X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c8f9a56b7ce8710717ae9466d7bcce33c3c45d00..31ad423e4fb556ec225a63b161154d3bf3445c1b:/include/wx/univ/setup0.h diff --git a/include/wx/univ/setup0.h b/include/wx/univ/setup0.h index 7f3502fbea..6c8867ded0 100644 --- a/include/wx/univ/setup0.h +++ b/include/wx/univ/setup0.h @@ -6,7 +6,7 @@ // Created: 14.08.00 // RCS-ID: $Id$ // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) -// Licence: wxWindows license +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIV_SETUP_H_ @@ -26,44 +26,23 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - // This setting determines the compatibility with 2.0 API: set it to 1 to // enable it // // Default is 0. // // Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 1. -// -// Recommended setting: 0 (please update your code instead!) #define WXWIN_COMPATIBILITY_2_2 0 -// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, -// but this is very dangerous because you can mistakenly pass an icon instead -// of a bitmap to a function taking "const wxBitmap&" - which will *not* work -// because an icon is not a valid bitmap +// This setting determines the compatibility with 2.2 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Starting from 2.1.12, you have the choice under this backwards compatible -// behaviour (your code will still compile, but probably won't behave as -// expected!) and not deriving wxIcon class from wxBitmap, but providing a -// conversion ctor wxBitmap(const wxIcon&) instead. +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. // -// Recommended setting: 0 -#define wxICON_IS_BITMAP 0 +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_4 1 // Define as 1 for font size to be backward compatible to 1.63 and earlier. // 1.64 and later define point sizes to be compatible with Windows. @@ -88,7 +67,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -161,7 +140,7 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // @@ -172,9 +151,11 @@ // Default is 0 // // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) -#define wxUSE_UNICODE 0 +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 0 +#endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you @@ -208,6 +189,35 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list and std::vector, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_EXTENDED_RTTI 0 + // Support for message/error logging. This includes wxLogXXX() functions and // wxLog and derived classes. Don't set this to 0 unless you really know what // you are doing. @@ -217,13 +227,6 @@ // Recommended setting: 1 (always) #define wxUSE_LOG 1 -// Support for command line parsing using wxCmdLineParser class. -// -// Default is 1 -// -// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) -#define wxUSE_CMDLINE_PARSER 1 - // Recommended setting: 1 #define wxUSE_LOGWINDOW 1 @@ -233,6 +236,13 @@ // Recommended setting: 1 #define wxUSE_LOG_DIALOG 1 +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + // Support for multithreaded applications: if 1, compile in thread classes // (thread.h) and make the library a bit more thread safe. Although thread // support is quite stable by now, you may still consider recompiling the @@ -246,7 +256,7 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 // Use standard C++ streams if 1. If 0, use wxWin streams implementation. @@ -414,15 +424,15 @@ #define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. -#define wxUSE_ZLIB 1 +// wxUSE_LIBPNG +#define wxUSE_ZLIB 1 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_INET 1 // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -450,14 +460,14 @@ // Recommended setting: 1 #define wxUSE_PROTOCOL 1 -// Define this to use wxURL class. -#define wxUSE_URL 1 - // The settings for the individual URL schemes #define wxUSE_PROTOCOL_FILE 1 #define wxUSE_PROTOCOL_FTP 1 #define wxUSE_PROTOCOL_HTTP 1 +// Define this to use wxURL class. +#define wxUSE_URL 1 + // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex // library from src/regex to use it under Windows. @@ -471,12 +481,23 @@ // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#if defined(__WIN32__) - #define wxUSE_WAVE 1 -#else - #define wxUSE_WAVE 1 -#endif +// wxSound class +#define wxUSE_SOUND 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is 1 +// +// Recommended