X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c801d85f158c4cba50b588807daabdcbd0ed3853..7344108e8a129a3f9b4df5ab0f98a1713db03b89:/include/wx/gdicmn.h diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index 36c371c91c..e6368d8ff2 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -1,335 +1,1083 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: gdicmn.h +// Name: wx/gdicmn.h // Purpose: Common GDI classes, types and declarations // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) -// Licence: wxWindows licence +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef __GDICMNH__ -#define __GDICMNH__ +#ifndef _WX_GDICMNH__ +#define _WX_GDICMNH__ -#ifdef __GNUG__ -#pragma interface "gdicmn.h" -#endif +// --------------------------------------------------------------------------- +// headers +// --------------------------------------------------------------------------- -#include "wx/object.h" +#include "wx/defs.h" #include "wx/list.h" -#include "wx/hash.h" -#include "wx/setup.h" +#include "wx/string.h" +#include "wx/fontenc.h" +#include "wx/hashmap.h" +#include "wx/math.h" -#ifdef __WINDOWS__ -#include "wx/msw/colour.h" -#elif defined(__MOTIF__) -#include "wx/xt/colour.h" -#elif defined(__GTK__) -#include "wx/gtk/colour.h" -#endif +// --------------------------------------------------------------------------- +// forward declarations +// --------------------------------------------------------------------------- + +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBrush; +class WXDLLIMPEXP_FWD_CORE wxColour; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxFont; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxPalette; +class WXDLLIMPEXP_FWD_CORE wxPen; +class WXDLLIMPEXP_FWD_CORE wxRegion; +class WXDLLIMPEXP_FWD_BASE wxString; +class WXDLLIMPEXP_FWD_CORE wxIconBundle; +class WXDLLIMPEXP_FWD_CORE wxPoint; + +// --------------------------------------------------------------------------- +// constants +// --------------------------------------------------------------------------- + +// Bitmap flags +enum wxBitmapType +{ + wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility! + wxBITMAP_TYPE_BMP, + wxBITMAP_TYPE_BMP_RESOURCE, + wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE, + wxBITMAP_TYPE_ICO, + wxBITMAP_TYPE_ICO_RESOURCE, + wxBITMAP_TYPE_CUR, + wxBITMAP_TYPE_CUR_RESOURCE, + wxBITMAP_TYPE_XBM, + wxBITMAP_TYPE_XBM_DATA, + wxBITMAP_TYPE_XPM, + wxBITMAP_TYPE_XPM_DATA, + wxBITMAP_TYPE_TIFF, + wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF, + wxBITMAP_TYPE_TIFF_RESOURCE, + wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE, + wxBITMAP_TYPE_GIF, + wxBITMAP_TYPE_GIF_RESOURCE, + wxBITMAP_TYPE_PNG, + wxBITMAP_TYPE_PNG_RESOURCE, + wxBITMAP_TYPE_JPEG, + wxBITMAP_TYPE_JPEG_RESOURCE, + wxBITMAP_TYPE_PNM, + wxBITMAP_TYPE_PNM_RESOURCE, + wxBITMAP_TYPE_PCX, + wxBITMAP_TYPE_PCX_RESOURCE, + wxBITMAP_TYPE_PICT, + wxBITMAP_TYPE_PICT_RESOURCE, + wxBITMAP_TYPE_ICON, + wxBITMAP_TYPE_ICON_RESOURCE, + wxBITMAP_TYPE_ANI, + wxBITMAP_TYPE_IFF, + wxBITMAP_TYPE_TGA, + wxBITMAP_TYPE_MACCURSOR, + wxBITMAP_TYPE_MACCURSOR_RESOURCE, + + wxBITMAP_TYPE_MAX, + wxBITMAP_TYPE_ANY = 50 +}; + +// Polygon filling mode +enum wxPolygonFillMode +{ + wxODDEVEN_RULE = 1, + wxWINDING_RULE +}; // Standard cursors -typedef enum { - wxCURSOR_ARROW = 1, - wxCURSOR_BULLSEYE, - wxCURSOR_CHAR, - wxCURSOR_CROSS, - wxCURSOR_HAND, - wxCURSOR_IBEAM, - wxCURSOR_LEFT_BUTTON, - wxCURSOR_MAGNIFIER, - wxCURSOR_MIDDLE_BUTTON, - wxCURSOR_NO_ENTRY, - wxCURSOR_PAINT_BRUSH, - wxCURSOR_PENCIL, - wxCURSOR_POINT_LEFT, - wxCURSOR_POINT_RIGHT, - wxCURSOR_QUESTION_ARROW, - wxCURSOR_RIGHT_BUTTON, - wxCURSOR_SIZENESW, - wxCURSOR_SIZENS, - wxCURSOR_SIZENWSE, - wxCURSOR_SIZEWE, - wxCURSOR_SIZING, - wxCURSOR_SPRAYCAN, - wxCURSOR_WAIT, - wxCURSOR_WATCH, - wxCURSOR_BLANK +enum wxStockCursor +{ + wxCURSOR_NONE, // should be 0 + wxCURSOR_ARROW, + wxCURSOR_RIGHT_ARROW, + wxCURSOR_BULLSEYE, + wxCURSOR_CHAR, + wxCURSOR_CROSS, + wxCURSOR_HAND, + wxCURSOR_IBEAM, + wxCURSOR_LEFT_BUTTON, + wxCURSOR_MAGNIFIER, + wxCURSOR_MIDDLE_BUTTON, + wxCURSOR_NO_ENTRY, + wxCURSOR_PAINT_BRUSH, + wxCURSOR_PENCIL, + wxCURSOR_POINT_LEFT, + wxCURSOR_POINT_RIGHT, + wxCURSOR_QUESTION_ARROW, + wxCURSOR_RIGHT_BUTTON, + wxCURSOR_SIZENESW, + wxCURSOR_SIZENS, + wxCURSOR_SIZENWSE, + wxCURSOR_SIZEWE, + wxCURSOR_SIZING, + wxCURSOR_SPRAYCAN, + wxCURSOR_WAIT, + wxCURSOR_WATCH, + wxCURSOR_BLANK, +#ifdef __WXGTK__ + wxCURSOR_DEFAULT, // standard X11 cursor +#endif +#ifdef __WXMAC__ + wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow +#endif #ifdef __X__ - /* Not yet implemented for Windows */ - , wxCURSOR_CROSS_REVERSE, - wxCURSOR_DOUBLE_ARROW, - wxCURSOR_BASED_ARROW_UP, - wxCURSOR_BASED_ARROW_DOWN + // Not yet implemented for Windows + wxCURSOR_CROSS_REVERSE, + wxCURSOR_DOUBLE_ARROW, + wxCURSOR_BASED_ARROW_UP, + wxCURSOR_BASED_ARROW_DOWN, +#endif // X11 + wxCURSOR_ARROWWAIT, +#ifdef __WXMAC__ + wxCURSOR_OPEN_HAND, + wxCURSOR_CLOSED_HAND, +#endif + + wxCURSOR_MAX +}; + +#ifndef __WXGTK__ + #define wxCURSOR_DEFAULT wxCURSOR_ARROW #endif -} _standard_cursors_t; -class WXDLLEXPORT wxSize: public wxObject +#ifndef __WXMAC__ + // TODO CS supply openhand and closedhand cursors + #define wxCURSOR_OPEN_HAND wxCURSOR_HAND + #define wxCURSOR_CLOSED_HAND wxCURSOR_HAND +#endif + +// --------------------------------------------------------------------------- +// macros +// --------------------------------------------------------------------------- + +#if defined(__WINDOWS__) || defined(__WXPM__) + #define wxHAS_IMAGES_IN_RESOURCES +#endif + +/* Useful macro for creating icons portably, for example: + + wxIcon *icon = new wxICON(sample); + + expands into: + + wxIcon *icon = new wxIcon("sample"); // On Windows + wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK/Linux + */ + +#ifdef __WINDOWS__ + // Load from a resource + #define wxICON(X) wxIcon(wxT(#X)) +#elif defined(__WXPM__) + // Load from a resource + #define wxICON(X) wxIcon(wxT(#X)) +#elif defined(__WXDFB__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) +#elif defined(__WXGTK__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) +#elif defined(__WXMAC__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) +#elif defined(__WXMOTIF__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) +#elif defined(__WXX11__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) +#else + // This will usually mean something on any platform + #define wxICON(X) wxIcon(wxT(#X)) +#endif // platform + +/* Another macro: this one is for portable creation of bitmaps. We assume that + under Unix bitmaps live in XPMs and under Windows they're in ressources. + */ + +#if defined(__WINDOWS__) || defined(__WXPM__) + #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE) +#elif defined(__WXGTK__) || \ + defined(__WXMOTIF__) || \ + defined(__WXX11__) || \ + defined(__WXMAC__) || \ + defined(__WXDFB__) || \ + defined(__WXCOCOA__) + // Initialize from an included XPM + #define wxBITMAP(name) wxBitmap(name##_xpm) +#else // other platforms + #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM) +#endif // platform + +// =========================================================================== +// classes +// =========================================================================== + +// --------------------------------------------------------------------------- +// wxSize +// --------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxSize { public: - long x; - long y; - inline wxSize(void) { x = 0; y = 0; } - inline wxSize(long xx, long yy) { x = xx; y = yy; } - inline wxSize(const wxSize& sz) { x = sz.x; y = sz.y; } - inline void operator = (const wxSize& sz) { x = sz.x; y = sz.y; } - inline void Set(long xx, long yy) { x = xx; y = yy; } - inline long GetX() const { return x; } - inline long GetY() const { return y; } + // members are public for compatibility, don't use them directly. + int x, y; + + // constructors + wxSize() : x(0), y(0) { } + wxSize(int xx, int yy) : x(xx), y(yy) { } + + // no copy ctor or assignment operator - the defaults are ok + + wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; } + wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; } + wxSize& operator/=(int i) { x /= i; y /= i; return *this; } + wxSize& operator*=(int i) { x *= i; y *= i; return *this; } + wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; } + wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; } + wxSize& operator/=(long i) { x /= i; y /= i; return *this; } + wxSize& operator*=(long i) { x *= i; y *= i; return *this; } + wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; } + wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; } + wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; } + wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; } + + void IncTo(const wxSize& sz) + { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; } + void DecTo(const wxSize& sz) + { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; } + + void IncBy(int dx, int dy) { x += dx; y += dy; } + void IncBy(const wxPoint& pt); + void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); } + void IncBy(int d) { IncBy(d, d); } + + void DecBy(int dx, int dy) { IncBy(-dx, -dy); } + void DecBy(const wxPoint& pt); + void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); } + void DecBy(int d) { DecBy(d, d); } + + + wxSize& Scale(float xscale, float yscale) + { x = (int)(x*xscale); y = (int)(y*yscale); return *this; } + + // accessors + void Set(int xx, int yy) { x = xx; y = yy; } + void SetWidth(int w) { x = w; } + void SetHeight(int h) { y = h; } + + int GetWidth() const { return x; } + int GetHeight() const { return y; } + + bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; } + + // combine this size with the other one replacing the default (i.e. equal + // to wxDefaultCoord) components of this object with those of the other + void SetDefaults(const wxSize& size) + { + if ( x == wxDefaultCoord ) + x = size.x; + if ( y == wxDefaultCoord ) + y = size.y; + } + + // compatibility + int GetX() const { return x; } + int GetY() const { return y; } }; -// Point -class WXDLLEXPORT wxRealPoint: public wxObject +inline bool operator==(const wxSize& s1, const wxSize& s2) +{ + return s1.x == s2.x && s1.y == s2.y; +} + +inline bool operator!=(const wxSize& s1, const wxSize& s2) +{ + return s1.x != s2.x || s1.y != s2.y; +} + +inline wxSize operator+(const wxSize& s1, const wxSize& s2) +{ + return wxSize(s1.x + s2.x, s1.y + s2.y); +} + +inline wxSize operator-(const wxSize& s1, const wxSize& s2) +{ + return wxSize(s1.x - s2.x, s1.y - s2.y); +} + +inline wxSize operator/(const wxSize& s, int i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, int i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(int i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator/(const wxSize& s, unsigned int i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, unsigned int i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(unsigned int i, const wxSize& s) { - DECLARE_DYNAMIC_CLASS(wxRealPoint) - public: - double x; - double y; - inline wxRealPoint(void) { x = 0.0; y = 0.0; }; - inline wxRealPoint(double the_x, double the_y) { x = the_x; y = the_y; }; + return wxSize(s.x * i, s.y * i); +} - inline void operator = (const wxRealPoint& pt) { x = pt.x; y = pt.y; } +inline wxSize operator/(const wxSize& s, long i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, long i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(long i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator/(const wxSize& s, unsigned long i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, unsigned long i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(unsigned long i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(const wxSize& s, double i) +{ + return wxSize(int(s.x * i), int(s.y * i)); +} + +inline wxSize operator*(double i, const wxSize& s) +{ + return wxSize(int(s.x * i), int(s.y * i)); +} + + + +// --------------------------------------------------------------------------- +// Point classes: with real or integer coordinates +// --------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxRealPoint +{ +public: + double x; + double y; + + wxRealPoint() : x(0.0), y(0.0) { } + wxRealPoint(double xx, double yy) : x(xx), y(yy) { } + wxRealPoint(const wxPoint& pt); + + // no copy ctor or assignment operator - the defaults are ok + + //assignment operators + wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; } + wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; } + + wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; } + wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; } }; -class WXDLLEXPORT wxPoint: public wxObject + +inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2) { - DECLARE_DYNAMIC_CLASS(wxPoint) - public: - long x; - long y; - inline wxPoint(void) { x = 0; y = 0; }; - wxPoint(long the_x, long the_y) { x = the_x; y = the_y; }; - inline void operator = (const wxPoint& pt) { x = pt.x; y = pt.y; } + return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y); +} + +inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return !(p1 == p2); +} + +inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxRealPoint(p1.x + p2.x, p1.y + p2.y); +} + + +inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxRealPoint(p1.x - p2.x, p1.y - p2.y); +} + + +inline wxRealPoint operator/(const wxRealPoint& s, int i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, int i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(int i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, long i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, long i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(long i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, double i) +{ + return wxRealPoint(int(s.x * i), int(s.y * i)); +} + +inline wxRealPoint operator*(double i, const wxRealPoint& s) +{ + return wxRealPoint(int(s.x * i), int(s.y * i)); +} + + +// ---------------------------------------------------------------------------- +// wxPoint: 2D point with integer coordinates +// ---------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxPoint +{ +public: + int x, y; + + wxPoint() : x(0), y(0) { } + wxPoint(int xx, int