X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c916e13bc059fb758c271ec7e36213c564983a5f..015e69f36dfbc469eef59456f973d0567e865d70:/samples/drawing/drawing.cpp?ds=sidebyside diff --git a/samples/drawing/drawing.cpp b/samples/drawing/drawing.cpp index aec42daa61..ac67006879 100644 --- a/samples/drawing/drawing.cpp +++ b/samples/drawing/drawing.cpp @@ -60,19 +60,22 @@ enum ScreenToShow Show_Lines, Show_Polygons, Show_Mask, - Show_Ops + Show_Ops, + Show_Regions, + Show_Circles }; // ---------------------------------------------------------------------------- // global variables // ---------------------------------------------------------------------------- -static wxBitmap gs_bmpNoMask, - gs_bmpWithColMask, - gs_bmpMask, - gs_bmpWithMask, - gs_bmp4, - gs_bmp36; +static wxBitmap *gs_bmpNoMask = NULL, + *gs_bmpWithColMask = NULL, + *gs_bmpMask = NULL, + *gs_bmpWithMask = NULL, + *gs_bmp4 = NULL, + *gs_bmp4_mono = NULL, + *gs_bmp36 = NULL; // ---------------------------------------------------------------------------- // private classes @@ -90,7 +93,11 @@ public: // return: if OnInit() returns false, the application terminates) virtual bool OnInit(); + virtual int OnExit() { DeleteBitmaps(); return 0; } + protected: + void DeleteBitmaps(); + bool LoadImages(); }; @@ -148,12 +155,16 @@ protected: void DrawText(wxDC& dc); void DrawImages(wxDC& dc); void DrawWithLogicalOps(wxDC& dc); + void DrawRegions(wxDC& dc); + void DrawCircles(wxDC& dc); void DrawDefault(wxDC& dc); private: MyFrame *m_owner; ScreenToShow m_show; + wxBitmap m_smile_bmp; + wxIcon m_std_icon; DECLARE_EVENT_TABLE() }; @@ -176,7 +187,9 @@ enum File_ShowPolygons, File_ShowMask, File_ShowOps, - MenuShow_Last = File_ShowOps, + File_ShowRegions, + File_ShowCircles, + MenuShow_Last = File_ShowCircles, MenuOption_First, @@ -231,6 +244,14 @@ IMPLEMENT_APP(MyApp) bool MyApp::LoadImages() { + gs_bmpNoMask = new wxBitmap; + gs_bmpWithColMask = new wxBitmap; + gs_bmpMask = new wxBitmap; + gs_bmpWithMask = new wxBitmap; + gs_bmp4 = new wxBitmap; + gs_bmp4_mono = new wxBitmap; + gs_bmp36 = new wxBitmap; + wxPathList pathList; pathList.Add("."); pathList.Add(".."); @@ -238,38 +259,38 @@ bool MyApp::LoadImages() wxString path = pathList.FindValidPath("pat4.bmp"); if ( !path ) return FALSE; - gs_bmp4.LoadFile(path, wxBITMAP_TYPE_BMP); - wxMask* mask4 = new wxMask(gs_bmp4, *wxBLACK); - gs_bmp4.SetMask(mask4); + + /* 4 colour bitmap */ + gs_bmp4->LoadFile(path, wxBITMAP_TYPE_BMP); + /* turn into mono-bitmap */ + gs_bmp4_mono->LoadFile(path, wxBITMAP_TYPE_BMP); + wxMask* mask4 = new wxMask(*gs_bmp4_mono, *wxBLACK); + gs_bmp4_mono->SetMask(mask4); path = pathList.FindValidPath("pat36.bmp"); if ( !path ) return FALSE; - gs_bmp36.LoadFile(path, wxBITMAP_TYPE_BMP); - wxMask* mask36 = new wxMask(gs_bmp36, *wxBLACK); - gs_bmp36.SetMask(mask36); + gs_bmp36->LoadFile(path, wxBITMAP_TYPE_BMP); + wxMask* mask36 = new wxMask(*gs_bmp36, *wxBLACK); + gs_bmp36->SetMask(mask36); path = pathList.FindValidPath("image.bmp"); if ( !path ) return FALSE; - gs_bmpNoMask.LoadFile(path, wxBITMAP_TYPE_BMP); - gs_bmpWithMask.LoadFile(path, wxBITMAP_TYPE_BMP); - gs_bmpWithColMask.LoadFile(path, wxBITMAP_TYPE_BMP); + gs_bmpNoMask->LoadFile(path, wxBITMAP_TYPE_BMP); + gs_bmpWithMask->LoadFile(path, wxBITMAP_TYPE_BMP); + gs_bmpWithColMask->LoadFile(path, wxBITMAP_TYPE_BMP); path = pathList.FindValidPath("mask.bmp"); if ( !path ) return FALSE; - gs_bmpMask.LoadFile(path, wxBITMAP_TYPE_BMP); - -// This is so wrong, it hurts. -// gs_bmpMask.SetDepth(1); -// wxMask *mask = new wxMask(gs_bmpMask); + gs_bmpMask->LoadFile(path, wxBITMAP_TYPE_BMP); - wxMask *mask = new wxMask(gs_bmpMask, *wxBLACK); - gs_bmpWithMask.SetMask(mask); + wxMask *mask = new wxMask(*gs_bmpMask, *wxBLACK); + gs_bmpWithMask->SetMask(mask); - mask = new wxMask(gs_bmpWithColMask, *wxWHITE); - gs_bmpWithColMask.SetMask(mask); + mask = new wxMask(*gs_bmpWithColMask, *wxWHITE); + gs_bmpWithColMask->SetMask(mask); return TRUE; } @@ -292,6 +313,8 @@ bool MyApp::OnInit() "there."); // stop here + DeleteBitmaps(); + return FALSE; } @@ -299,6 +322,17 @@ bool MyApp::OnInit() return TRUE; } +void MyApp::DeleteBitmaps() +{ + delete gs_bmpNoMask; + delete gs_bmpWithColMask; + delete gs_bmpMask; + delete gs_bmpWithMask; + delete gs_bmp4; + delete gs_bmp4_mono; + delete gs_bmp36; +} + // ---------------------------------------------------------------------------- // MyCanvas // ---------------------------------------------------------------------------- @@ -310,27 +344,33 @@ BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) EVT_MOTION (MyCanvas::OnMouseMove) END_EVENT_TABLE() +#include "../image/smile.xpm" + MyCanvas::MyCanvas( MyFrame *parent ) : wxScrolledWindow( parent ) { m_owner = parent; m_show = Show_Default; + m_smile_bmp = wxBitmap(smile_xpm); + m_std_icon = wxTheApp->GetStdIcon(wxICON_INFORMATION); } -//draw a polygon and an overlapping rectangle -//is transparent is 1, the fill pattern are made transparent -//is transparent is 2, the fill pattern are made transparent but inversed -//is transparent is 0 the text for and background color will be used to represent/map -//the colors of the monochrome bitmap pixels to the fillpattern +// Draw a polygon and an overlapping rectangle +// If transparent is 1, the fill pattern is made transparent. +// If transparent is 2, the fill pattern is made transparent but inversed +// If is transparent is 0 the text for and background color will be used to represent/map +// the colors of the monochrome bitmap pixels to the fillpattern // -//i miss_used the the menu items for setting so called back and fore ground color -//just to show how the those colors do influence the fillpatterns -//just play with those, -//and with the code -//variations are endless using other logical functions +// I abused the the menu items for setting so called back and fore ground color +// just to show how the those colors do influence the fillpatterns just play +// with those, and with the code variations are endless using other logical +// functions. + void MyCanvas::DrawTestPoly( int x, int y,wxDC &dc,int transparent ) { - wxBrush* brush4 = new wxBrush(gs_bmp4); - wxBrush* brush36 = new wxBrush(gs_bmp36); +// wxBrush* brush4 = new wxBrush(*gs_bmp4); + wxBrush* brush4 = new wxBrush(*wxBLACK,wxFDIAGONAL_HATCH); + wxBrush* brush4_mono = new wxBrush(*gs_bmp4_mono); + wxBrush* brush36 = new wxBrush(*gs_bmp36); wxPoint todraw[5]; todraw[0].x=(long)x+100; @@ -360,20 +400,26 @@ void MyCanvas::DrawTestPoly( int x, int y,wxDC &dc,int transparent ) { case 0: { + dc.SetLogicalFunction(wxCOPY); + dc.SetPen( wxPen( "black", 4, wxSOLID) ); dc.SetBrush( *brush4 ); - dc.SetTextForeground(*wxGREEN); - dc.SetTextBackground(m_owner->m_colourForeground); - dc.SetLogicalFunction(wxCOPY); dc.DrawPolygon(5,todraw,0,0,wxWINDING_RULE); - //don't understand hwo but the outline is also depending on logicalfunction dc.SetPen( wxPen( "red", 4, wxSOLID) ); dc.SetBrush( *brush36 ); dc.SetTextForeground(*wxCYAN); dc.SetTextBackground(m_owner->m_colourBackground); - dc.SetLogicalFunction(wxCOPY); dc.DrawRectangle( x+10, y+10, 200, 200 ); + + dc.SetPen( wxPen( "green", 4, wxSOLID) ); + dc.SetBrush( *brush4_mono ); + dc.SetTextForeground(*wxCYAN); + dc.SetTextBackground(m_owner->m_colourBackground); + dc.DrawRectangle( x+50, y+50, 200, 200 ); + + dc.DrawCircle( x+400, y+50, 130 ); + dc.SetBrush(wxNullBrush); dc.SetPen(wxNullPen); break; @@ -514,6 +560,7 @@ void MyCanvas::DrawTestPoly( int x, int y,wxDC &dc,int transparent ) } delete brush4; + delete brush4_mono; delete brush36; } @@ -521,8 +568,10 @@ void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc ) { dc.SetPen( wxPen( "black", width, wxSOLID) ); dc.SetBrush( *wxRED_BRUSH ); + dc.DrawText(wxString::Format("Testing lines of width %d", width), x + 10, y - 10); dc.DrawRectangle( x+10, y+10, 100, 190 ); + dc.DrawText("Solid/dot/short dash/long dash/dot dash", x + 150, y + 10); dc.SetPen( wxPen( "black", width, wxSOLID) ); dc.DrawLine( x+20, y+20, 100, y+20 ); dc.SetPen( wxPen( "black", width, wxDOT) ); @@ -534,6 +583,7 @@ void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc ) dc.SetPen( wxPen( "black", width, wxDOT_DASH) ); dc.DrawLine( x+20, y+60, 100, y+60 ); + dc.DrawText("Misc hatches", x + 150, y + 70); dc.SetPen( wxPen( "black", width, wxBDIAGONAL_HATCH) ); dc.DrawLine( x+20, y+70, 100, y+70 ); dc.SetPen( wxPen( "black", width, wxCROSSDIAG_HATCH) ); @@ -547,6 +597,7 @@ void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc ) dc.SetPen( wxPen( "black", width, wxVERTICAL_HATCH) ); dc.DrawLine( x+20, y+120, 100, y+120 ); + dc.DrawText("User dash", x + 150, y + 140); wxPen ud( "black", width, wxUSER_DASH ); wxDash dash1[1]; dash1[0] = 0; @@ -558,7 +609,7 @@ void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc ) dash1[0] = 2; ud.SetDashes( 1, dash1 ); dc.DrawLine( x+20, y+160, 100, y+160 ); - dash1[0] = 0xFF; + dash1[0] = 0x7F; ud.SetDashes( 1, dash1 ); dc.DrawLine( x+20, y+170, 100, y+170 ); } @@ -572,35 +623,29 @@ void MyCanvas::DrawDefault(wxDC& dc) dc.FloodFill(0, 0, wxColour(255, 0, 0)); #endif // - dc.DrawIcon( wxICON(mondrian), 40, 40 ); - dc.DrawCheckMark(5, 80, 15, 15); dc.DrawCheckMark(25, 80, 30, 30); dc.DrawCheckMark(60, 80, 60, 60); - // this is the test for "blitting bitmap into DC damages selected brush" - // bug - wxIcon icon = wxTheApp->GetStdIcon(wxICON_INFORMATION); - wxCoord rectSize = icon.GetWidth() + 10; + // this is the test for "blitting bitmap into DC damages selected brush" bug + wxCoord rectSize = m_std_icon.GetWidth() + 10; wxCoord x = 100; dc.SetPen(*wxTRANSPARENT_PEN); dc.SetBrush( *wxGREEN_BRUSH ); dc.DrawRectangle(x, 10, rectSize, rectSize); - dc.DrawBitmap(icon, x + 5, 15, TRUE); + dc.DrawBitmap(m_std_icon, x + 5, 15, TRUE); x += rectSize + 10; dc.DrawRectangle(x, 10, rectSize, rectSize); - dc.DrawIcon(wxTheApp->GetStdIcon(wxICON_INFORMATION), x + 5, 15); + dc.DrawIcon(m_std_icon, x + 5, 15); x += rectSize + 10; dc.DrawRectangle(x, 10, rectSize, rectSize); // test