X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c801d85f158c4cba50b588807daabdcbd0ed3853..f675b4f521c6696648674d8901e2d6162ab5e2fb:/src/gtk1/region.cpp diff --git a/src/gtk1/region.cpp b/src/gtk1/region.cpp index d7da03c61f..d128d9f973 100644 --- a/src/gtk1/region.cpp +++ b/src/gtk1/region.cpp @@ -1,253 +1,510 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: region.cpp +// Name: src/gtk1/region.cpp // Purpose: // Author: Robert Roebling -// Created: 01/02/98 -// Id: -// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem -// Licence: wxWindows licence +// Modified: VZ at 05.10.00: use AllocExclusive(), comparison fixed +// Id: $Id$ +// Copyright: (c) 1998 Robert Roebling +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// +// ============================================================================ +// declarations +// ============================================================================ -#ifdef __GNUG__ -#pragma implementation "region.h" -#endif +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- + +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" #include "wx/region.h" -//----------------------------------------------------------------------------- -// wxRegion -//----------------------------------------------------------------------------- +#ifndef WX_PRECOMP + #include "wx/log.h" +#endif -class wxRegionRefData: public wxObjectRefData -{ - public: - - wxRegionRefData(void); - ~wxRegionRefData(void); - - public: +#include "wx/gtk1/private.h" - GdkRegion *m_region; -}; -wxRegionRefData::wxRegionRefData(void) +// ---------------------------------------------------------------------------- +// wxGdkRegion: creates a new region in ctor and destroys in dtor +// ---------------------------------------------------------------------------- + +class wxGdkRegion { - m_region = NULL; +public: + wxGdkRegion() { m_region = gdk_region_new(); } + ~wxGdkRegion() { gdk_region_destroy(m_region); } + + operator GdkRegion *() const { return m_region; } + +private: + GdkRegion *m_region; }; -wxRegionRefData::~wxRegionRefData(void) + +// ---------------------------------------------------------------------------- +// wxRegionRefData: private class containing the information about the region +// ---------------------------------------------------------------------------- + +class wxRegionRefData : public wxGDIRefData { - if (m_region) gdk_region_destroy( m_region ); +public: + wxRegionRefData() + { + m_region = NULL; + } + + wxRegionRefData(const wxRegionRefData& refData) + : wxGDIRefData() + { + m_region = gdk_regions_union(wxGdkRegion(), refData.m_region); + } + + virtual ~wxRegionRefData() + { + if (m_region) + gdk_region_destroy( m_region ); + } + + GdkRegion *m_region; }; -//----------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- +// macros +// ---------------------------------------------------------------------------- #define M_REGIONDATA ((wxRegionRefData *)m_refData) +#define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData)) -IMPLEMENT_DYNAMIC_CLASS(wxRegion,wxGDIObject); - -wxRegion::wxRegion( long x, long y, long w, long h ) -{ - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); - GdkRectangle rect; - rect.x = x; - rect.y = y; - rect.width = w; - rect.height = h; - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); - gdk_region_destroy( reg ); -}; +IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) +IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject) -wxRegion::wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight ) -{ - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); - GdkRectangle rect; - rect.x = topLeft.x; - rect.y = topLeft.y; - rect.width = bottomRight.x - rect.x; - rect.height = bottomRight.y - rect.y; - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); - gdk_region_destroy( reg ); -}; +// ---------------------------------------------------------------------------- +// wxRegion construction +// ---------------------------------------------------------------------------- -wxRegion::wxRegion( const wxRect& rect ) -{ - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); - GdkRectangle g_rect; - g_rect.x = rect.x; - g_rect.y = rect.y; - g_rect.width = rect.width; - g_rect.height = rect.height; - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &g_rect ); - gdk_region_destroy( reg ); -}; +#define M_REGIONDATA ((wxRegionRefData *)m_refData) -wxRegion::wxRegion(void) +void wxRegion::InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h) { - m_refData = new wxRegionRefData(); - M_REGIONDATA->m_region = gdk_region_new(); -}; + GdkRectangle rect; + rect.x = x; + rect.y = y; + rect.width = w; + rect.height = h; -wxRegion::~wxRegion(void) + m_refData = new wxRegionRefData(); + + M_REGIONDATA->m_region = gdk_region_union_with_rect( wxGdkRegion(), &rect ); +} + +wxRegion::wxRegion( GdkRegion *region ) { -}; + m_refData = new wxRegionRefData(); + M_REGIONDATA->m_region = gdk_regions_union(wxGdkRegion(), region); +} -void wxRegion::Clear(void) +wxRegion::wxRegion( size_t n, const wxPoint *points, wxPolygonFillMode fillStyle ) { - UnRef(); - m_refData = new wxRegionRefData(); - M_REGIONDATA->m_region = gdk_region_new(); -}; + GdkPoint *gdkpoints = new GdkPoint[n]; + for ( size_t i = 0 ; i < n ; i++ ) + { + gdkpoints[i].x = points[i].x; + gdkpoints[i].y = points[i].y; + } -bool wxRegion::Union( long x, long y, long width, long height ) -{ - GdkRectangle rect; - rect.x = x; - rect.y = y; - rect.width = width; - rect.height = height; - GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + m_refData = new wxRegionRefData(); -bool wxRegion::Union( const wxRect& rect ) -{ - GdkRectangle g_rect; - g_rect.x = rect.x; - g_rect.y = rect.y; - g_rect.width = rect.width; - g_rect.height = rect.height; - GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &g_rect ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + GdkRegion* reg = gdk_region_polygon + ( + gdkpoints, + n, + fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE + : GDK_EVEN_ODD_RULE + ); -bool wxRegion::Union( const wxRegion& region ) -{ - GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + M_REGIONDATA->m_region = reg; -bool wxRegion::Intersect( long x, long y, long width, long height ) -{ - wxRegion reg( x, y, width, height ); - Intersect( reg ); - return TRUE; -}; + delete [] gdkpoints; +} -bool wxRegion::Intersect( const wxRect& rect ) +wxRegion::~wxRegion() { - wxRegion reg( rect ); - Intersect( reg ); - return TRUE; -}; + // m_refData unrefed in ~wxObject +} -bool wxRegion::Intersect( const wxRegion& region ) +wxGDIRefData *wxRegion::CreateGDIRefData() const { - GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + return new wxRegionRefData; +} -bool wxRegion::Subtract( long x, long y, long width, long height ) +wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const { - wxRegion reg( x, y, width, height ); - Subtract( reg ); - return TRUE; -}; + return new wxRegionRefData(*(wxRegionRefData *)data); +} -bool wxRegion::Subtract( const wxRect& rect ) +// ---------------------------------------------------------------------------- +// wxRegion comparison +// ---------------------------------------------------------------------------- + +bool wxRegion::DoIsEqual(const wxRegion& region) const { - wxRegion reg( rect ); - Subtract( reg ); - return TRUE; -}; + return gdk_region_equal(M_REGIONDATA->m_region, + M_REGIONDATA_OF(region)->m_region); +} + +// ---------------------------------------------------------------------------- +// wxRegion operations +// ---------------------------------------------------------------------------- -bool wxRegion::Subtract( const wxRegion& region ) +void wxRegion::Clear() { - GdkRegion *reg = gdk_regions_subtract( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + UnRef(); +} -bool wxRegion::Xor( long x, long y, long width, long height ) +bool wxRegion::DoUnionWithRect(const wxRect& r) { - wxRegion reg( x, y, width, height ); - Xor( reg ); - return TRUE; -}; + // workaround for a strange GTK/X11 bug: taking union with an empty + // rectangle results in an empty region which is definitely not what we + // want + if ( r.IsEmpty() ) + return TRUE; + + if ( !m_refData ) + { + InitRect(r.x, r.y, r.width, r.height); + } + else + { + AllocExclusive(); + + GdkRectangle rect; + rect.x = r.x; + rect.y = r.y; + rect.width = r.width; + rect.height = r.height; + + GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + } + + return TRUE; +} + +bool wxRegion::DoUnionWithRegion( const wxRegion& region ) +{ + if (region.IsNull()) + return FALSE; + + if (!m_refData) + { + m_refData = new wxRegionRefData(); + M_REGIONDATA->m_region = gdk_region_new(); + } + else + { + AllocExclusive(); + } + + GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + + return TRUE; +} + +bool wxRegion::DoIntersect( const wxRegion& region ) +{ + wxCHECK_MSG( region.Ok(), false, wxT("invalid region") ); + + if (!m_refData) + { + // intersecting with invalid region doesn't make sense + return FALSE; + } + + AllocExclusive(); -bool wxRegion::Xor( const wxRect& rect ) + GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + + return TRUE; +} + +bool wxRegion::DoSubtract( const wxRegion& region ) { - wxRegion reg( rect ); - Xor( reg ); - return TRUE; -}; + wxCHECK_MSG( region.Ok(), false, wxT("invalid region") ); + + if (!m_refData) + { + // subtracting from an invalid region doesn't make sense + return FALSE; + } + + AllocExclusive(); + + GdkRegion *reg = gdk_regions_subtract( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + + return TRUE; +} -bool wxRegion::Xor( const wxRegion& region ) +bool wxRegion::DoXor( const wxRegion& region ) { - GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + wxCHECK_MSG( region.Ok(), false, wxT("invalid region") ); + + if (!m_refData) + { + return FALSE; + } + + AllocExclusive(); -void wxRegion::GetBox( long& x, long& y, long&w, long &h ) const + GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + + return TRUE; +} + +bool wxRegion::DoOffset( wxCoord x, wxCoord y ) { - x = 0; - y = 0; - w = -1; - h = -1; -}; + if (!m_refData) + return FALSE; -wxRect wxRegion::GetBox(void) const + AllocExclusive(); + + gdk_region_offset( M_REGIONDATA->m_region, x, y ); + + return TRUE; +} + +// ---------------------------------------------------------------------------- +// wxRegion tests +// ---------------------------------------------------------------------------- + +bool wxRegion::DoGetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const { - return wxRect( 0, 0, -1, -1 ); -}; + if ( m_refData ) + { + GdkRectangle rect; + gdk_region_get_clipbox( M_REGIONDATA->m_region, &rect ); + x = rect.x; + y = rect.y; + w = rect.width; + h = rect.height; + + return true; + } + else + { + x = 0; + y = 0; + w = -1; + h = -1; + + return false; + } +} + +bool wxRegion::IsEmpty() const +{ + if (!m_refData) + return TRUE; + + return gdk_region_empty( M_REGIONDATA->m_region ); +} -bool wxRegion::Empty(void) const +wxRegionContain wxRegion::DoContainsPoint( wxCoord x, wxCoord y ) const { - return gdk_region_empty( M_REGIONDATA->m_region ); -}; + if (!m_refData) + return wxOutRegion; + + if (gdk_region_point_in( M_REGIONDATA->m_region, x, y )) + return wxInRegion; + else + return wxOutRegion; +} -wxRegionContain wxRegion::Contains( long x, long y ) const +wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const { - if (gdk_region_point_in( M_REGIONDATA->m_region, x, y )) - return wxInRegion; - else + if (!m_refData) + return wxOutRegion; + + GdkRectangle rect; + rect.x = r.x; + rect.y = r.y; + rect.width = r.width; + rect.height = r.height; + GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect ); + switch (res) + { + case GDK_OVERLAP_RECTANGLE_IN: return wxInRegion; + case GDK_OVERLAP_RECTANGLE_OUT: return wxOutRegion; + case GDK_OVERLAP_RECTANGLE_PART: return wxPartRegion; + } return wxOutRegion; +} + +GdkRegion *wxRegion::GetRegion() const +{ + if (!m_refData) + return NULL; + + return M_REGIONDATA->m_region; +} + +// ---------------------------------------------------------------------------- +// wxRegionIterator +// ---------------------------------------------------------------------------- + +// the following structures must match the private structures +// in X11 region code ( xc/lib/X11/region.h ) + +// this makes the Region type transparent +// and we have access to the region rectangles + +#include + +struct _XBox { + short x1, x2, y1, y2; }; -wxRegionContain wxRegion::Contains( long x, long y, long w, long h ) const -{ - GdkRectangle rect; - rect.x = x; - rect.y = y; - rect.width = w; - rect.height = h; - GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect ); - switch (res) - { - case GDK_OVERLAP_RECTANGLE_IN: return wxInRegion; - case GDK_OVERLAP_RECTANGLE_OUT: return wxOutRegion; - case GDK_OVERLAP_RECTANGLE_PART: return wxPartRegion; - }; - return wxOutRegion; +struct _XRegion { + long size , numRects; + _XBox *rects, extents; }; -GdkRegion *wxRegion::GetRegion(void) const + +class wxRIRefData : public wxGDIRefData { - return M_REGIONDATA->m_region; +public: + wxRIRefData() { Init(); } + virtual ~wxRIRefData(); + + void CreateRects( const wxRegion& r ); + + void Init() { m_rects = NULL; m_numRects = 0; } + + wxRect *m_rects; + size_t m_numRects; }; +wxRIRefData::~wxRIRefData() +{ + delete [] m_rects; +} + +void wxRIRefData::CreateRects( const wxRegion& region ) +{ + delete [] m_rects; + + Init(); + + GdkRegion *gdkregion = region.GetRegion(); + if (!gdkregion) + return; + + Region r = ((GdkRegionPrivate *)gdkregion)->xregion; + if (r) + { + m_numRects = r->numRects; + if (m_numRects) + { + m_rects = new wxRect[m_numRects]; + for (size_t i=0; i < m_numRects; ++i) + { + _XBox &xr = r->rects[i]; + wxRect &wr = m_rects[i]; + wr.x = xr.x1; + wr.y = xr.y1; + wr.width = xr.x2-xr.x1; + wr.height = xr.y2-xr.y1; + } + } + } +} + +wxRegionIterator::wxRegionIterator() +{ + m_refData = new wxRIRefData(); + Reset(); +} + +wxRegionIterator::wxRegionIterator( const wxRegion& region ) +{ + m_refData = new wxRIRefData(); + Reset(region); +} + +void wxRegionIterator::Reset( const wxRegion& region ) +{ + m_region = region; + ((wxRIRefData*)m_refData)->CreateRects(region); + Reset(); +} + +bool wxRegionIterator::HaveRects() const +{ + return m_current < ((wxRIRefData*)m_refData)->m_numRects; +} + +wxRegionIterator& wxRegionIterator::operator ++ () +{ + if (HaveRects()) + ++m_current; + + return *this; +} + +wxRegionIterator wxRegionIterator::operator ++ (int) +{ + wxRegionIterator tmp = *this; + if (HaveRects()) + ++m_current; + + return tmp; +} + +wxCoord wxRegionIterator::GetX() const +{ + wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") ); + + return ((wxRIRefData*)m_refData)->m_rects[m_current].x; +} + +wxCoord wxRegionIterator::GetY() const +{ + wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") ); + + return ((wxRIRefData*)m_refData)->m_rects[m_current].y; +} + +wxCoord wxRegionIterator::GetW() const +{ + wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") ); + + return ((wxRIRefData*)m_refData)->m_rects[m_current].width; +} + +wxCoord wxRegionIterator::GetH() const +{ + wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") ); + + return ((wxRIRefData*)m_refData)->m_rects[m_current].height; +} + +wxRect wxRegionIterator::GetRect() const +{ + wxRect r; + if( HaveRects() ) + r = ((wxRIRefData*)m_refData)->m_rects[m_current]; + + return r; +}