X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c89e16e423b150b99376691543e727e0f2d7bdbe..c8f04120ce8c8df04f85f12d7283fa13c369e859:/src/aui/framemanager.cpp diff --git a/src/aui/framemanager.cpp b/src/aui/framemanager.cpp index 518eab1b33..c2861cf84c 100644 --- a/src/aui/framemanager.cpp +++ b/src/aui/framemanager.cpp @@ -29,6 +29,7 @@ #include "wx/aui/dockart.h" #include "wx/aui/floatpane.h" #include "wx/aui/tabmdi.h" +#include "wx/aui/auibar.h" #ifndef WX_PRECOMP #include "wx/panel.h" @@ -64,7 +65,13 @@ DEFINE_EVENT_TYPE(wxEVT_AUI_FIND_MANAGER) // a few defines to avoid nameclashes #define __MAC_OS_X_MEMORY_MANAGER_CLEAN__ 1 #define __AIFF__ - #include "wx/mac/private.h" + #include "wx/osx/private.h" +#endif + +#ifdef __WXMSW__ + #include "wx/msw/wrapwin.h" + #include "wx/msw/private.h" + #include "wx/msw/dc.h" #endif IMPLEMENT_DYNAMIC_CLASS(wxAuiManagerEvent, wxEvent) @@ -74,6 +81,8 @@ IMPLEMENT_CLASS(wxAuiManager, wxEvtHandler) const int auiToolBarLayer = 10; +#ifndef __WXGTK20__ + class wxPseudoTransparentFrame : public wxFrame { @@ -209,6 +218,75 @@ BEGIN_EVENT_TABLE(wxPseudoTransparentFrame, wxFrame) END_EVENT_TABLE() +#else + // __WXGTK20__ + +#include + +static void +gtk_pseudo_window_realized_callback( GtkWidget *m_widget, void *WXUNUSED(win) ) +{ + wxSize disp = wxGetDisplaySize(); + int amount = 128; + wxRegion region; + for (int y=0; ywindow, region.GetRegion(), 0, 0); +} + + +class wxPseudoTransparentFrame: public wxFrame +{ +public: + wxPseudoTransparentFrame(wxWindow* parent = NULL, + wxWindowID id = wxID_ANY, + const wxString& title = wxEmptyString, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString &name = wxT("frame")) + { + if (!CreateBase( parent, id, pos, size, style, wxDefaultValidator, name )) + return; + + m_title = title; + + m_widget = gtk_window_new( GTK_WINDOW_POPUP ); + g_object_ref(m_widget); + + if (parent) parent->AddChild(this); + + g_signal_connect( m_widget, "realize", + G_CALLBACK (gtk_pseudo_window_realized_callback), this ); + + GdkColor col; + col.red = 128 * 256; + col.green = 192 * 256; + col.blue = 255 * 256; + gtk_widget_modify_bg( m_widget, GTK_STATE_NORMAL, &col ); + } + + bool SetTransparent(wxByte WXUNUSED(alpha)) + { + return true; + } + +private: + DECLARE_DYNAMIC_CLASS(wxPseudoTransparentFrame) +}; + +IMPLEMENT_DYNAMIC_CLASS(wxPseudoTransparentFrame, wxFrame) + +#endif + // __WXGTK20__ + + + // -- static utility functions -- static wxBitmap wxPaneCreateStippleBitmap() @@ -223,10 +301,15 @@ static void DrawResizeHint(wxDC& dc, const wxRect& rect) wxBitmap stipple = wxPaneCreateStippleBitmap(); wxBrush brush(stipple); dc.SetBrush(brush); +#ifdef __WXMSW__ + wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl(); + PatBlt(GetHdcOf(*impl), rect.GetX(), rect.GetY(), rect.GetWidth(), rect.GetHeight(), PATINVERT); +#else dc.SetPen(*wxTRANSPARENT_PEN); dc.SetLogicalFunction(wxXOR); dc.DrawRectangle(rect); +#endif } @@ -430,20 +513,26 @@ static void RemovePaneFromDocks(wxAuiDockInfoArray& docks, } } +/* +// This function works fine, and may be used in the future + // RenumberDockRows() takes a dock and assigns sequential numbers // to existing rows. Basically it takes out the gaps; so if a // dock has rows with numbers 0,2,5, they will become 0,1,2 static void