yy) : x(xx), y(yy) { } + wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { } + + // no copy ctor or assignment operator - the defaults are ok + + //assignment operators + wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; } + wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; } + + wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; } + wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; } + + // check if both components are set/initialized + bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; } + + // fill in the unset components with the values from the other point + void SetDefaults(const wxPoint& pt) + { + if ( x == wxDefaultCoord ) + x = pt.x; + if ( y == wxDefaultCoord ) + y = pt.y; + } }; -#if WXWIN_COMPATIBILITY -#define wxIntPoint wxPoint -#define wxRectangle wxRect -#endif -class WXDLLEXPORT wxRect : public wxObject { - DECLARE_DYNAMIC_CLASS(wxRect) +// comparison +inline bool operator==(const wxPoint& p1, const wxPoint& p2) +{ + return p1.x == p2.x && p1.y == p2.y; +} + +inline bool operator!=(const wxPoint& p1, const wxPoint& p2) +{ + return !(p1 == p2); +} + + +// arithmetic operations (component wise) +inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2) +{ + return wxPoint(p1.x + p2.x, p1.y + p2.y); +} + +inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2) +{ + return wxPoint(p1.x - p2.x, p1.y - p2.y); +} + +inline wxPoint operator+(const wxPoint& p, const wxSize& s) +{ + return wxPoint(p.x + s.x, p.y + s.y); +} + +inline wxPoint operator-(const wxPoint& p, const wxSize& s) +{ + return wxPoint(p.x - s.x, p.y - s.y); +} + +inline wxPoint operator+(const wxSize& s, const wxPoint& p) +{ + return wxPoint(p.x + s.x, p.y + s.y); +} + +inline wxPoint operator-(const wxSize& s, const wxPoint& p) +{ + return wxPoint(s.x - p.x, s.y - p.y); +} + +inline wxPoint operator-(const wxPoint& p) +{ + return wxPoint(-p.x, -p.y); +} + +inline wxPoint operator/(const wxPoint& s, int i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, int i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(int i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, unsigned int i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, unsigned int i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(unsigned int i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, long i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, long i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(long i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, unsigned long i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, unsigned long i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(unsigned long i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(const wxPoint& s, double i) +{ + return wxPoint(int(s.x * i), int(s.y * i)); +} + +inline wxPoint operator*(double i, const wxPoint& s) +{ + return wxPoint(int(s.x * i), int(s.y * i)); +} + +WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE); + +// --------------------------------------------------------------------------- +// wxRect +// --------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxRect +{ public: - wxRect(void) ; - wxRect(const long x, const long y, const long w, const long h); - wxRect(const wxPoint& topLeft, const wxPoint& bottomRight); - wxRect(const wxPoint& pos, const wxSize& size); - wxRect(const wxRect& rect); - - inline long GetX(void) const { return x; } - inline void SetX(const long X) { x = X; } - inline long GetY(void) const { return y; } - inline void SetY(const long Y) { y = Y; } - inline long GetWidth() const { return width; } - inline void SetWidth(const long w) { width = w; } - inline long GetHeight() const { return height; } - inline void SetHeight(const long h) { height = h; } - - inline wxPoint GetPosition(void) { return wxPoint(x, y); } - inline wxSize GetSize(void) { return wxSize(width, height); } - - inline long GetLeft(void) const { return x; } - inline long GetTop(void) const { return y; } - inline long GetBottom(void) const { return y + height; } - inline long GetRight(void) const { return x + width; } - - wxRect& operator = (const wxRect& rect); - bool operator == (const wxRect& rect); - bool operator != (const wxRect& rect); + wxRect() + : x(0), y(0), width(0), height(0) + { } + wxRect(int xx, int yy, int ww, int hh) + : x(xx), y(yy), width(ww), height(hh) + { } + wxRect(const wxPoint& topLeft, const wxPoint& bottomRight); + wxRect(const wxPoint& pt, const wxSize& size) + : x(pt.x), y(pt.y), width(size.x), height(size.y) + { } + wxRect(const wxSize& size) + : x(0), y(0), width(size.x), height(size.y) + { } + + // default copy ctor and assignment operators ok + + int GetX() const { return x; } + void SetX(int xx) { x = xx; } + + int GetY() const { return y; } + void SetY(int yy) { y = yy; } + + int