X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c958260b3886cb83aa93c7508d0986c6433ce165..cd9da200285e3c625be91768c9ca61dc218c94d0:/docs/latex/wx/encconv.tex

diff --git a/docs/latex/wx/encconv.tex b/docs/latex/wx/encconv.tex
index 45e630294b..2c45952bda 100644
--- a/docs/latex/wx/encconv.tex
+++ b/docs/latex/wx/encconv.tex
@@ -3,22 +3,18 @@
 % encconv.h at 30/Dec/99 18:45:16
 %
 
-
 \section{\class{wxEncodingConverter}}\label{wxencodingconverter}
 
 This class is capable of converting strings between any two
-8bit encodings/charsets. It can also convert from/to Unicode (but only
-if you compiled wxWindows with wxUSE_UNICODE set to 1).
-
+8-bit encodings/charsets. It can also convert from/to Unicode (but only
+if you compiled wxWindows with wxUSE\_UNICODE set to 1).
 
 \wxheading{Derived from}
 
 \helpref{wxObject}{wxobject}
 
-
 \latexignore{\rtfignore{\wxheading{Members}}}
 
-
 \membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter}
 
 \func{}{wxEncodingConverter}{\void}
@@ -32,15 +28,15 @@ Constructor.
 Initialize convertion. Both output or input encoding may
 be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
 All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert} 
-will interpret it's argument
-as a string in {\it input\_enc} encoding and will output string in
+will interpret its argument
+as a string in {\it input\_enc} encoding and will output string in 
 {\it output\_enc} encoding.
 You must call this method before calling Convert. You may call 
 it more than once in order to switch to another conversion.
 {\it Method} affects behaviour of Convert() in case input character
 cannot be converted because it does not exist in output encoding:
 
-\begin{twocollist}
+\begin{twocollist}\itemsep=0pt
 \twocolitem{{\bf wxCONVERT\_STRICT}}{follow behaviour of GNU Recode -
 just copy unconvertable  characters to output and don't change them 
 (its integer value will stay the same)}
@@ -59,7 +55,6 @@ FALSE if given conversion is impossible, TRUE otherwise
 to Unicode with non-Unicode build of wxWindows or if input
 or output encoding is not supported.)
 
-
 \membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
 
 \func{wxString}{Convert}{\param{const wxString\& }{input}}
@@ -68,19 +63,19 @@ or output encoding is not supported.)
 
 \func{void}{Convert}{\param{wxChar* }{str}}
 
+\func{void}{Convert}{\param{const char* }{input}, \param{wxChar* }{output}}
+
 Convert input string according to settings passed to \helpref{Init}{wxencodingconverterinit}.
 Note that you must call Init before using Convert!
 
-
-
 \membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
 
-\func{wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
+\func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
 
 Return equivalents for given font that are used
 under given platform. Supported platforms:
 
-\begin{itemize}
+\begin{itemize}\itemsep=0pt
 \item wxPLATFORM\_UNIX
 \item wxPLATFORM\_WINDOWS
 \item wxPLATFORM\_OS2
@@ -91,6 +86,7 @@ under given platform. Supported platforms:
 wxPLATFORM\_CURRENT means the plaform this binary was compiled for.
 
 Examples:
+
 \begin{verbatim}
 current platform   enc          returned value
 ----------------------------------------------
@@ -113,23 +109,27 @@ encodings. (It usually returns only one encoding.)
 
 \wxheading{Notes}
 
-\begin{itemize}
-\item Note that argument {\it enc} itself may be present in returned array!
-(So that you can - as a side effect - detect whether the
-encoding is native for this platform or not.)
-
+\begin{itemize}\itemsep=0pt
+\item Note that argument {\it enc} itself may be present in the returned array,
+so that you can - as a side effect - detect whether the
+encoding is native for this platform or not.
 \item helpref{Convert}{wxencodingconverterconvert} is not limited to 
 converting between equivalent encodings, it can convert between arbitrary
-two encodings!
+two encodings.
+\item If {\it enc} is present in returned array, then it is {\bf always} first
+item of it.
+\item Please note that the returned array may not contain any items at all.
 \end{itemize}
 
-
 \membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents}
 
-\func{wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
+\func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
 
 Similar to 
 \helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents}, 
 but this one will return ALL 
 equivalent encodings, regardless the platform, and including itself.
 
+This platform's encodings are before others in the array. And again, if {\it enc} is in the array,
+it is the very first item in it.
+