RenumberDockRows(wxAuiDockInfoPtrArray& docks) { - int i, dock_count, j, pane_count; + int i, dock_count; for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) { wxAuiDockInfo& dock = *docks.Item(i); dock.dock_row = i; + + int j, pane_count; for (j = 0, pane_count = dock.panes.GetCount(); j < pane_count; ++j) dock.panes.Item(j)->dock_row = i; } } +*/ // SetActivePane() sets the active pane, as well as cycles through @@ -483,6 +572,7 @@ BEGIN_EVENT_TABLE(wxAuiManager, wxEvtHandler) EVT_LEFT_UP(wxAuiManager::OnLeftUp) EVT_MOTION(wxAuiManager::OnMotion) EVT_LEAVE_WINDOW(wxAuiManager::OnLeaveWindow) + EVT_MOUSE_CAPTURE_LOST(wxAuiManager::OnCaptureLost) EVT_CHILD_FOCUS(wxAuiManager::OnChildFocus) EVT_AUI_FIND_MANAGER(wxAuiManager::OnFindManager) EVT_TIMER(101, wxAuiManager::OnHintFadeTimer) @@ -512,12 +602,18 @@ wxAuiManager::wxAuiManager(wxWindow* managed_wnd, unsigned int flags) wxAuiManager::~wxAuiManager() { + // NOTE: It's possible that the windows have already been destroyed by the + // time this dtor is called, so this loop can result in memory access via + // invalid pointers, resulting in a crash. So it will be disabled while + // waiting for a better solution. +#if 0 for ( size_t i = 0; i < m_panes.size(); i++ ) { wxAuiPaneInfo& pinfo = m_panes[i]; if (pinfo.window && !pinfo.window->GetParent()) delete pinfo.window; } +#endif delete m_art; } @@ -682,6 +778,7 @@ void wxAuiManager::UpdateHintWindowConfig() { wxFrame* f = static_cast(w); can_do_transparent = f->CanSetTransparent(); + break; } @@ -845,6 +942,8 @@ void wxAuiManager::SetArtProvider(wxAuiDockArt* art_provider) bool wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info) { + wxASSERT_MSG(window, wxT("NULL window ptrs are not allowed")); + // check if the pane has a valid window if (!window) return false; @@ -878,7 +977,7 @@ bool wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info) if (pinfo.name.empty() || already_exists) { pinfo.name.Printf(wxT("%08lx%08x%08x%08lx"), - ((unsigned long)pinfo.window) & 0xffffffff, + wxPtrToUInt(pinfo.window) & 0xffffffff, (unsigned int)time(NULL), #ifdef __WXWINCE__ (unsigned int)GetTickCount(), @@ -912,6 +1011,22 @@ bool wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info) button.button_id = wxAUI_BUTTON_CLOSE; pinfo.buttons.Add(button); } + + if (pinfo.HasGripper()) + { + if (pinfo.window->IsKindOf(CLASSINFO(wxAuiToolBar))) + { + // prevent duplicate gripper -- both wxAuiManager and wxAuiToolBar + // have a gripper control. The toolbar's built-in gripper + // meshes better with the look and feel of the control than ours, + // so turn wxAuiManager's gripper off, and the toolbar's on. + + wxAuiToolBar* tb = static_cast(pinfo.window); + pinfo.SetFlag(wxAuiPaneInfo::optionGripper, false); + tb->SetGripperVisible(true); + } + } + if (pinfo.best_size == wxDefaultSize && pinfo.window) @@ -943,6 +1058,8 @@ bool wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info) } } + + return true; } @@ -980,6 +1097,8 @@ bool wxAuiManager::AddPane(wxWindow* window, bool wxAuiManager::InsertPane(wxWindow* window, const wxAuiPaneInfo& pane_info, int insert_level) { + wxASSERT_MSG(window, wxT("NULL window ptrs are not allowed")); + // shift the panes around, depending on the insert level switch (insert_level) { @@ -1040,6 +1159,8 @@ bool