GetWidth() const { return width; } + void SetWidth(int w) { width = w; } + + int GetHeight() const { return height; } + void SetHeight(int h) { height = h; } + + wxPoint GetPosition() const { return wxPoint(x, y); } + void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; } + + wxSize GetSize() const { return wxSize(width, height); } + void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); } + + bool IsEmpty() const { return (width <= 0) || (height <= 0); } + + int GetLeft() const { return x; } + int GetTop() const { return y; } + int GetBottom() const { return y + height - 1; } + int GetRight() const { return x + width - 1; } + + void SetLeft(int left) { x = left; } + void SetRight(int right) { width = right - x + 1; } + void SetTop(int top) { y = top; } + void SetBottom(int bottom) { height = bottom - y + 1; } + + wxPoint GetTopLeft() const { return GetPosition(); } + wxPoint GetLeftTop() const { return GetTopLeft(); } + void SetTopLeft(const wxPoint &p) { SetPosition(p); } + void SetLeftTop(const wxPoint &p) { SetTopLeft(p); } + + wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); } + wxPoint GetRightBottom() const { return GetBottomRight(); } + void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); } + void SetRightBottom(const wxPoint &p) { SetBottomRight(p); } + + wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); } + wxPoint GetRightTop() const { return GetTopRight(); } + void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); } + void SetRightTop(const wxPoint &p) { SetTopRight(p); } + + wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); } + wxPoint GetLeftBottom() const { return GetBottomLeft(); } + void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); } + void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); } + + // operations with rect + wxRect& Inflate(wxCoord dx, wxCoord dy); + wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); } + wxRect& Inflate(wxCoord d) { return Inflate(d, d); } + wxRect Inflate(wxCoord dx, wxCoord dy) const + { + wxRect r = *this; + r.Inflate(dx, dy); + return r; + } + + wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); } + wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); } + wxRect& Deflate(wxCoord d) { return Inflate(-d); } + wxRect Deflate(wxCoord dx, wxCoord dy) const + { + wxRect r = *this; + r.Deflate(dx, dy); + return r; + } + + void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; } + void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); } + + wxRect& Intersect(const wxRect& rect); + wxRect Intersect(const wxRect& rect) const + { + wxRect r = *this; + r.Intersect(rect); + return r; + } + + wxRect& Union(const wxRect& rect); + wxRect Union(const wxRect& rect) const + { + wxRect r = *this; + r.Union(rect); + return r; + } + + // return true if the point is (not strcitly) inside the rect + bool Contains(int x, int y) const; + bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); } + // return true if the rectangle 'rect' is (not strictly) inside this rect + bool Contains(const wxRect& rect) const; + +#if WXWIN_COMPATIBILITY_2_6 + // use Contains() instead + wxDEPRECATED( bool Inside(int x, int y) const ); + wxDEPRECATED( bool Inside(const wxPoint& pt) const ); + wxDEPRECATED( bool Inside(const wxRect& rect) const ); +#endif // WXWIN_COMPATIBILITY_2_6 + + // return true if the rectangles have a non empty intersection + bool Intersects(const wxRect& rect) const; + + // like Union() but don't ignore empty rectangles + wxRect& operator+=(const wxRect& rect); + + // intersections of two rectrangles not testing for empty rectangles + wxRect& operator*=(const wxRect& rect); + + // centre this rectangle in the given (usually, but not necessarily, + // larger) one + wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const + { + return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x, + dir & wxVERTICAL ? r.y + (r.height - height)/2 : y, + width, height); + } + + wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const + { + return CentreIn(r, dir); + } + public: - long x, y, width, height; + int x, y, width, height; }; -class WXDLLEXPORT wxBrush; -class WXDLLEXPORT wxPen; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxFont; -class WXDLLEXPORT wxPalette; -class WXDLLEXPORT wxPalette; - -/* - * Bitmap flags - */ -// Hint to indicate filetype -#define wxBITMAP_TYPE_BMP 1 -#define wxBITMAP_TYPE_BMP_RESOURCE 2 -#define wxBITMAP_TYPE_ICO 3 -#define wxBITMAP_TYPE_ICO_RESOURCE 4 -#define wxBITMAP_TYPE_CUR 5 -#define wxBITMAP_TYPE_CUR_RESOURCE 6 -#define wxBITMAP_TYPE_XBM 7 -#define wxBITMAP_TYPE_XBM_DATA 8 -#define wxBITMAP_TYPE_XPM 9 -#define wxBITMAP_TYPE_XPM_DATA 10 -#define wxBITMAP_TYPE_TIF 11 -#define wxBITMAP_TYPE_TIF_RESOURCE 12 -#define wxBITMAP_TYPE_GIF 13 -#define wxBITMAP_TYPE_GIF_RESOURCE 14 -#define wxBITMAP_TYPE_PNG 15 -#define wxBITMAP_TYPE_PNG_RESOURCE 16 -#define wxBITMAP_TYPE_ANY 50 - -#define wxBITMAP_TYPE_RESOURCE wxBITMAP_TYPE_BMP_RESOURCE - -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxIcon; +// compare rectangles +inline bool operator==(const wxRect& r1, const wxRect& r2) +{ + return (r1.x == r2.x) && (r1.y == r2.y) && + (r1.width == r2.width) && (r1.height == r2.height); +} + +inline bool operator!