X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c781c31638cc5ae06eb325567323f131e8183a75..2e9c0c010a375156eb72eaa1e2e4efcbb7ecf06b:/src/unix/sound.cpp?ds=sidebyside diff --git a/src/unix/sound.cpp b/src/unix/sound.cpp index 3871409e7e..0afab5a47b 100644 --- a/src/unix/sound.cpp +++ b/src/unix/sound.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: sound.cpp +// Name: src/unix/sound.cpp // Purpose: wxSound // Author: Marcel Rasche, Vaclav Slavik // Modified by: @@ -9,18 +9,11 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma implementation "sound.h" -#pragma implementation "soundbase.h" -#endif - // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" -#include "wx/setup.h" - #if defined(__BORLANDC__) -#pragma hdrstop + #pragma hdrstop #endif #if wxUSE_SOUND @@ -38,11 +31,11 @@ #include "wx/event.h" #include "wx/intl.h" #include "wx/log.h" + #include "wx/module.h" #endif #include "wx/thread.h" #include "wx/file.h" -#include "wx/module.h" #include "wx/sound.h" #include "wx/dynlib.h" @@ -303,7 +296,7 @@ class wxSoundSyncOnlyAdaptor : public wxSoundBackend public: wxSoundSyncOnlyAdaptor(wxSoundBackend *backend) : m_backend(backend), m_playing(false) {} - ~wxSoundSyncOnlyAdaptor() + virtual ~wxSoundSyncOnlyAdaptor() { delete m_backend; } @@ -452,7 +445,8 @@ wxSound::~wxSound() Free(); } -bool wxSound::Create(const wxString& fileName, bool isResource) +bool wxSound::Create(const wxString& fileName, + bool WXUNUSED_UNLESS_DEBUG(isResource)) { wxASSERT_MSG( !isResource, _T("Loading sound from resources is only supported on Windows") ); @@ -471,14 +465,16 @@ bool wxSound::Create(const wxString& fileName, bool isResource) size_t len = wx_truncate_cast(size_t, lenOrig); wxUint8 *data = new wxUint8[len]; - if (fileWave.Read(data, len) != len) + if ( fileWave.Read(data, len) != lenOrig ) { + delete [] data; wxLogError(_("Couldn't load sound data from '%s'."), fileName.c_str()); return false; } if (!LoadWAV(data, len, false)) { + delete [] data; wxLogError(_("Sound file '%s' is in unsupported format."), fileName.c_str()); return false; @@ -630,12 +626,30 @@ typedef struct bool wxSound::LoadWAV(const wxUint8 *data, size_t length, bool copyData) { - WAVEFORMAT waveformat; - wxUint32 ul; - - if (length < 32 + sizeof(WAVEFORMAT)) + // the simplest wave file header consists of 44 bytes: + // + // 0 "RIFF" + // 4 file size - 8 + // 8 "WAVE" + // + // 12 "fmt " + // 16 chunk size | + // 20 format tag | + // 22 number of channels | + // 24 sample rate | WAVEFORMAT + // 28 average bytes per second | + // 32 bytes per frame | + // 34 bits per sample | + // + // 36 "data" + // 40 number of data bytes + // 44 (wave signal) data + // + // so check that we have at least as much + if ( length < 44 ) return false; + WAVEFORMAT waveformat; memcpy(&waveformat, &data[FMT_INDEX + 4], sizeof(WAVEFORMAT)); waveformat.uiSize = wxUINT32_SWAP_ON_BE(waveformat.uiSize); waveformat.uiFormatTag = wxUINT16_SWAP_ON_BE(waveformat.uiFormatTag); @@ -645,6 +659,14 @@ bool wxSound::LoadWAV(const wxUint8 *data, size_t length, bool copyData) waveformat.uiBlockAlign = wxUINT16_SWAP_ON_BE(waveformat.uiBlockAlign); waveformat.uiBitsPerSample = wxUINT16_SWAP_ON_BE(waveformat.uiBitsPerSample); + // get the sound data size + wxUint32 ul; + memcpy(&ul, &data[FMT_INDEX + waveformat.uiSize + 12], 4); + ul = wxUINT32_SWAP_ON_BE(ul); + + if ( length < ul + FMT_INDEX + waveformat.uiSize + 16 ) + return false; + if (memcmp(data, "RIFF", 4) != 0) return false; if (memcmp(&data[WAVE_INDEX], "WAVE", 4) != 0) @@ -653,12 +675,6 @@ bool wxSound::LoadWAV(const wxUint8 *data, size_t length, bool copyData) return false; if (memcmp(&data[FMT_INDEX + waveformat.uiSize + 8], "data", 4) != 0) return false; - memcpy(&ul,&data[FMT_INDEX + waveformat.uiSize + 12], 4); - ul = wxUINT32_SWAP_ON_BE(ul); - - //WAS: if (ul + FMT_INDEX + waveformat.uiSize + 16 != length) - if (ul + FMT_INDEX + waveformat.uiSize + 16 > length) - return false; if (waveformat.uiFormatTag != WAVE_FORMAT_PCM) return false;