setting: 1 (needed by XRC) +#define wxUSE_XML 1 + +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 0 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 0 // ---------------------------------------------------------------------------- // Individual GUI controls @@ -506,7 +527,7 @@ // Recommended setting: 1 (may be set to 0) #define wxUSE_TIPWINDOW 1 -// Each of the settings below corresponds to one wxWindows control. They are +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -536,7 +557,7 @@ #define wxUSE_STATTEXT 1 // wxStaticText #define wxUSE_STATBMP 1 // wxStaticBitmap #define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TOGGLEBTN 0 // requires wxButton //? not supported in generic and wrong in msw +#define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported #define wxUSE_TREECTRL 1 // wxTreeCtrl // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR @@ -558,17 +579,13 @@ // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar // classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. +// wxUSE_TOOLBAR_NATIVE is 0. // // Default is 0 for all settings. // -// Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE and -// wxUSE_TOOLBAR_SIMPLE. +// Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE. #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 0 -#define wxUSE_TOOLBAR_SIMPLE 0 // this setting is obsolete, value is ignored #define wxUSE_BUTTONBAR 0 @@ -583,6 +600,14 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -591,20 +616,10 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 -// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and -// the new, much imporved and enhanced version. The new version is backwards -// compatible with the old one and should be used whenever possible, i.e. if -// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too. +// wxGrid class. // -// Default is 1 for both options. -// -// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using -// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is -// essential. -// -// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. +// Default is 1. #define wxUSE_GRID 1 -#define wxUSE_NEW_GRID 1 // wxProperty[Value/Form/List] classes, used by Dialog Editor #define wxUSE_PROPSHEET 1 @@ -624,6 +639,14 @@ // Recommended setting: 1 (can be safely set to 0, not used by the library) #define wxUSE_CARET 1 +// Use wxDisplay class: it allows enumerating all displays on a system and +// working with them. +// +// Default is 0 because it isn't yet implemented on all platforms +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 0 + // Miscellaneous geometry code: needed for Canvas library #define wxUSE_GEOMETRY 0 @@ -662,7 +685,11 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_TOOLTIPS 1 +#ifdef __WIN32__ + #define wxUSE_TOOLTIPS 1 +#else + #define wxUSE_TOOLTIPS 0 +#endif // wxValidator class and related methods #define wxUSE_VALIDATORS 1 @@ -670,6 +697,10 @@ // wxDC cacheing implementation #define wxUSE_DC_CACHEING 1 +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 0 + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -763,7 +794,7 @@ #define wxUSE_SPLASH 1 // wizards -#define wxUSE_WIZARDDLG 0 //? error '_wxArraywxArrayPages' redefinition +#define wxUSE_WIZARDDLG 1 // ---------------------------------------------------------------------------- // Metafiles support @@ -782,14 +813,29 @@ // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. // // Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 0 -#define wxUSE_ENH_METAFILE 0 -#define wxUSE_WIN_METAFILES_ALWAYS 0 +#if defined(__WIN32__) + #define wxUSE_METAFILE 1 + #define wxUSE_ENH_METAFILE 1 + #define wxUSE_WIN_METAFILES_ALWAYS 0 +#else + #define wxUSE_METAFILE 0 + #define wxUSE_ENH_METAFILE 0 + #define wxUSE_WIN_METAFILES_ALWAYS 0 +#endif // ---------------------------------------------------------------------------- // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 @@ -797,6 +843,7 @@ #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code +// #define wxUSE_PRINTING_ARCHITECTURE 1 // wxHTML sublibrary allows to display HTML in wxWindow programs and much, @@ -808,9 +855,17 @@ // smaller library. #define wxUSE_HTML 1 -// OpenGL canvas +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise #if defined(__WIN32__) - #define wxUSE_GLCANVAS 0 //? error