X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c7094dec84bd9ac777e42da802c7a80c2e184c5b..a75124d0da255513e83d2e62f963dd849829466b:/docs/latex/wx/wxmsw.tex diff --git a/docs/latex/wx/wxmsw.tex b/docs/latex/wx/wxmsw.tex index 03726eedf2..7ed271eb6f 100644 --- a/docs/latex/wx/wxmsw.tex +++ b/docs/latex/wx/wxmsw.tex @@ -24,6 +24,39 @@ MinGW32 tool chain. For further information, please see the files in docs/msw in the distribution. +\subsection{Themed borders on Windows}\label{wxmswthemedborders} + +Starting with wxWidgets 2.8.5, you can specify the wxBORDER\_THEME style to have wxWidgets +use a themed border. Using the default XP theme, this is a thin 1-pixel blue border, +with an extra 1-pixel border in the window client background colour (usually white) to +separate the client area's scrollbars from the border. + +If you don't specify a border style for a wxTextCtrl in rich edit mode, wxWidgets now gives +the control themed borders automatically, where previously they would take the Windows 95-style +sunken border. Other native controls such as wxTextCtrl in non-rich edit mode, and wxComboBox, +already paint themed borders where appropriate. To use themed borders on other windows, such +as wxPanel, pass the wxBORDER\_THEME style, or (apart from wxPanel) pass no border style. + +In general, specifying wxBORDER\_THEME will cause a border of some kind to be used, chosen by the platform +and control class. To leave the border decision entirely to wxWidgets, pass wxBORDER\_DEFAULT. +This is not to be confused with specifying wxBORDER\_NONE, which says that there should +definitely be {\it no} border. + +\wxheading{More detail on border implementation} + +The way that wxMSW decides whether to apply a themed border is as follows. +The theming code calls wxWindow::GetBorder() to obtain a border. If no border style has been +passed to the window constructor, GetBorder() calls GetDefaultBorder() for this window. +If wxBORDER\_THEME was passed to the window constructor, GetBorder() calls GetDefaultBorderForControl(). + +The implementation of wxWindow::GetDefaultBorder() on wxMSW calls wxWindow::CanApplyThemeBorder() +which is a virtual function that tells wxWidgets whether a control can have a theme +applied explicitly (some native controls already paint a theme in which case we should not +apply it ourselves). Note that wxPanel is an exception to this rule because in many cases +we wish to create a window with no border (for example, notebook pages). So wxPanel +overrides GetDefaultBorder() in order to call the generic wxWindowBase::GetDefaultBorder(), +returning wxBORDER\_NONE. + \subsection{wxWinCE}\label{wxwince} wxWinCE is the name given to wxMSW when compiled on Windows CE devices; @@ -108,12 +141,8 @@ wxGetOsVersion will return these values: \subsubsection{Window sizing in wxWinCE} -When creating frames and dialogs, create them with wxDefaultPosition and -wxDefaultSize, which will tell WinCE to create them full-screen. - -Don't call Fit() and Centre(), so the content sizes to -the window rather than fitting the window to the content. (We really need a single API call -that will do the right thing on each platform.) +Top level windows (dialogs, frames) are created always full-screen. Fit() of sizers will not rescale top +level windows but instead will scale window content. If the screen orientation changes, the windows will automatically be resized so no further action needs to be taken (unless you want to change the layout @@ -271,7 +300,7 @@ tooltips are distinct controls, and it will be hard to add dynamic tooltip support. Control borders on PocketPC and Smartphone should normally be specified with -wxSIMPLE\_BORDER instead of wxSUNKEN\_BORDER. Controls will usually adapt +wxBORDER\_SIMPLE instead of wxBORDER\_SUNKEN. Controls will usually adapt appropriately by virtue of their GetDefaultBorder() function, but if you wish to specify a style explicitly you can use wxDEFAULT\_CONTROL\_BORDER which will give a simple border on PocketPC and Smartphone, and the sunken border on @@ -356,12 +385,12 @@ doesn't do a perfect job of converting the project files from eVC++ format. When you have converted the wxWidgets workspace, edit the configuration properties for each configuration and in the Librarian, add a relative path ..$\backslash$..$\backslash$lib to -each library path. For example: {\tt ..$\backslash$\$(PlatformName)$\backslash$\$(ConfigurationName)$\backslash$wx_mono.lib}. +each library path. For example: {\tt ..$\backslash$\$(PlatformName)$\backslash$\$(ConfigurationName)$\backslash$wx\_mono.lib}. Then, for a sample you want to compile, edit the configuration properties and make sure {\tt ..$\backslash$..$\backslash$lib$\backslash$\$(PlatformName)$\backslash$\$(ConfigurationName)} is in the Linker/General/Additional Library Directories property. Also change the Linker/Input/Additional Dependencies -property to something like {\tt coredll.lib wx\_mono.lib wx\_wxjpeg.lib wx\_wxpng.lib wx\_wxzlib.lib wx\_wxexpat.lib commctrl.lib winsock.lib wininet.lib} +property to something like {\tt coredll.lib wx\_mono.lib wx\_wxjpeg.lib wx\_wxpng.lib wx\_wxzlib.lib wx\_wxexpat.lib commctrl.lib winsock.lib wininet.lib}\rtfsp (since the library names in the wxWidgets workspace were changed by VS 2005). Alternately, you could could edit all the names to be identical to the original eVC++ @@ -424,3 +453,4 @@ between desktop and mobile applications, in particular for sizer layout. should be catered for, either by hard-wiring the capability into all dialogs and panels, or by providing a standard component and sizer. \end{itemize} +