X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c801d85f158c4cba50b588807daabdcbd0ed3853..d7eee191c55687785a2be927fd387d10514cdf1b:/include/wx/gauge.h diff --git a/include/wx/gauge.h b/include/wx/gauge.h index d9bdbf7faa..b468392fac 100644 --- a/include/wx/gauge.h +++ b/include/wx/gauge.h @@ -1,13 +1,102 @@ -#ifndef __GAUGEH_BASE__ -#define __GAUGEH_BASE__ +/////////////////////////////////////////////////////////////////////////////// +// Name: wx/gauge.h +// Purpose: wxGauge interface +// Author: Vadim Zeitlin +// Modified by: +// Created: 20.02.01 +// RCS-ID: $Id$ +// Copyright: (c) 1996-2001 wxWindows team +// Licence: wxWindows licence +/////////////////////////////////////////////////////////////////////////////// -#if defined(__WINDOWS__) -#include "wx/msw/gauge.h" -#elif defined(__MOTIF__) -#include "wx/xt/gauge.h" -#elif defined(__GTK__) -#include "wx/gtk/gauge.h" +#ifndef _WX_GAUGE_H_BASE_ +#define _WX_GAUGE_H_BASE_ + +#ifdef __GNUG__ + #pragma implementation "gaugebase.h" +#endif + +#include "wx/defs.h" + +#if wxUSE_GAUGE + +#include "wx/control.h" + +WXDLLEXPORT_DATA(extern const wxChar*) wxGaugeNameStr; + +// ---------------------------------------------------------------------------- +// wxGauge: a progress bar +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxGaugeBase : public wxControl +{ +public: +#ifdef __DARWIN__ + virtual ~wxGaugeBase() { } #endif + bool Create(wxWindow *parent, + wxWindowID id, + int range, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxGA_HORIZONTAL, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxGaugeNameStr); + + // set/get the control range + virtual void SetRange(int range); + virtual int GetRange() const; + + // position + virtual void SetValue(int pos); + virtual int GetValue() const; + + // appearance params (not implemented for most ports) + + virtual void SetShadowWidth(int w); + virtual int GetShadowWidth() const; + + virtual void SetBezelFace(int w); + virtual int GetBezelFace() const; + + // overriden base class virtuals + virtual bool AcceptsFocus() const { return FALSE; } + +protected: + // the max position + int m_rangeMax; + + // the current position + int m_gaugePos; +}; + +#if defined(__WXUNIVERSAL__) + #include "wx/univ/gauge.h" +#elif defined(__WXMSW__) + #ifdef __WIN95__ + #include "wx/msw/gauge95.h" + #define wxGauge wxGauge95 + #define sm_classwxGauge sm_classwxGauge95 + #else // !__WIN95__ + #include "wx/msw/gaugemsw.h" + #define wxGauge wxGaugeMSW + #define sm_classwxGauge sm_classwxGaugeMSW + #endif +#elif defined(__WXMOTIF__) + #include "wx/motif/gauge.h" +#elif defined(__WXGTK__) + #include "wx/gtk/gauge.h" +#elif defined(__WXQT__) + #include "wx/qt/gauge.h" +#elif defined(__WXMAC__) + #include "wx/mac/gauge.h" +#elif defined(__WXPM__) + #include "wx/os2/gauge.h" +#elif defined(__WXSTUBS__) + #include "wx/stubs/gauge.h" +#endif + +#endif // wxUSE_GAUGE #endif - // __GAUGEH_BASE__ + // _WX_GAUGE_H_BASE_