X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c6d73ef67d6d499a1073a0662f9f1952254f77c4..674ac8b919eecbc201b5f23b470a567cd0565e10:/src/common/image.cpp?ds=sidebyside diff --git a/src/common/image.cpp b/src/common/image.cpp index 3679c78d03..2f167850fc 100644 --- a/src/common/image.cpp +++ b/src/common/image.cpp @@ -45,7 +45,6 @@ class wxImageRefData: public wxObjectRefData { - public: wxImageRefData(); ~wxImageRefData(); @@ -72,7 +71,8 @@ wxImageRefData::wxImageRefData() wxImageRefData::~wxImageRefData() { - if (m_data) free( m_data ); + if (m_data) + free( m_data ); } wxList wxImage::sm_handlers; @@ -81,9 +81,7 @@ wxList wxImage::sm_handlers; #define M_IMGDATA ((wxImageRefData *)m_refData) -#if !USE_SHARED_LIBRARIES IMPLEMENT_DYNAMIC_CLASS(wxImage, wxObject) -#endif wxImage::wxImage() { @@ -195,8 +193,8 @@ wxImage wxImage::GetSubImage( const wxRect &rect ) const wxCHECK_MSG( Ok(), image, wxT("invalid image") ); - wxCHECK_MSG( (rect.GetLeft()>=0) && (rect.GetTop()>=0) && (rect.GetRight()<=GetWidth()) && (rect.GetBottom()<=GetHeight()) - , image, wxT("invalid subimage size") ); + wxCHECK_MSG( (rect.GetLeft()>=0) && (rect.GetTop()>=0) && (rect.GetRight()<=GetWidth()) && (rect.GetBottom()<=GetHeight()), + image, wxT("invalid subimage size") ); int subwidth=rect.GetWidth(); const int subheight=rect.GetHeight(); @@ -226,6 +224,29 @@ wxImage wxImage::GetSubImage( const wxRect &rect ) const return image; } +void wxImage::Replace( unsigned char r1, unsigned char g1, unsigned char b1, + unsigned char r2, unsigned char g2, unsigned char b2 ) +{ + wxCHECK_RET( Ok(), wxT("invalid image") ); + + char unsigned *data = GetData(); + + const int w = GetWidth(); + const int h = GetHeight(); + + for (int j = 0; j < h; j++) + for (int i = 0; i < w; i++) + { + if ((data[0] == r1) && (data[1] == g1) && (data[2] == b1)) + { + data[0] = r2; + data[1] = g2; + data[2] = b2; + } + data += 3; + } +} + void wxImage::SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b ) { wxCHECK_RET( Ok(), wxT("invalid image") ); @@ -381,11 +402,12 @@ bool wxImage::LoadFile( const wxString& filename, long type ) if (wxFileExists(filename)) { wxFileInputStream stream(filename); - return LoadFile(stream, type); + wxBufferedInputStream bstream( stream ); + return LoadFile(bstream, type); } - - else { - wxLogError( wxT("Can't load image from file '%s': file does not exist."), filename.c_str() ); + else + { + wxLogError( _("Can't load image from file '%s': file does not exist."), filename.c_str() ); return FALSE; } @@ -400,11 +422,12 @@ bool wxImage::LoadFile( const wxString& filename, const wxString& mimetype ) if (wxFileExists(filename)) { wxFileInputStream stream(filename); - return LoadFile(stream, mimetype); + wxBufferedInputStream bstream( stream ); + return LoadFile(bstream, mimetype); } - - else { - wxLogError( wxT("Can't load image from file '%s': file does not exist."), filename.c_str() ); + else + { + wxLogError( _("Can't load image from file '%s': file does not exist."), filename.c_str() ); return FALSE; } @@ -419,7 +442,10 @@ bool wxImage::SaveFile( const wxString& filename, int type ) wxFileOutputStream stream(filename); if ( stream.LastError() == wxStream_NOERROR ) - return SaveFile(stream, type); + { + wxBufferedOutputStream bstream( stream ); + return SaveFile(bstream, type); + } else #endif // wxUSE_STREAMS return FALSE; @@ -431,14 +457,41 @@ bool wxImage::SaveFile( const wxString& filename, const