=(const wxRect& r1, const wxRect& r2) +{ + return !(r1 == r2); +} + +// like Union() but don't treat empty rectangles specially +WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2); + +// intersections of two rectangles +WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2); + + + +#if WXWIN_COMPATIBILITY_2_6 +inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); } +inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); } +inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); } +#endif // WXWIN_COMPATIBILITY_2_6 + + +// define functions which couldn't be defined above because of declarations +// order +inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); } +inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); } + +// --------------------------------------------------------------------------- // Management of pens, brushes and fonts -class WXDLLEXPORT wxPenList: public wxList -{ - DECLARE_DYNAMIC_CLASS(wxPenList) - public: - inline wxPenList(void) - { } - ~wxPenList(void); - void AddPen(wxPen *pen); - void RemovePen(wxPen *pen); - wxPen *FindOrCreatePen(const wxColour& colour, const int width, const int style); - wxPen *FindOrCreatePen(const wxString& colour, const int width, const int style); -}; +// --------------------------------------------------------------------------- -class WXDLLEXPORT wxBrushList: public wxList -{ - DECLARE_DYNAMIC_CLASS(wxBrushList) - public: - inline wxBrushList(void) - { } - ~wxBrushList(void); - void AddBrush(wxBrush *brush); - void RemoveBrush(wxBrush *brush); - wxBrush *FindOrCreateBrush(const wxColour& colour, const int style); - wxBrush *FindOrCreateBrush(const wxString& colour, const int style); +typedef wxInt8 wxDash; + +class WXDLLIMPEXP_CORE wxGDIObjListBase { +public: + wxGDIObjListBase(); + ~wxGDIObjListBase(); + +protected: + wxList list; }; -WXDLLEXPORT_DATA(extern const char*) wxEmptyString; +WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap); -class WXDLLEXPORT wxFontList: public wxList +class WXDLLIMPEXP_CORE wxColourDatabase { - DECLARE_DYNAMIC_CLASS(wxFontList) - public: - inline wxFontList(void) - { } - ~wxFontList(void); - void AddFont(wxFont *font); - void RemoveFont(wxFont *font); - wxFont *FindOrCreateFont(const int pointSize, const int family, const int style, const int weight, - const bool underline = FALSE, const wxString& face = wxEmptyString); +public: + wxColourDatabase(); + ~wxColourDatabase(); + + // find colour by name or name for the given colour + wxColour Find(const wxString& name) const; + wxString FindName(const wxColour& colour) const; + + // add a new colour to the database + void AddColour(const wxString& name, const wxColour& colour); + +#if WXWIN_COMPATIBILITY_2_6 + // deprecated, use Find() instead + wxDEPRECATED( wxColour *FindColour(const wxString& name) ); +#endif // WXWIN_COMPATIBILITY_2_6 + + +#ifdef __WXPM__ + // PM keeps its own type of colour table + long* m_palTable; + size_t m_nSize; +#endif + +private: + // load the database with the built in colour values when called for the + // first time, do nothing after this + void Initialize(); + + wxStringToColourHashMap *m_map; }; -class WXDLLEXPORT wxColourDatabase: public wxList +class WXDLLIMPEXP_CORE wxResourceCache: public wxList { - DECLARE_CLASS(wxColourDatabase) - public: - wxColourDatabase(int type); - ~wxColourDatabase(void) ; - // Not const because it may add a name to the database - wxColour *FindColour(const wxString& colour) ; - wxString FindName(const wxColour& colour) const; - void Initialize(void); +public: + wxResourceCache() { } +#if !wxUSE_STD_CONTAINERS + wxResourceCache(const unsigned int keyType) : wxList(keyType) { } +#endif + virtual ~wxResourceCache(); }; -class WXDLLEXPORT wxBitmapList: public wxList +// --------------------------------------------------------------------------- +// global variables +// --------------------------------------------------------------------------- + + +/* Stock objects + + wxStockGDI creates the stock GDI objects on demand. Pointers to the + created objects are stored in the ms_stockObject array, which is indexed + by the Item enum values. Platorm-specific fonts can be created by + implementing a derived class with an override for the GetFont function. + wxStockGDI operates as a