for "transparent" bitmap drawing (it intersects with the last // rectangle above) //dc.SetBrush( *wxTRANSPARENT_BRUSH ); - #include "../image/smile.xpm" - wxBitmap bmp(smile_xpm); - if (bmp.Ok()) - dc.DrawBitmap(bmp, x + rectSize - 20, rectSize - 10, TRUE); + if (m_smile_bmp.Ok()) + dc.DrawBitmap(m_smile_bmp, x + rectSize - 20, rectSize - 10, TRUE); dc.SetBrush( *wxBLACK_BRUSH ); dc.DrawRectangle( 0, 160, 1000, 300 ); @@ -677,6 +722,21 @@ void MyCanvas::DrawDefault(wxDC& dc) dc.DrawLine(400, 170, 400, 210); dc.DrawLine(300, 200, 410, 200); + // a few more tests of this kind + dc.SetPen(*wxRED_PEN); + dc.SetBrush( *wxWHITE_BRUSH ); + dc.DrawRectangle(300, 220, 1, 1); + dc.DrawRectangle(310, 220, 2, 2); + dc.DrawRectangle(320, 220, 3, 3); + dc.DrawRectangle(330, 220, 4, 4); + + dc.SetPen(*wxTRANSPARENT_PEN); + dc.SetBrush( *wxWHITE_BRUSH ); + dc.DrawRectangle(300, 230, 1, 1); + dc.DrawRectangle(310, 230, 2, 2); + dc.DrawRectangle(320, 230, 3, 3); + dc.DrawRectangle(330, 230, 4, 4); + // and now for filled rect with outline dc.SetPen(*wxRED_PEN); dc.SetBrush( *wxWHITE_BRUSH ); @@ -763,7 +823,7 @@ void MyCanvas::DrawText(wxDC& dc) dc.SetFont( *wxNORMAL_FONT ); wxString text; - dc. SetBackgroundMode(wxTRANSPARENT); + dc.SetBackgroundMode(wxTRANSPARENT); for ( int n = -180; n < 180; n += 30 ) { @@ -786,6 +846,24 @@ void MyCanvas::DrawText(wxDC& dc) dc.DrawText( text, 110, 120 ); dc.DrawRectangle( 100, 40, 4, height ); + + // test the logical function effect + wxCoord y = 150; + dc.SetLogicalFunction(wxINVERT); + dc.DrawText( "There should be no text below", 110, 150 ); + dc.DrawRectangle( 110, y, 100, height ); + + // twice drawn inverted should result in invisible + y += height; + dc.DrawText( "Invisible text", 110, y ); + dc.DrawRectangle( 110, y, 100, height ); + dc.DrawText( "Invisible text", 110, y ); + dc.DrawRectangle( 110, y, 100, height ); + dc.SetLogicalFunction(wxCOPY); + + y += height; + dc.DrawRectangle( 110, y, 100, height ); + dc.DrawText( "Visible text", 110, y ); } static const struct @@ -814,16 +892,16 @@ static const struct void MyCanvas::DrawImages(wxDC& dc) { dc.DrawText("original image", 0, 0); - dc.DrawBitmap(gs_bmpNoMask, 0, 20, 0); + dc.DrawBitmap(*gs_bmpNoMask, 0, 20, 0); dc.DrawText("with colour mask", 0, 100); - dc.DrawBitmap(gs_bmpWithColMask, 0, 120, TRUE); + dc.DrawBitmap(*gs_bmpWithColMask, 0, 120, TRUE); dc.DrawText("the mask image", 0, 200); - dc.DrawBitmap(gs_bmpMask, 0, 220, 0); + dc.DrawBitmap(*gs_bmpMask, 0, 220, 0); dc.DrawText("masked image", 0, 300); - dc.DrawBitmap(gs_bmpWithMask, 0, 320, TRUE); + dc.DrawBitmap(*gs_bmpWithMask, 0, 320, TRUE); - int cx = gs_bmpWithColMask.GetWidth(), - cy = gs_bmpWithColMask.GetHeight(); + int cx = gs_bmpWithColMask->GetWidth(), + cy = gs_bmpWithColMask->GetHeight(); wxMemoryDC memDC; for ( size_t n = 0; n < WXSIZEOF(rasterOperations); n++ ) @@ -832,7 +910,7 @@ void MyCanvas::DrawImages(wxDC& dc) y = 20 + 100*(n/4); dc.DrawText(rasterOperations[n].name, x, y - 20); - memDC.SelectObject(gs_bmpWithColMask); + memDC.SelectObject(*gs_bmpWithColMask); dc.Blit(x, y, cx, cy, &memDC, 0, 0, rasterOperations[n].rop, TRUE); } } @@ -873,10 +951,72 @@ void MyCanvas::DrawWithLogicalOps(wxDC& dc) } } +void MyCanvas::DrawCircles(wxDC& dc) +{ + int x = 100, + y = 100, + r = 20; + + dc.DrawText("Some circles", 