X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c74b07ac26d4e7624ec7a7115bbade0cf3336c13..8a4e043aef904eda398249dde995b6ddcc01a4ce:/include/wx/bitmap.h?ds=sidebyside diff --git a/include/wx/bitmap.h b/include/wx/bitmap.h index f6fd27635e..2ba1122fc2 100644 --- a/include/wx/bitmap.h +++ b/include/wx/bitmap.h @@ -19,11 +19,11 @@ #include "wx/string.h" #include "wx/gdicmn.h" // for wxBitmapType #include "wx/colour.h" +#include "wx/image.h" class WXDLLIMPEXP_FWD_CORE wxBitmap; class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; class WXDLLIMPEXP_FWD_CORE wxIcon; -class WXDLLIMPEXP_FWD_CORE wxImage; class WXDLLIMPEXP_FWD_CORE wxMask; class WXDLLIMPEXP_FWD_CORE wxPalette; @@ -148,6 +148,7 @@ public: wxBitmap(const wxBitmap& bmp); wxBitmap(const char bits[], int width, int height, int depth = 1); wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH); wxBitmap(const char* const* bits); wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM); wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH); @@ -156,6 +157,7 @@ public: */ virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0; + virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) = 0; virtual int GetHeight() const = 0; virtual int GetWidth() const = 0; @@ -166,6 +168,9 @@ public: #if wxUSE_IMAGE virtual wxImage ConvertToImage() const = 0; + + // Convert to disabled (dimmed) bitmap. + wxBitmap ConvertToDisabled(unsigned char brightness = 255) const; #endif // wxUSE_IMAGE virtual wxMask *GetMask() const = 0; @@ -174,7 +179,7 @@ public: virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0; virtual bool SaveFile(const wxString &name, wxBitmapType type, - const wxPalette *palette = (wxPalette *)NULL) const = 0; + const wxPalette *palette = NULL) const = 0; virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0; /* @@ -251,10 +256,10 @@ protected: #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" #elif defined(__WXMGL__) - #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/mgl/bitmap.h" #elif defined(__WXDFB__) - #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/dfb/bitmap.h" #elif defined(__WXMAC__) #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE @@ -267,6 +272,20 @@ protected: #include "wx/os2/bitmap.h" #endif +#if wxUSE_IMAGE +inline +wxBitmap +#if wxUSE_BITMAP_BASE +wxBitmapBase:: +#else +wxBitmap:: +#endif +ConvertToDisabled(unsigned char brightness) const +{ + return ConvertToImage().ConvertToDisabled(brightness); +} +#endif // wxUSE_IMAGE + // we must include generic mask.h after wxBitmap definition #if defined(__WXMGL__) || defined(__WXDFB__) #define wxUSE_GENERIC_MASK 1