singleton, accessed through the ms_instance + pointer. By default this pointer is set to an instance of wxStockGDI. + A derived class must arrange to set this pointer to an instance of itself. +*/ +class WXDLLIMPEXP_CORE wxStockGDI { - DECLARE_DYNAMIC_CLASS(wxBitmapList) - public: - wxBitmapList(void); - ~wxBitmapList(void); +public: + enum Item { + BRUSH_BLACK, + BRUSH_BLUE, + BRUSH_CYAN, + BRUSH_GREEN, + BRUSH_YELLOW, + BRUSH_GREY, + BRUSH_LIGHTGREY, + BRUSH_MEDIUMGREY, + BRUSH_RED, + BRUSH_TRANSPARENT, + BRUSH_WHITE, + COLOUR_BLACK, + COLOUR_BLUE, + COLOUR_CYAN, + COLOUR_GREEN, + COLOUR_YELLOW, + COLOUR_LIGHTGREY, + COLOUR_RED, + COLOUR_WHITE, + CURSOR_CROSS, + CURSOR_HOURGLASS, + CURSOR_STANDARD, + FONT_ITALIC, + FONT_NORMAL, + FONT_SMALL, + FONT_SWISS, + PEN_BLACK, + PEN_BLACKDASHED, + PEN_BLUE, + PEN_CYAN, + PEN_GREEN, + PEN_YELLOW, + PEN_GREY, + PEN_LIGHTGREY, + PEN_MEDIUMGREY, + PEN_RED, + PEN_TRANSPARENT, + PEN_WHITE, + ITEMCOUNT + }; + + wxStockGDI(); + virtual ~wxStockGDI(); + static void DeleteAll(); + + static wxStockGDI& instance() { return *ms_instance; } + + static const wxBrush* GetBrush(Item item); + static const wxColour* GetColour(Item item); + static const wxCursor* GetCursor(Item item); + // Can be overridden by platform-specific derived classes + virtual const wxFont* GetFont(Item item); + static const wxPen* GetPen(Item item); - void AddBitmap(wxBitmap *bitmap); - void RemoveBitmap(wxBitmap *bitmap); +protected: + static wxStockGDI* ms_instance; + + static wxObject* ms_stockObject[ITEMCOUNT]; + + wxDECLARE_NO_COPY_CLASS(wxStockGDI); }; -// Lists of GDI objects -WXDLLEXPORT_DATA(extern wxPenList*) wxThePenList; -WXDLLEXPORT_DATA(extern wxBrushList*) wxTheBrushList; -WXDLLEXPORT_DATA(extern wxFontList*) wxTheFontList; -WXDLLEXPORT_DATA(extern wxBitmapList*) wxTheBitmapList; - -// Stock objects -WXDLLEXPORT_DATA(extern wxFont*) wxNORMAL_FONT; -WXDLLEXPORT_DATA(extern wxFont*) wxSMALL_FONT; -WXDLLEXPORT_DATA(extern wxFont*) wxITALIC_FONT; -WXDLLEXPORT_DATA(extern wxFont*) wxSWISS_FONT; - -WXDLLEXPORT_DATA(extern wxPen*) wxRED_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxCYAN_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxGREEN_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxWHITE_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxTRANSPARENT_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_DASHED_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxGREY_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxMEDIUM_GREY_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxLIGHT_GREY_PEN; - -WXDLLEXPORT_DATA(extern wxBrush*) wxBLUE_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxGREEN_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxWHITE_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxBLACK_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxGREY_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxMEDIUM_GREY_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxLIGHT_GREY_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxTRANSPARENT_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxCYAN_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxRED_BRUSH; - -WXDLLEXPORT_DATA(extern wxColour*) wxBLACK; -WXDLLEXPORT_DATA(extern wxColour*) wxWHITE; -WXDLLEXPORT_DATA(extern wxColour*) wxRED; -WXDLLEXPORT_DATA(extern wxColour*) wxBLUE; -WXDLLEXPORT_DATA(extern wxColour*) wxGREEN; -WXDLLEXPORT_DATA(extern wxColour*) wxCYAN; -WXDLLEXPORT_DATA(extern wxColour*) wxLIGHT_GREY; +#define wxITALIC_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC) +#define wxNORMAL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL) +#define wxSMALL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL) +#define wxSWISS_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS) + +#define wxBLACK_DASHED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED) +#define wxBLACK_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACK) +#define wxBLUE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLUE) +#define wxCYAN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_CYAN) +#define wxGREEN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREEN) +#define wxYELLOW_PEN wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW) +#define wxGREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREY) +#define wxLIGHT_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY) +#define wxMEDIUM_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY) +#define wxRED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_RED) +#define wxTRANSPARENT_PEN wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT) +#define wxWHITE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_WHITE) + +#define wxBLACK_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK) +#define