0, y); + dc.DrawCircle(x, y, r); + dc.DrawCircle(x + 2*r, y, r); + dc.DrawCircle(x + 4*r, y, r); + + y += 2*r; + dc.DrawText("And ellipses", 0, y); + dc.DrawEllipse(x - r, y, 2*r, r); + dc.DrawEllipse(x + r, y, 2*r, r); + dc.DrawEllipse(x + 3*r, y, 2*r, r); + + y += 2*r; + dc.DrawText("And arcs", 0, y); + dc.DrawArc(x - r, y, x + r, y, x, y); + dc.DrawArc(x + 4*r, y, x + 2*r, y, x + 3*r, y); + dc.DrawArc(x + 5*r, y, x + 5*r, y, x + 6*r, y); + + y += 2*r; + dc.DrawEllipticArc(x - r, y, 2*r, r, 0, 90); + dc.DrawEllipticArc(x + r, y, 2*r, r, 90, 180); + dc.DrawEllipticArc(x + 3*r, y, 2*r, r, 180, 270); + dc.DrawEllipticArc(x + 5*r, y, 2*r, r, 270, 360); +} + +void MyCanvas::DrawRegions(wxDC& dc) +{ + dc.SetBrush( *wxWHITE_BRUSH ); + dc.SetPen( *wxTRANSPARENT_PEN ); + dc.DrawRectangle( 10,10,310,310 ); + + dc.SetClippingRegion( 20,20,100,270 ); + + dc.SetBrush( *wxRED_BRUSH ); + dc.DrawRectangle( 10,10,310,310 ); + + dc.SetClippingRegion( 20,20,100,100 ); + + dc.SetBrush( *wxCYAN_BRUSH ); + dc.DrawRectangle( 10,10,310,310 ); + + dc.DestroyClippingRegion(); + dc.SetClippingRegion( 120,30,100,270 ); + + dc.SetBrush( *wxGREY_BRUSH ); + dc.DrawRectangle( 10,10,310,310 ); + + if (m_smile_bmp.Ok()) + { + dc.DrawBitmap( m_smile_bmp, 140, 20, TRUE ); + dc.DrawBitmap( m_smile_bmp, 140, 290, TRUE ); + dc.DrawBitmap( m_smile_bmp, 110, 80, TRUE ); + dc.DrawBitmap( m_smile_bmp, 210, 80, TRUE ); + } +} + void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event)) { wxPaintDC dc(this); PrepareDC(dc); + m_owner->PrepareDC(dc); dc.SetBackgroundMode( m_owner->m_backgroundMode ); @@ -908,21 +1048,31 @@ void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event)) DrawDefault(dc); break; + case Show_Circles: + DrawCircles(dc); + break; + + case Show_Regions: + DrawRegions(dc); + break; + case Show_Text: DrawText(dc); break; case Show_Lines: DrawTestLines( 0, 100, 0, dc ); - DrawTestLines( 0, 300, 1, dc ); - DrawTestLines( 0, 500, 2, dc ); - DrawTestLines( 0, 700, 6, dc ); + DrawTestLines( 0, 320, 1, dc ); + DrawTestLines( 0, 540, 2, dc ); + DrawTestLines( 0, 760, 6, dc ); break; case Show_Polygons: DrawTestPoly( 0, 100, dc, 0 ); +/* DrawTestPoly( 33, 500, dc, 1 ); DrawTestPoly( 43, 1000, dc, 2 ); +*/ break; case Show_Mask: @@ -932,6 +1082,13 @@ void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event)) case Show_Ops: DrawWithLogicalOps(dc); break; + + default: + { + dc.SetPen( *wxBLACK_PEN ); + dc.DrawLine( 0,0,100,100 ); + } + } } @@ -979,6 +1136,8 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) menuFile->Append(File_ShowPolygons, "&Polygons screen\tF4"); menuFile->Append(File_ShowMask, "wx&Mask screen\tF5"); menuFile->Append(File_ShowOps, "&ROP screen\tF6"); + menuFile->Append(File_ShowRegions, "Re&gions screen\tF7"); + menuFile->Append(File_ShowCircles, "&Circles screen\tF8"); menuFile->AppendSeparator(); menuFile->Append(File_About, "&About...\tCtrl-A", "Show about dialog"); menuFile->AppendSeparator(); @@ -1070,12 +1229,12 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) void MyFrame::OnShow(wxCommandEvent& event) { - m_canvas->Show((ScreenToShow)(event.GetInt() - MenuShow_First)); + m_canvas->Show((ScreenToShow)(event.GetId() - MenuShow_First)); } void MyFrame::OnOption(wxCommandEvent& event) { - switch (event.GetInt()) + switch (event.GetId()) { case MapMode_Text: m_mapMode = wxMM_TEXT;