wxAuiManager::InsertPane(wxWindow* window, const wxAuiPaneInfo& pane_info, // method will not destroy the window that is removed. bool wxAuiManager::DetachPane(wxWindow* window) { + wxASSERT_MSG(window, wxT("NULL window ptrs are not allowed")); + int i, count; for (i = 0, count = m_panes.GetCount(); i < count; ++i) { @@ -1093,8 +1214,7 @@ bool wxAuiManager::DetachPane(wxWindow* window) return false; } -// ClosePane() destroys or hides the pane depending on its -// flags +// ClosePane() destroys or hides the pane depending on its flags void wxAuiManager::ClosePane(wxAuiPaneInfo& pane_info) { // if we were maximized, restore @@ -2170,7 +2290,6 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes, // find any top docks in this layer FindDocks(docks, wxAUI_DOCK_TOP, layer, -1, arr); - RenumberDockRows(arr); if (!arr.IsEmpty()) { for (row = 0, row_count = arr.GetCount(); row < row_count; ++row) @@ -2185,7 +2304,6 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes, // find any left docks in this layer FindDocks(docks, wxAUI_DOCK_LEFT, layer, -1, arr); - RenumberDockRows(arr); if (!arr.IsEmpty()) { for (row = 0, row_count = arr.GetCount(); row < row_count; ++row) @@ -2224,20 +2342,21 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes, // find any right docks in this layer FindDocks(docks, wxAUI_DOCK_RIGHT, layer, -1, arr); - RenumberDockRows(arr); if (!arr.IsEmpty()) { for (row = arr.GetCount()-1; row >= 0; --row) LayoutAddDock(middle, *arr.Item(row), uiparts, spacer_only); } - cont->Add(middle, 1, wxEXPAND); - + if (middle->GetChildren().GetCount() > 0) + cont->Add(middle, 1, wxEXPAND); + else + delete middle; + // find any bottom docks in this layer FindDocks(docks, wxAUI_DOCK_BOTTOM, layer, -1, arr); - RenumberDockRows(arr); if (!arr.IsEmpty()) { for (row = arr.GetCount()-1; row >= 0; --row) @@ -2295,6 +2414,7 @@ void wxAuiManager::GetDockSizeConstraint(double* width_pct, double* height_pct) void wxAuiManager::Update() { m_hover_button = NULL; + m_action_part = NULL; wxSizer* sizer; int i, pane_count = m_panes.GetCount(); @@ -2773,7 +2893,8 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, (part->dock->dock_direction != wxAUI_DOCK_CENTER && part->dock->dock_direction != wxAUI_DOCK_NONE))) { - drop.Float(); + if (drop.IsFloatable()) + drop.Float(); } m_skipping = false; @@ -3141,7 +3262,7 @@ void wxAuiManager::ShowHint(const wxRect& rect) // nasty redrawn problems. clip.Intersect(m_frame->GetRect()); - screendc.SetClippingRegion(clip); + screendc.SetDeviceClippingRegion(clip); wxBitmap stipple = wxPaneCreateStippleBitmap(); wxBrush brush(stipple); @@ -3474,7 +3595,6 @@ void wxAuiManager::OnFloatingPaneMoved(wxWindow* wnd, wxDirection dir) wxPoint frame_pos = pane.frame->GetPosition(); wxPoint action_offset(pt.x-frame_pos.x, pt.y-frame_pos.y); - // if a key modifier is pressed while dragging the frame, // don't dock the window if (CanDockPanel(pane)) @@ -3532,7 +3652,15 @@ void wxAuiManager::OnFloatingPaneClosed(wxWindow* wnd, wxCloseEvent& evt) } else { - ClosePane(pane); + // close the pane, but check that it + // still exists in our pane array first + // (the event handler above might have removed it) + + wxAuiPaneInfo& check = GetPane(wnd); + if (check.IsOk()) + { + ClosePane(pane); + } } } @@ -4079,17 +4207,21 @@ void