X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c801d85f158c4cba50b588807daabdcbd0ed3853..d7eee191c55687785a2be927fd387d10514cdf1b:/include/wx/button.h?ds=inline diff --git a/include/wx/button.h b/include/wx/button.h index 950435db03..0a7ccc6a8b 100644 --- a/include/wx/button.h +++ b/include/wx/button.h @@ -1,13 +1,82 @@ -#ifndef __BUTTONH_BASE__ -#define __BUTTONH_BASE__ - -#if defined(__WINDOWS__) -#include "wx/msw/button.h" -#elif defined(__MOTIF__) -#include "wx/xt/button.h" -#elif defined(__GTK__) -#include "wx/gtk/button.h" +///////////////////////////////////////////////////////////////////////////// +// Name: wx/button.h +// Purpose: wxButtonBase class +// Author: Vadim Zetlin +// Modified by: +// Created: 15.08.00 +// RCS-ID: $Id$ +// Copyright: (c) Vadim Zetlin +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_BUTTON_H_BASE_ +#define _WX_BUTTON_H_BASE_ + +#if wxUSE_BUTTON + +// ---------------------------------------------------------------------------- +// wxButton flags +// ---------------------------------------------------------------------------- + +// all these flags are obsolete +#define wxBU_NOAUTODRAW 0x0000 +#define wxBU_AUTODRAW 0x0004 +#define wxBU_LEFT 0x0040 +#define wxBU_TOP 0x0080 +#define wxBU_RIGHT 0x0100 +#define wxBU_BOTTOM 0x0200 + +// by default, the buttons will be created with some (system dependent) +// minimal size to make them look nicer, giving this style will make them as +// small as possible +#define wxBU_EXACTFIT 0x0001 + +#include "wx/control.h" + +class WXDLLEXPORT wxBitmap; + +WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr; + +// ---------------------------------------------------------------------------- +// wxButton: a push button +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxButtonBase : public wxControl +{ +public: + // show the image in the button in addition to the label + virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { } + + // set the margins around the image + virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { } + + // this wxButton method is called when the button becomes the default one + // on its panel + virtual void SetDefault() { } + + // returns the default button size for this platform + static wxSize GetDefaultSize(); +}; + +#if defined(__WXUNIVERSAL__) + #include "wx/univ/button.h" +#elif defined(__WXMSW__) + #include "wx/msw/button.h" +#elif defined(__WXMOTIF__) + #include "wx/motif/button.h" +#elif defined(__WXGTK__) + #include "wx/gtk/button.h" +#elif defined(__WXQT__) + #include "wx/qt/button.h" +#elif defined(__WXMAC__) + #include "wx/mac/button.h" +#elif defined(__WXPM__) + #include "wx/os2/button.h" +#elif defined(__WXSTUBS__) + #include "wx/stubs/button.h" #endif +#endif // wxUSE_BUTTON + #endif - // __BUTTONH_BASE__ + // _WX_BUTTON_H_BASE_