wxBLUE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE) +#define wxCYAN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN) +#define wxGREEN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN) +#define wxYELLOW_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW) +#define wxGREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY) +#define wxLIGHT_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY) +#define wxMEDIUM_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY) +#define wxRED_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED) +#define wxTRANSPARENT_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT) +#define wxWHITE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE) + +#define wxBLACK wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK) +#define wxBLUE wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE) +#define wxCYAN wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN) +#define wxGREEN wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN) +#define wxYELLOW wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW) +#define wxLIGHT_GREY wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY) +#define wxRED wxStockGDI::GetColour(wxStockGDI::COLOUR_RED) +#define wxWHITE wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE) + +#define wxCROSS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS) +#define wxHOURGLASS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS) +#define wxSTANDARD_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD) // 'Null' objects -WXDLLEXPORT_DATA(extern wxBitmap) wxNullBitmap; -WXDLLEXPORT_DATA(extern wxIcon) wxNullIcon; -WXDLLEXPORT_DATA(extern wxCursor) wxNullCursor; -WXDLLEXPORT_DATA(extern wxPen) wxNullPen; -WXDLLEXPORT_DATA(extern wxBrush) wxNullBrush; -WXDLLEXPORT_DATA(extern wxPalette) wxNullPalette; -WXDLLEXPORT_DATA(extern wxFont) wxNullFont; -WXDLLEXPORT_DATA(extern wxColour) wxNullColour; - -// Stock cursors types -WXDLLEXPORT_DATA(extern wxCursor*) wxSTANDARD_CURSOR; -WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR; -WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR; - -WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase; -extern void WXDLLEXPORT wxInitializeStockObjects(void); -extern void WXDLLEXPORT wxDeleteStockObjects(void); - -extern bool WXDLLEXPORT wxColourDisplay(void); +extern WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap; +extern WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon; +extern WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor; +extern WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen; +extern WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush; +extern WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette; +extern WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont; +extern WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour; +extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle; -// Returns depth of screen -extern int WXDLLEXPORT wxDisplayDepth(void); +extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase; -extern void WXDLLEXPORT wxDisplaySize(int *width, int *height); +extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[]; -extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor); +extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize; +extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition; -// Useful macro for create icons portably +// --------------------------------------------------------------------------- +// global functions +// --------------------------------------------------------------------------- -#ifdef __WINDOWS__ -# define wxICON(X) wxIcon(X##_icon); -#elif defined(__X__) -# define wxICON(X) wxIcon(X##_bits, X##_width, X##_height); -#else -# define wxICON wxIcon -#endif +// resource management +extern void WXDLLIMPEXP_CORE wxInitializeStockLists(); +extern void WXDLLIMPEXP_CORE wxDeleteStockLists(); -/* - Example: - #define wxbuild_icon "wxbuild" - - wxIcon *icon = new wxICON(wxbuild); - */ +// is the display colour (or monochrome)? +extern bool WXDLLIMPEXP_CORE wxColourDisplay(); + +// Returns depth of screen +extern int WXDLLIMPEXP_CORE wxDisplayDepth(); +#define wxGetDisplayDepth wxDisplayDepth + +// get the display size +extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize(); +extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM(); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI(); + +// Get position and size of the display workarea +extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height); +extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect(); + +// set global cursor +extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor); #endif - // __GDICMNH__ + // _WX_GDICMNH__