unresolved external symbol ... + #define wxUSE_GLCANVAS 1 #else #define wxUSE_GLCANVAS 0 #endif @@ -827,14 +882,14 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_CLIPBOARD 0 //? needs wxUSE_OLE +#define wxUSE_CLIPBOARD 1 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and // drop // // Default is 1. // -// Recommended setting: 1 +// Recommended setting: 1 for WIN32 #define wxUSE_DATAOBJ 1 // Use wxDropTarget and wxDropSource classes for drag and drop (this is @@ -845,11 +900,19 @@ // // Recommended setting: 1 #if defined(__WIN32__) - #define wxUSE_DRAG_AND_DROP 0 //? needs wxUSE_OLE + #define wxUSE_DRAG_AND_DROP 1 #else #define wxUSE_DRAG_AND_DROP 0 #endif +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + // ---------------------------------------------------------------------------- // miscellaneous settings // ---------------------------------------------------------------------------- @@ -883,7 +946,7 @@ // MS help #define wxUSE_MS_HTML_HELP 1 -// Use wxHTML-based help controller? +// Use wxHTML-based help controller #define wxUSE_WXHTML_HELP 1 // Use resources @@ -895,36 +958,6 @@ // Splines #define wxUSE_SPLINES 1 -// Use XPM support in wxBitmap -// -// Default is 1, as XPM is now fully supported this makes easier the issue -// of portable icons and bitmaps -#if defined(__WIN32__) - #define wxUSE_XPM_IN_MSW 1 -#else - #define wxUSE_XPM_IN_MSW 0 -#endif - -// Use dynamic DIB loading/saving code in utils/dib under MSW. -#if defined(__WIN32__) - #define wxUSE_IMAGE_LOADING_IN_MSW 0 //? needs more testing -#else - #define wxUSE_IMAGE_LOADING_IN_MSW 0 -#endif - -// Use dynamic icon/cursor loading/saving code under MSW. -#if defined(__WIN32__) - #define wxUSE_RESOURCE_LOADING_IN_MSW 0 //? needs more testing -#else - #define wxUSE_RESOURCE_LOADING_IN_MSW 0 -#endif - -// use wxExpr (a.k.a. PrologIO) -#define wxUSE_PROLOGIO 0 - -// Use .wxr resource mechanism (requires PrologIO library) -#define wxUSE_WX_RESOURCES 0 - // Include mouse wheel support #define wxUSE_MOUSEWHEEL 1 @@ -1036,18 +1069,14 @@ #define wxUSE_ICO_CUR 0 // Set to 1 to compile in wxPalette class -#if defined(__WIN32__) - #define wxUSE_PALETTE 1 -#else - #define wxUSE_PALETTE 1 -#endif + #define wxUSE_PALETTE 1 // ---------------------------------------------------------------------------- // Windows-only settings // ---------------------------------------------------------------------------- #if defined(__WINDOWS__) -// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This // will override some other settings (see below) // // Default is 0. @@ -1061,20 +1090,16 @@ // // Default is 1. // -// Recommended setting: 1 -#define wxUSE_OLE 0 //? needs more testing +// Recommended setting: 1 for WIN32 + #define wxUSE_OLE 1 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT // 3.x. This setting is ignored under Win9x and NT 4.0+. // // Default is 0 for (most) Win32 (systems), 1 for Win16 // -// Recommended setting: same as default -#if defined(__WIN95__) //? wrong test, should be positive - #define wxUSE_CTL3D 0 -#else - #define wxUSE_CTL3D 0 //? see above -#endif +// Recommended setting: 0 +#define wxUSE_CTL3D 0 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native @@ -1082,12 +1107,8 @@ // // Default is 0 for (most) Win32 (systems), 1 for Win16 // -// Recommended setting: same as default -#if defined(__WIN95__) //? wrong test, should be positive - #define wxUSE_ITSY_BITSY 0 -#else - #define wxUSE_ITSY_BITSY 0 //? see above -#endif +// Recommended setting: 0 +#define wxUSE_ITSY_BITSY 0 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH // which allows to put more than ~32Kb of text in it even under Win9x (NT @@ -1097,11 +1118,11 @@ // // Recommended setting: 1, only set it to 0 if your compiler doesn't have // or can't compile -#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) +#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) // TODO: This should be ifdef'ed for any compilers that don't support // RichEdit 2.0 but do have RichEdit 1.0... - #define wxUSE_RICHEDIT 0 //? needs more testing - #define wxUSE_RICHEDIT2 0 //? needs more testing + #define wxUSE_RICHEDIT 0 // currently not supported + #define wxUSE_RICHEDIT2 0 // currently not supported #else #define wxUSE_RICHEDIT 0 @@ -1117,194 +1138,14 @@ #endif -// ---------------------------------------------------------------------------- -// disable the settings which don't work for some compilers -// ---------------------------------------------------------------------------- - -#ifndef wxUSE_NORLANDER_HEADERS - #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) - #define wxUSE_NORLANDER_HEADERS 1 - #else - #define wxUSE_NORLANDER_HEADERS 0 - #endif -#endif - -// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior -#if defined(__MWERKS__) - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__GNUWIN32__) -// These don't work as expected for mingw32 and cygwin32 - #undef wxUSE_MEMORY_TRACING - #define wxUSE_MEMORY_TRACING 0 - - #undef wxUSE_GLOBAL_MEMORY_OPERATORS - #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 - -// Cygwin betas don't have wcslen - #if defined(__CYGWIN__) || defined(__CYGWIN32__) - #if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) - #undef wxUSE_WCHAR_T - #define wxUSE_WCHAR_T 0 - #endif - #endif - -#endif // __GNUWIN32__ - -// MFC duplicates these operators -#if wxUSE_MFC - #undef wxUSE_GLOBAL_MEMORY_OPERATORS - #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif // wxUSE_MFC - -#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) -// Can't use OLE drag and drop in Windows 3.1 because we don't know how -// to implement UUIDs -// GnuWin32 doesn't have appropriate headers for e.g. IUnknown. - #undef wxUSE_DRAG_AND_DROP - #define wxUSE_DRAG_AND_DROP 0 -#endif - -// Only WIN32 supports wxStatusBar95 -#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR - #undef wxUSE_NATIVE_STATUSBAR - #define wxUSE_NATIVE_STATUSBAR 0 -#endif - -// Salford C++ doesn't like some of the memory operator definitions -#ifdef __SALFORDC__ - #undef wxUSE_MEMORY_TRACING - #define wxUSE_MEMORY_TRACING 0 - - #undef wxUSE_GLOBAL_MEMORY_OPERATORS - #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 - - #undef wxUSE_THREADS - #define wxUSE_THREADS 0 - - #undef wxUSE_OWNER_DRAWN - #define wxUSE_OWNER_DRAWN 0 -#endif // __SALFORDC__ - -#ifdef __TWIN32__ - #undef wxUSE_THREADS - #define wxUSE_THREADS 0 - - #undef wxUSE_ODBC - #define wxUSE_ODBC 0 -#endif // __TWIN32__ - -// BC++/Win16 can't cope with the amount of data in resource.cpp -#if defined(__WIN16__) && defined(__BORLANDC__) - #undef wxUSE_WX_RESOURCES - #define wxUSE_WX_RESOURCES 0 - - #undef wxUSE_ODBC - #define wxUSE_ODBC 0 - - #undef wxUSE_NEW_GRID - #define wxUSE_NEW_GRID 0 -#endif - -#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) -// BC++ 4.0 can't compile JPEG library - #undef wxUSE_LIBJPEG - #define wxUSE_LIBJPEG 0 -#endif - -// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode -#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__WXMSW__) && defined(__WATCOMC__) - /* - #undef wxUSE_GLCANVAS - #define wxUSE_GLCANVAS 0 - */ - - #undef wxUSE_WCHAR_T - #define wxUSE_WCHAR_T 0 -#endif - -#if defined(__WXMSW__) && !defined(__WIN32__) - #undef wxUSE_SOCKETS - #define wxUSE_SOCKETS 0 - - #undef wxUSE_THREADS - #define wxUSE_THREADS 0 - - #undef wxUSE_TOOLTIPS - #define wxUSE_TOOLTIPS 0 - - #undef wxUSE_SPINCTRL - #define wxUSE_SPINCTRL 0 - - #undef wxUSE_SPINBTN - #define wxUSE_SPINBTN 0 - - #undef wxUSE_LIBPNG - #define wxUSE_LIBPNG 0 - - #undef wxUSE_LIBJPEG - #define wxUSE_LIBJPEG 0 - - #undef wxUSE_LIBTIFF - #define wxUSE_LIBTIFF 0 - - #undef wxUSE_GIF - #define wxUSE_GIF 0 - - #undef wxUSE_PNM - #define wxUSE_PNM 0 - - #undef wxUSE_PCX - #define wxUSE_PCX 0 - - #undef wxUSE_GLCANVAS - #define wxUSE_GLCANVAS 0 - - #undef wxUSE_MS_HTML_HELP - #define wxUSE_MS_HTML_HELP 0 - - #undef wxUSE_WCHAR_T - #define wxUSE_WCHAR_T 0 - -#endif // Win16 - // ---------------------------------------------------------------------------- // unknown settings // ---------------------------------------------------------------------------- -// Use serialization (requires utils/serialize)? -#define wxUSE_SERIAL 0 - -// Use plotter? -#define wxUSE_PLOT 0 - // If 1, enables provision of run-time type information. // NOW MANDATORY: don't change. #define wxUSE_DYNAMIC_CLASSES 1 -//?????? -#if defined(__WIN32__) - #define wxUSE_DISPLAY 0 -#else - #define wxUSE_DISPLAY 0 -#endif - //?????? #if defined(__WIN32__) #define wxUSE_DDE_FOR_IPC 0 @@ -1312,7 +1153,4 @@ #define wxUSE_DDE_FOR_IPC 0 #endif -//?????? -#define wxUSE_SPAWNBROWSER 0 - #endif // _WX_UNIV_SETUP_H_