X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c801d85f158c4cba50b588807daabdcbd0ed3853..c94ad3c365a7a2b12346258f3d6b26432f36fd8d:/src/gtk1/region.cpp diff --git a/src/gtk1/region.cpp b/src/gtk1/region.cpp index d7da03c61f..305967bc7d 100644 --- a/src/gtk1/region.cpp +++ b/src/gtk1/region.cpp @@ -2,19 +2,27 @@ // Name: region.cpp // Purpose: // Author: Robert Roebling -// Created: 01/02/98 -// Id: -// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem +// Id: $Id$ +// Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// - #ifdef __GNUG__ #pragma implementation "region.h" #endif #include "wx/region.h" +#include "gdk/gdk.h" +#include "gtk/gtk.h" + +#ifdef __WXDEBUG__ +#ifdef NULL +#undef NULL +#endif +#define NULL ((void*)0L) +#endif + //----------------------------------------------------------------------------- // wxRegion //----------------------------------------------------------------------------- @@ -29,17 +37,26 @@ class wxRegionRefData: public wxObjectRefData public: GdkRegion *m_region; + wxList m_rects; }; wxRegionRefData::wxRegionRefData(void) { - m_region = NULL; -}; + m_region = (GdkRegion *) NULL; +} wxRegionRefData::~wxRegionRefData(void) { - if (m_region) gdk_region_destroy( m_region ); -}; + if (m_region) gdk_region_destroy( m_region ); + + wxNode *node = m_rects.First(); + while (node) + { + wxRect *r = (wxRect*)node->Data(); + delete r; + node = node->Next(); + } +} //----------------------------------------------------------------------------- @@ -49,205 +66,375 @@ IMPLEMENT_DYNAMIC_CLASS(wxRegion,wxGDIObject); wxRegion::wxRegion( long x, long y, long w, long h ) { - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); - GdkRectangle rect; - rect.x = x; - rect.y = y; - rect.width = w; - rect.height = h; - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); - gdk_region_destroy( reg ); -}; + m_refData = new wxRegionRefData(); + GdkRegion *reg = gdk_region_new(); + GdkRectangle rect; + rect.x = x; + rect.y = y; + rect.width = w; + rect.height = h; + M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); + gdk_region_destroy( reg ); + M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,w,h) ); +} wxRegion::wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight ) { - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); - GdkRectangle rect; - rect.x = topLeft.x; - rect.y = topLeft.y; - rect.width = bottomRight.x - rect.x; - rect.height = bottomRight.y - rect.y; - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); - gdk_region_destroy( reg ); -}; + m_refData = new wxRegionRefData(); + GdkRegion *reg = gdk_region_new(); + GdkRectangle rect; + rect.x = topLeft.x; + rect.y = topLeft.y; + rect.width = bottomRight.x - rect.x; + rect.height = bottomRight.y - rect.y; + M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); + gdk_region_destroy( reg ); + M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(topLeft,bottomRight) ); +} wxRegion::wxRegion( const wxRect& rect ) { - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); - GdkRectangle g_rect; - g_rect.x = rect.x; - g_rect.y = rect.y; - g_rect.width = rect.width; - g_rect.height = rect.height; - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &g_rect ); - gdk_region_destroy( reg ); -}; + m_refData = new wxRegionRefData(); + GdkRegion *reg = gdk_region_new(); + GdkRectangle g_rect; + g_rect.x = rect.x; + g_rect.y = rect.y; + g_rect.width = rect.width; + g_rect.height = rect.height; + M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &g_rect ); + gdk_region_destroy( reg ); + + wxNode *node = M_REGIONDATA->m_rects.First(); + while (node) + { + wxRect *r = (wxRect*)node->Data(); + M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) ); + node = node->Next(); + } +} wxRegion::wxRegion(void) { - m_refData = new wxRegionRefData(); - M_REGIONDATA->m_region = gdk_region_new(); -}; + m_refData = new wxRegionRefData(); + M_REGIONDATA->m_region = gdk_region_new(); +} wxRegion::~wxRegion(void) { -}; +} + +bool wxRegion::operator == ( const wxRegion& region ) +{ + return m_refData == region.m_refData; +} + +bool wxRegion::operator != ( const wxRegion& region ) +{ + return m_refData != region.m_refData; +} void wxRegion::Clear(void) { - UnRef(); - m_refData = new wxRegionRefData(); - M_REGIONDATA->m_region = gdk_region_new(); -}; + UnRef(); + m_refData = new wxRegionRefData(); + M_REGIONDATA->m_region = gdk_region_new(); +} bool wxRegion::Union( long x, long y, long width, long height ) { - GdkRectangle rect; - rect.x = x; - rect.y = y; - rect.width = width; - rect.height = height; - GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + GdkRectangle rect; + rect.x = x; + rect.y = y; + rect.width = width; + rect.height = height; + GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,width,height) ); + return TRUE; +} bool wxRegion::Union( const wxRect& rect ) { - GdkRectangle g_rect; - g_rect.x = rect.x; - g_rect.y = rect.y; - g_rect.width = rect.width; - g_rect.height = rect.height; - GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &g_rect ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + GdkRectangle g_rect; + g_rect.x = rect.x; + g_rect.y = rect.y; + g_rect.width = rect.width; + g_rect.height = rect.height; + GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &g_rect ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(rect.x,rect.y,rect.width,rect.height) ); + return TRUE; +} bool wxRegion::Union( const wxRegion& region ) { - GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + + wxNode *node = region.GetRectList()->First(); + while (node) + { + wxRect *r = (wxRect*)node->Data(); + M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) ); + node = node->Next(); + } + + return TRUE; +} bool wxRegion::Intersect( long x, long y, long width, long height ) { - wxRegion reg( x, y, width, height ); - Intersect( reg ); - return TRUE; -}; + wxRegion reg( x, y, width, height ); + Intersect( reg ); + return TRUE; +} bool wxRegion::Intersect( const wxRect& rect ) { - wxRegion reg( rect ); - Intersect( reg ); - return TRUE; -}; + wxRegion reg( rect ); + Intersect( reg ); + return TRUE; +} bool wxRegion::Intersect( const wxRegion& region ) { - GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + return TRUE; +} bool wxRegion::Subtract( long x, long y, long width, long height ) { - wxRegion reg( x, y, width, height ); - Subtract( reg ); - return TRUE; -}; + wxRegion reg( x, y, width, height ); + Subtract( reg ); + return TRUE; +} bool wxRegion::Subtract( const wxRect& rect ) { - wxRegion reg( rect ); - Subtract( reg ); - return TRUE; -}; + wxRegion reg( rect ); + Subtract( reg ); + return TRUE; +} bool wxRegion::Subtract( const wxRegion& region ) { - GdkRegion *reg = gdk_regions_subtract( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + GdkRegion *reg = gdk_regions_subtract( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + return TRUE; +} bool wxRegion::Xor( long x, long y, long width, long height ) { - wxRegion reg( x, y, width, height ); - Xor( reg ); - return TRUE; -}; + wxRegion reg( x, y, width, height ); + Xor( reg ); + return TRUE; +} bool wxRegion::Xor( const wxRect& rect ) { - wxRegion reg( rect ); - Xor( reg ); - return TRUE; -}; + wxRegion reg( rect ); + Xor( reg ); + return TRUE; +} bool wxRegion::Xor( const wxRegion& region ) { - GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; - return TRUE; -}; + GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; + + wxNode *node = region.GetRectList()->First(); + while (node) + { + wxRect *r = (wxRect*)node->Data(); + M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) ); + node = node->Next(); + } + + return TRUE; +} void wxRegion::GetBox( long& x, long& y, long&w, long &h ) const { - x = 0; - y = 0; - w = -1; - h = -1; -}; + x = 0; + y = 0; + w = -1; + h = -1; + wxNode *node = GetRectList()->First(); + while (node) + { + wxRect *r = (wxRect*)node->Data(); + if (node == GetRectList()->First()) + { + x = r->x; + y = r->y; + w = r->width; + h = r->height; + } + else + { + if (r->x < x) + { + x = r->x; + w += x - r->x; + } + if (r->y < y) + { + y = r->y; + h += y - r->y; + } + if (r->width+r->x > x+w) + { + w = r->x + r->width - x; + } + if (r->height+r->y > y+h) + { + h = r->y + r->height - y; + } + } + node = node->Next(); + } +} wxRect wxRegion::GetBox(void) const { - return wxRect( 0, 0, -1, -1 ); -}; + long x = 0; + long y = 0; + long w = -1; + long h = -1; + GetBox( x, y, w, h ); + return wxRect( x, y, w, h ); +} bool wxRegion::Empty(void) const { - return gdk_region_empty( M_REGIONDATA->m_region ); -}; + return gdk_region_empty( M_REGIONDATA->m_region ); +} wxRegionContain wxRegion::Contains( long x, long y ) const { - if (gdk_region_point_in( M_REGIONDATA->m_region, x, y )) - return wxInRegion; - else - return wxOutRegion; -}; + if (gdk_region_point_in( M_REGIONDATA->m_region, x, y )) + return wxInRegion; + else + return wxOutRegion; +} wxRegionContain wxRegion::Contains( long x, long y, long w, long h ) const { - GdkRectangle rect; - rect.x = x; - rect.y = y; - rect.width = w; - rect.height = h; - GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect ); - switch (res) - { - case GDK_OVERLAP_RECTANGLE_IN: return wxInRegion; - case GDK_OVERLAP_RECTANGLE_OUT: return wxOutRegion; - case GDK_OVERLAP_RECTANGLE_PART: return wxPartRegion; - }; - return wxOutRegion; -}; + GdkRectangle rect; + rect.x = x; + rect.y = y; + rect.width = w; + rect.height = h; + GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect ); + switch (res) + { + case GDK_OVERLAP_RECTANGLE_IN: return wxInRegion; + case GDK_OVERLAP_RECTANGLE_OUT: return wxOutRegion; + case GDK_OVERLAP_RECTANGLE_PART: return wxPartRegion; + } + return wxOutRegion; +} + +wxRegionContain wxRegion::Contains(const wxPoint& pt) const +{ + return Contains( pt.x, pt.y ); +} + +wxRegionContain wxRegion::Contains(const wxRect& rect) const +{ + return Contains( rect.x, rect.y, rect.width, rect.height ); +} GdkRegion *wxRegion::GetRegion(void) const { - return M_REGIONDATA->m_region; -}; + return M_REGIONDATA->m_region; +} + +wxList *wxRegion::GetRectList() const +{ + return &(M_REGIONDATA->m_rects); +} + +//----------------------------------------------------------------------------- +// wxRegion +//----------------------------------------------------------------------------- + +IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject); + +wxRegionIterator::wxRegionIterator(void) +{ + m_current = 0; +} + +wxRegionIterator::wxRegionIterator( const wxRegion& region ) +{ + m_region = region; + m_current = 0; +} + +void wxRegionIterator::Reset( const wxRegion& region ) +{ + m_region = region; + m_current = 0; +} + +wxRegionIterator::operator bool (void) const +{ + return m_current < m_region.GetRectList()->Number(); +} + +bool wxRegionIterator::HaveRects(void) const +{ + return m_current < m_region.GetRectList()->Number(); +} + +void wxRegionIterator::operator ++ (void) +{ + if (m_current < m_region.GetRectList()->Number()) ++m_current; +} + +void wxRegionIterator::operator ++ (int) +{ + if (m_current < m_region.GetRectList()->Number()) ++m_current; +} + +long wxRegionIterator::GetX(void) const +{ + wxNode *node = m_region.GetRectList()->Nth( m_current ); + if (!node) return 0; + wxRect *r = (wxRect*)node->Data(); + return r->x; +} + +long wxRegionIterator::GetY(void) const +{ + wxNode *node = m_region.GetRectList()->Nth( m_current ); + if (!node) return 0; + wxRect *r = (wxRect*)node->Data(); + return r->y; +} + +long wxRegionIterator::GetW(void) const +{ + wxNode *node = m_region.GetRectList()->Nth( m_current ); + if (!node) return 0; + wxRect *r = (wxRect*)node->Data(); + return r->width; +} + +long wxRegionIterator::GetH(void) const +{ + wxNode *node = m_region.GetRectList()->Nth( m_current ); + if (!node) return 0; + wxRect *r = (wxRect*)node->Data(); + return r->height; +} +