X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c944775f72435d2c0493113e05445898ab8baf1b..0dd9b9e2be1809f484b6447ad9525fa5b404ad95:/include/wx/window.h diff --git a/include/wx/window.h b/include/wx/window.h index 39cea13986..2f2bc37174 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -71,9 +71,7 @@ class WXDLLIMPEXP_FWD_CORE wxControl; class WXDLLIMPEXP_FWD_CORE wxCursor; class WXDLLIMPEXP_FWD_CORE wxDC; class WXDLLIMPEXP_FWD_CORE wxDropTarget; -class WXDLLIMPEXP_FWD_CORE wxItemResource; class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints; -class WXDLLIMPEXP_FWD_CORE wxResourceTable; class WXDLLIMPEXP_FWD_CORE wxSizer; class WXDLLIMPEXP_FWD_CORE wxToolTip; class WXDLLIMPEXP_FWD_CORE wxWindowBase; @@ -117,6 +115,16 @@ enum wxWindowVariant #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant") #endif +// valid values for Show/HideWithEffect() +enum wxShowEffect +{ + wxSHOW_EFFECT_ROLL, + wxSHOW_EFFECT_SLIDE, + wxSHOW_EFFECT_BLEND, + wxSHOW_EFFECT_EXPAND, + wxSHOW_EFFECT_MAX +}; + // ---------------------------------------------------------------------------- // (pseudo)template list classes // ---------------------------------------------------------------------------- @@ -417,10 +425,6 @@ public: const wxSize& incSize=wxDefaultSize) { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); } - virtual void DoSetSizeHints( int minW, int minH, - int maxW, int maxH, - int incW, int incH ); - // Methods for setting virtual size hints // FIXME: What are virtual size hints? @@ -494,6 +498,14 @@ public: // components of the result respectively virtual wxSize GetWindowBorderSize() const; + // wxSizer and friends use this to give a chance to a component to recalc + // its min size once one of the final size components is known. Override + // this function when that is useful (such as for wxStaticText which can + // stretch over several lines). Parameter availableOtherDir + // tells the item how much more space there is available in the opposite + // direction (-1 if unknown). + virtual bool InformFirstDirection( int WXUNUSED(direction), int WXUNUSED(size), int WXUNUSED(availableOtherDir) ) + { return false; } // window state // ------------ @@ -503,6 +515,35 @@ public: virtual bool Show( bool show = true ); bool Hide() { return Show(false); } + // show or hide the window with a special effect, not implemented on + // most platforms (where it is the same as Show()/Hide() respectively) + // + // timeout specifies how long the animation should take, in ms, the + // default value of 0 means to use the default (system-dependent) value + // + // direction is only used with wxSHOW_EFFECT_ROLL and SLIDE values + virtual bool ShowWithEffect(wxShowEffect effect, + unsigned timeout = 0, + wxDirection dir = wxBOTTOM) + { + wxUnusedVar(effect); + wxUnusedVar(timeout); + wxUnusedVar(dir); + + return Show(); + } + + virtual bool HideWithEffect(wxShowEffect effect, + unsigned timeout = 0, + wxDirection dir = wxBOTTOM) + { + wxUnusedVar(effect); + wxUnusedVar(timeout); + wxUnusedVar(dir); + + return Hide(); + } + // returns true if window was enabled/disabled, false if nothing done virtual bool Enable( bool enable = true ); bool Disable() { return Enable(false); } @@ -710,6 +751,13 @@ public: // be there) bool RemoveEventHandler(wxEvtHandler *handler); + // Process an event by calling GetEventHandler()->ProcessEvent() and + // handling any exceptions thrown by event handlers. It's mostly useful + // when processing wx events when called from C code (e.g. in GTK+ + // callback) when the exception wouldn't correctly propagate to + // wxEventLoop. + bool HandleWindowEvent(wxEvent& event) const; + // validators // ---------- @@ -1495,6 +1543,10 @@ protected: // same as DoSetSize() for the client size virtual void DoSetClientSize(int width, int height) = 0; + virtual void DoSetSizeHints( int minW, int minH, + int maxW, int maxH, + int incW, int incH ); + // move the window to the specified location and resize it: this is called // from both DoSetSize() and DoSetClientSize() and would usually just // reposition this window except for composite controls which will want to