which will change the controls values so do it before showing as + // otherwise we could have some flicker + InitDialog(); } - // - // Snd restore focus - // Note that this code MUST NOT access the dialog object's data - // in case the object has been deleted (which will be the case - // for a modal dialog that has been destroyed before calling EndModal). - // - if (pOldFocus && (pOldFocus != this) && ::WinIsWindow(vHabmain, hWndOldFocus)) + wxDialogBase::Show(bShow); + + wxString title = GetTitle(); + if (!title.empty()) + ::WinSetWindowText((HWND)GetHwnd(), title.c_str()); + + if ( bShow ) { + // dialogs don't get WM_SIZE message after creation unlike most (all?) + // other windows and so could start their life not laid out correctly + // if we didn't call Layout() from here // - // This is likely to prove that the object still exists - // - if (wxFindWinFromHandle((WXHWND) hWndOldFocus) == pOldFocus) - pOldFocus->SetFocus(); + // NB: normally we should call it just the first time but doing it + // every time is simpler than keeping a flag + Layout(); } -} // end of wxDialog::DoShowModal -bool wxDialog::Show( - bool bShow -) + return true; +} // end of wxDialog::Show + +// +// Replacement for Show(true) for modal dialogs - returns return code +// +int wxDialog::ShowModal() { - if (!bShow) + wxASSERT_MSG( !IsModal(), wxT("wxDialog::ShowModal() reentered?") ); + + m_endModalCalled = false; + + Show(); + + // EndModal may have been called from InitDialog handler (called from + // inside Show()), which would cause an infinite loop if we didn't take it + // into account + if ( !m_endModalCalled ) { - // - // If we had disabled other app windows, reenable them back now because - // if they stay disabled Windows will activate another window (one - // which is enabled, anyhow) and we will lose activation - // - if (m_pWindowDisabler) + // modal dialog needs a parent window, so try to find one + wxWindow * const parent = GetParentForModalDialog(); + + // remember where the focus was + wxWindow *oldFocus = m_pOldFocus; + if ( !oldFocus ) { - delete m_pWindowDisabler; - m_pWindowDisabler = NULL; + // VZ: do we really want to do this? + oldFocus = parent; } - } - // - // ShowModal() may be called for already shown dialog - // - if (!wxDialogBase::Show(bShow) && !(bShow && IsModal())) - { - // - // Nothing to do - // - return FALSE; - } + // We have to remember the HWND because we need to check + // the HWND still exists (oldFocus can be garbage when the dialog + // exits, if it has been destroyed) + HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL; + - if (bShow) - { // - // Usually will result in TransferDataToWindow() being called + // Before entering the modal loop, reset the "is in OnIdle()" flag (see + // comment in app.cpp) // - InitDialog(); - } + extern bool gbInOnIdle; + bool bWasInOnIdle = gbInOnIdle; - if (IsModal()) - { - if (bShow) + gbInOnIdle = false; + + // enter and run the modal loop { - // - // Modal dialog needs a parent window, so try to find one - // - if (!GetParent()) - { - wxWindow* pParent = wxTheApp->GetTopWindow(); - - if ( pParent && pParent != this && pParent->IsShown() ) - { - // - // Use it - // - m_parent = pParent; - - } - } - DoShowModal(); + wxDialogModalDataTiedPtr modalData(&m_modalData, + new wxDialogModalData(this)); + modalData->RunLoop(); } - else // end of modal dialog + gbInOnIdle = bWasInOnIdle; + + // and restore focus + // Note that this code MUST NOT access the dialog object's data + // in case the object has been deleted (which will be the case + // for a modal dialog that has been destroyed before calling EndModal). + if ( oldFocus && (oldFocus != this) && ::WinIsWindow(vHabmain, hwndOldFocus)) { - // - // This will cause IsModalShowing() return FALSE and our local - // message loop will terminate - // - wxModalDialogs.DeleteObject(this); + // This is likely to prove that the object still exists + if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus) + oldFocus->SetFocus(); } } - return FALSE; -} // end of wxDialog::Show -// -// Replacement for Show(TRUE) for modal dialogs - returns return code -// -int wxDialog::ShowModal() -{ - if (!IsModal()) - { - SetModal(TRUE); - } - Show(TRUE); return GetReturnCode(); } // end of wxDialog::ShowModal @@ -427,101 +284,18 @@ void wxDialog::EndModal( int nRetCode ) { - SetReturnCode(nRetCode); - Show(FALSE); -} // end of wxDialog::EndModal - -void wxDialog::OnApply( - wxCommandEvent& rEvent -) -{ - if (Validate()) - TransferDataFromWindow(); -} // end of wxDialog::OnApply + wxASSERT_MSG( IsModal(), wxT("EndModal() called for non modal dialog") ); -// Standard buttons -void wxDialog::OnOK( - wxCommandEvent& rEvent -) -{ - if ( Validate() && TransferDataFromWindow() ) - { - EndModal(wxID_OK); - } -} // end of wxDialog::OnOK - -void wxDialog::OnCancel( - wxCommandEvent& rEvent -) -{ - EndModal(wxID_CANCEL); -} // end of wxDialog::OnCancel - -void wxDialog::OnCloseWindow( - wxCloseEvent& rEvent -) -{ - // - // We'll send a Cancel message by default, - // which may close the dialog. - // Check for looping if the Cancel event handler calls Close(). - // - // Note that if a cancel button and handler aren't present in the dialog, - // nothing will happen when you close the dialog via the window manager, or - // via Close(). - // We wouldn't want to destroy the dialog by default, since the dialog may have been - // created on the stack. - // However, this does mean that calling dialog->Close() won't delete the dialog - // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be - // sure to destroy the dialog. - // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog. - // - - // - // Ugh??? This is not good but until I figure out a global list it'll have to do - // - static wxList closing; - - if ( closing.Member(this) ) - return; - - closing.Append(this); - - wxCommandEvent vCancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - - vCancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(vCancelEvent); // This may close the dialog + m_endModalCalled = true; + SetReturnCode(nRetCode); - closing.DeleteObject(this); -} // end of wxDialog::OnCloseWindow + Hide(); +} // end of wxDialog::EndModal -// -// Destroy the window (delayed, if a managed window) -// -bool wxDialog::Destroy() +MRESULT wxDialog::OS2WindowProc( WXUINT uMessage, WXWPARAM wParam, WXLPARAM lParam ) { - wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE, - _T("wxDialog destroyed twice") ); - wxPendingDelete.Append(this); - return TRUE; -} // end of wxDialog::Destroy - -void wxDialog::OnSysColourChanged( - wxSysColourChangedEvent& rEvent -) -{ - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - Refresh(); -} // end of wxDialog::OnSysColourChanged - -MRESULT wxDialog::OS2WindowProc( - WXUINT uMessage -, WXWPARAM wParam -, WXLPARAM lParam -) -{ - MRESULT rc = 0; - bool bProcessed = FALSE; + MRESULT rc = 0; + bool bProcessed = false; switch (uMessage) { @@ -541,4 +315,3 @@ MRESULT wxDialog::OS2WindowProc( ); return rc; } // end of wxDialog::OS2WindowProc -