wxAuiManager::OnLeftUp(wxMouseEvent& event) { m_hover_button = NULL; m_frame->ReleaseMouse(); - UpdateButtonOnScreen(m_action_part, event); - - // make sure we're still over the item that was originally clicked - if (m_action_part == HitTest(event.GetX(), event.GetY())) + + if (m_action_part) { - // fire button-click event - wxAuiManagerEvent e(wxEVT_AUI_PANE_BUTTON); - e.SetManager(this); - e.SetPane(m_action_part->pane); - e.SetButton(m_action_part->button->button_id); - ProcessMgrEvent(e); + UpdateButtonOnScreen(m_action_part, event); + + // make sure we're still over the item that was originally clicked + if (m_action_part == HitTest(event.GetX(), event.GetY())) + { + // fire button-click event + wxAuiManagerEvent e(wxEVT_AUI_PANE_BUTTON); + e.SetManager(this); + e.SetPane(m_action_part->pane); + e.SetButton(m_action_part->button->button_id); + ProcessMgrEvent(e); + } } } else if (m_action == actionClickCaption) @@ -4152,20 +4284,23 @@ void wxAuiManager::OnMotion(wxMouseEvent& event) if (m_action == actionResize) { - wxPoint pos = m_action_part->rect.GetPosition(); - if (m_action_part->orientation == wxHORIZONTAL) - pos.y = wxMax(0, event.m_y - m_action_offset.y); - else - pos.x = wxMax(0, event.m_x - m_action_offset.x); + if (m_action_part) + { + wxPoint pos = m_action_part->rect.GetPosition(); + if (m_action_part->orientation == wxHORIZONTAL) + pos.y = wxMax(0, event.m_y - m_action_offset.y); + else + pos.x = wxMax(0, event.m_x - m_action_offset.x); - wxRect rect(m_frame->ClientToScreen(pos), - m_action_part->rect.GetSize()); + wxRect rect(m_frame->ClientToScreen(pos), + m_action_part->rect.GetSize()); - wxScreenDC dc; - if (!m_action_hintrect.IsEmpty()) - DrawResizeHint(dc, m_action_hintrect); - DrawResizeHint(dc, rect); - m_action_hintrect = rect; + wxScreenDC dc; + if (!m_action_hintrect.IsEmpty()) + DrawResizeHint(dc, m_action_hintrect); + DrawResizeHint(dc, rect); + m_action_hintrect = rect; + } } else if (m_action == actionClickCaption) { @@ -4175,8 +4310,9 @@ void wxAuiManager::OnMotion(wxMouseEvent& event) // caption has been clicked. we need to check if the mouse // is now being dragged. if it is, we need to change the // mouse action to 'drag' - if (abs(event.m_x - m_action_start.x) > drag_x_threshold || - abs(event.m_y - m_action_start.y) > drag_y_threshold) + if (m_action_part && + (abs(event.m_x - m_action_start.x) > drag_x_threshold || + abs(event.m_y - m_action_start.y) > drag_y_threshold)) { wxAuiPaneInfo* pane_info = m_action_part->pane; @@ -4306,6 +4442,16 @@ void wxAuiManager::OnLeaveWindow(wxMouseEvent& WXUNUSED(event)) } } +void wxAuiManager::OnCaptureLost(wxMouseCaptureLostEvent& WXUNUSED(event)) +{ + // cancel the operation in progress, if any + if ( m_action != actionNone ) + { + m_action = actionNone; + HideHint(); + } +} + void wxAuiManager::OnChildFocus(wxChildFocusEvent& event) { // when a child pane has it's focus set, we should change the @@ -4343,7 +4489,16 @@ void wxAuiManager::OnPaneButton(wxAuiManagerEvent& evt) if (!e.GetVeto()) { - ClosePane(pane); + // close the pane, but check that it + // still exists in our pane array first + // (the event handler above might have removed it) + + wxAuiPaneInfo& check = GetPane(pane.window); + if (check.IsOk()) + { + ClosePane(pane); + } + Update(); } }