X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c801d85f158c4cba50b588807daabdcbd0ed3853..da468d387db3b7e22b008bf08be2ff6b202508fb:/include/wx/generic/scrolwin.h diff --git a/include/wx/generic/scrolwin.h b/include/wx/generic/scrolwin.h index b80e443e14..435d3f38ff 100644 --- a/include/wx/generic/scrolwin.h +++ b/include/wx/generic/scrolwin.h @@ -26,10 +26,10 @@ class WXDLLEXPORT wxScrolledWindow: public wxWindow public: wxScrolledWindow(void); - inline wxScrolledWindow(wxWindow *parent, const wxWindowID id = -1, + inline wxScrolledWindow(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - const long style = wxHSCROLL|wxVSCROLL, + long style = wxHSCROLL|wxVSCROLL, const wxString& name = wxPanelNameStr) { Create(parent, id, pos, size, style, name); @@ -37,15 +37,15 @@ public: inline ~wxScrolledWindow(void) {} - bool Create(wxWindow *parent, const wxWindowID id, + bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - const long style = wxHSCROLL|wxVSCROLL, + long style = wxHSCROLL|wxVSCROLL, const wxString& name = wxPanelNameStr); // Set client size // Should take account of scrollbars -// virtual void SetClientSize(const int width, const int size); +// virtual void SetClientSize(int width, int size); // Is the window retained? // inline bool IsRetained(void) const; @@ -53,13 +53,13 @@ public: // Number of pixels per user unit (0 or -1 for no scrollbar) // Length of virtual canvas in user units // Length of page in user units - virtual void SetScrollbars(const int pixelsPerUnitX, const int pixelsPerUnitY, - const int noUnitsX, const int noUnitsY, - const int xPos = 0, const int yPos = 0, - const bool noRefresh = FALSE ); + virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, + int noUnitsX, int noUnitsY, + int xPos = 0, int yPos = 0, + bool noRefresh = FALSE ); // Physically scroll the window - virtual void Scroll(const int x_pos, const int y_pos); + virtual void Scroll(int x_pos, int y_pos); #if WXWIN_COMPATIBILITY virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const; @@ -75,7 +75,7 @@ public: // If FALSE, the whole canvas is invalidated and a Clear() is // necessary. Disable for when the scroll increment is used // to actually scroll a non-constant distance - virtual void EnableScrolling(const bool x_scrolling, const bool y_scrolling); + virtual void EnableScrolling(bool x_scrolling, bool y_scrolling); // Get the view start virtual void ViewStart(int *x, int *y) const; @@ -83,8 +83,8 @@ public: // Actual size in pixels when scrolling is taken into account virtual void GetVirtualSize(int *x, int *y) const; - virtual void CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const ; - virtual void CalcUnscrolledPosition(const int x, const int y, float *xx, float *yy) const ; + virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ; + virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ; // Adjust the scrollbars virtual void AdjustScrollbars(void);