wxString& mimetype ) wxFileOutputStream stream(filename); if ( stream.LastError() == wxStream_NOERROR ) - return SaveFile(stream, mimetype); + { + wxBufferedOutputStream bstream( stream ); + return SaveFile(bstream, mimetype); + } else #endif // wxUSE_STREAMS return FALSE; } +bool wxImage::CanRead( const wxString &name ) +{ +#if wxUSE_STREAMS + wxFileInputStream stream(name); + return CanRead(stream); +#else + return FALSE; +#endif +} + #if wxUSE_STREAMS +bool wxImage::CanRead( wxInputStream &stream ) +{ + wxList &list=GetHandlers(); + + for ( wxList::Node *node = list.GetFirst(); node; node = node->GetNext() ) + { + wxImageHandler *handler=(wxImageHandler*)node->GetData(); + if (handler->CanRead( stream )) + return TRUE; + } + + return FALSE; +} + bool wxImage::LoadFile( wxInputStream& stream, long type ) { UnRef(); @@ -459,7 +512,7 @@ bool wxImage::LoadFile( wxInputStream& stream, long type ) } - wxLogWarning( wxT("No handler found for this image.") ); + wxLogWarning( _("No handler found for image type.") ); return FALSE; } @@ -467,7 +520,7 @@ bool wxImage::LoadFile( wxInputStream& stream, long type ) if (handler == NULL) { - wxLogWarning( wxT("No image handler for type %d defined."), type ); + wxLogWarning( _("No image handler for type %d defined."), type ); return FALSE; } @@ -485,7 +538,7 @@ bool wxImage::LoadFile( wxInputStream& stream, const wxString& mimetype ) if (handler == NULL) { - wxLogWarning( wxT("No image handler for type %s defined."), mimetype.GetData() ); + wxLogWarning( _("No image handler for type %s defined."), mimetype.GetData() ); return FALSE; } @@ -501,7 +554,7 @@ bool wxImage::SaveFile( wxOutputStream& stream, int type ) if (handler == NULL) { - wxLogWarning( wxT("No image handler for type %d defined."), type ); + wxLogWarning( _("No image handler for type %d defined."), type ); return FALSE; } @@ -517,7 +570,7 @@ bool wxImage::SaveFile( wxOutputStream& stream, const wxString& mimetype ) if (handler == NULL) { - wxLogWarning( wxT("No image handler for type %s defined."), mimetype.GetData() ); + wxLogWarning( _("No image handler for type %s defined."), mimetype.GetData() ); return FALSE; } @@ -627,12 +680,10 @@ void wxImage::CleanUpHandlers() // wxImageHandler //----------------------------------------------------------------------------- -#if !USE_SHARED_LIBRARIES IMPLEMENT_ABSTRACT_CLASS(wxImageHandler,wxObject) -#endif #if wxUSE_STREAMS -bool wxImageHandler::LoadFile( wxImage *WXUNUSED(image), wxInputStream& WXUNUSED(stream), bool WXUNUSED(verbose) ) +bool wxImageHandler::LoadFile( wxImage *WXUNUSED(image), wxInputStream& WXUNUSED(stream), bool WXUNUSED(verbose), int WXUNUSED(index) ) { return FALSE; } @@ -642,9 +693,13 @@ bool wxImageHandler::SaveFile( wxImage *WXUNUSED(image), wxOutputStream& WXUNUSE return FALSE; } +int wxImageHandler::GetImageCount( wxInputStream& WXUNUSED(stream) ) +{ + return 1; +} + bool wxImageHandler::CanRead( const wxString& name ) { -#if wxUSE_STREAMS if (wxFileExists(name)) { wxFileInputStream stream(name); @@ -652,17 +707,13 @@ bool wxImageHandler::CanRead( const wxString& name ) } else { - wxLogError( wxT("Can't check image format of file '%s': file does not exist."), name.c_str() ); + wxLogError( _("Can't check image format of file '%s': file does not exist."), name.c_str() ); return FALSE; } -#else // !wxUSE_STREAMS - return FALSE; -#endif // wxUSE_STREAMS +// return FALSE; } - - #endif // wxUSE_STREAMS //----------------------------------------------------------------------------- @@ -719,7 +770,7 @@ wxBitmap wxImage::ConvertToBitmap() const // create a DIB header int headersize = sizeof(BITMAPINFOHEADER); - LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize ); + BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") ); // Fill in the DIB header lpDIBh->bmiHeader.biSize = headersize; @@ -870,11 +921,10 @@ wxBitmap wxImage::ConvertToBitmap() const free(lpDIBh); free(lpBits); +#if WXWIN_COMPATIBILITY_2 // check the wxBitmap object - if( bitmap.GetHBITMAP() ) - bitmap.SetOk( TRUE ); - else - bitmap.SetOk( FALSE ); + bitmap.GetBitmapData()->SetOk(); +#endif // WXWIN_COMPATIBILITY_2 return bitmap; } @@ -912,7 +962,7 @@ wxImage::wxImage( const wxBitmap &bitmap ) // create a DIB header int headersize = sizeof(BITMAPINFOHEADER); - LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize ); + BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); if( !lpDIBh ) { wxFAIL_MSG( wxT("could not allocate data for DIB header") ); @@ -1010,18 +1060,255 @@ wxImage::wxImage( const wxBitmap &bitmap ) #endif +#ifdef __WXMAC__ + +#include + +extern CTabHandle wxMacCreateColorTable( int numColors ) ; +extern void wxMacDestroyColorTable( CTabHandle colors ) ; +extern void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ; +extern GWorldPtr wxMacCreateGWorld( int height , int width , int depth ) ; +extern void wxMacDestroyGWorld( GWorldPtr gw ) ; + +wxBitmap wxImage::ConvertToBitmap() const +{ + // width and height of the device-dependent bitmap + int width = GetWidth(); + int height = GetHeight(); + + // Create picture + + wxBitmap bitmap( width , height , wxDisplayDepth() ) ; + + // Create mask + + if (HasMask()) + { + /* + unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height ); + + mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height ); + + wxMask *mask = new wxMask(); + mask->m_bitmap = gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, 1 ); + + bitmap.SetMask( mask ); + */ + } + + // Render + + int r_mask = GetMaskRed(); + int g_mask = GetMaskGreen(); + int b_mask = GetMaskBlue(); + + CGrafPtr origPort ; + GDHandle origDevice ; + + GetGWorld( &origPort , &origDevice ) ; + SetGWorld( bitmap.GetHBITMAP() , NULL ) ; + + register unsigned char* data = GetData(); + + int index = 0; + for (int y = 0; y < height; y++) + { +#if 0 + unsigned char lastr = 0 ; + unsigned char lastg = 0 ; + unsigned char lastb = 0 ; + RGBColor lastcolor ; + + MoveTo( 0 , y ) ; + for (int x = 0; x < width; x++) + { + unsigned char r = data[index++]; + unsigned char g = data[index++]; + unsigned char b = data[index++]; + + if ( r != lastr || g != lastg || b != lastb ) + { + lastcolor.red = ( lastr << 8 ) + lastr ; + lastcolor.green = ( lastg << 8 ) + lastg ; + lastcolor.blue = ( lastb << 8 ) + lastb ; + RGBForeColor( &lastcolor ) ; + LineTo( x , y ) ; + lastr = r ; + lastg = g ; + lastb = b ; + } + } // for width + lastcolor.red = ( lastr << 8 ) + lastr ; + lastcolor.green = ( lastg << 8 ) + lastg ; + lastcolor.blue = ( lastb << 8 ) + lastb ; + RGBForeColor( &lastcolor ) ; + LineTo( width - 1 , y ) ; +#else + for (int x = 0; x < width; x++) + { + unsigned char r = data[index++]; + unsigned char g = data[index++]; + unsigned char b = data[index++]; + RGBColor color ; + color.red = ( r << 8 ) + r ; + color.green = ( g << 8 ) + g ; + color.blue = ( b << 8 ) + b ; + SetCPixel( x , y , &color ) ; + } +#endif + } // for height + + SetGWorld( origPort , origDevice ) ; + + return bitmap; + +} + +wxImage::wxImage( const wxBitmap &bitmap ) +{ + // check the bitmap + if( !bitmap.Ok() ) + { + wxFAIL_MSG( "invalid bitmap" ); + return; + } + + // create an wxImage object + int width = bitmap.GetWidth(); + int height = bitmap.GetHeight(); + Create( width, height ); + /* + unsigned char *data = GetData(); + if( !data ) + { + wxFAIL_MSG( "could not allocate data for image" ); + return; + } + + // calc the number of bytes per scanline and padding in the DIB + int bytePerLine = width*3; + int sizeDWORD = sizeof( DWORD ); + div_t lineBoundary = div( bytePerLine, sizeDWORD ); + int padding = 0; + if( lineBoundary.rem > 0 ) + { + padding = sizeDWORD - lineBoundary.rem; + bytePerLine += padding; + } + + // create a DIB header + int headersize = sizeof(BITMAPINFOHEADER); + LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize ); + if( !lpDIBh ) + { + wxFAIL_MSG( "could not allocate data for DIB header" ); + free( data ); + return; + } + // Fill in the DIB header + lpDIBh->bmiHeader.biSize = headersize; + lpDIBh->bmiHeader.biWidth = width; + lpDIBh->bmiHeader.biHeight = -height; + lpDIBh->bmiHeader.biSizeImage = bytePerLine * height; + lpDIBh->bmiHeader.biPlanes = 1; + lpDIBh->bmiHeader.biBitCount = 24; + lpDIBh->bmiHeader.biCompression = BI_RGB; + lpDIBh->bmiHeader.biClrUsed = 0; + // These seem not really needed for our purpose here. + lpDIBh->bmiHeader.biClrImportant = 0; + lpDIBh->bmiHeader.biXPelsPerMeter = 0; + lpDIBh->bmiHeader.biYPelsPerMeter = 0; + // memory for DIB data + unsigned char *lpBits; + lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); + if( !lpBits ) + { + wxFAIL_MSG( "could not allocate data for DIB" ); + free( data ); + free( lpDIBh ); + return; + } + + // copy data from the device-dependent bitmap to the DIB + HDC hdc = ::GetDC(NULL); + HBITMAP hbitmap; + hbitmap = (HBITMAP) bitmap.GetHBITMAP(); + ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); + + // copy DIB data into the wxImage object + int i, j; + unsigned char *ptdata = data; + unsigned char *ptbits = lpBits; + for( i=0; iGetMaskBitmap() ) + { + hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap(); + // memory DC created, color set, data copied, and memory DC deleted + HDC memdc = ::CreateCompatibleDC( hdc ); + ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); + ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); + ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); + ::DeleteDC( memdc ); + // background color set to RGB(16,16,16) in consistent with wxGTK + unsigned char r=16, g=16, b=16; + ptdata = data; + ptbits = lpBits; + for( i=0; i +#include +#include #if (GTK_MINOR_VERSION > 0) -#include "gdk/gdkrgb.h" +#include #endif wxBitmap wxImage::ConvertToBitmap() const @@ -1277,15 +1564,19 @@ wxImage::wxImage( const wxBitmap &bitmap ) SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable } - GdkVisual *visual = (GdkVisual*) NULL; + int bpp = -1; if (bitmap.GetPixmap()) - visual = gdk_window_get_visual( bitmap.GetPixmap() ); - else - visual = gdk_window_get_visual( bitmap.GetBitmap() ); + { + GdkVisual *visual = gdk_window_get_visual( bitmap.GetPixmap() ); - if (visual == NULL) visual = gdk_window_get_visual( (GdkWindow*) &gdk_root_parent ); - int bpp = visual->depth; - if ((bpp == 16) && (visual->red_mask != 0xf800)) bpp = 15; + if (visual == NULL) visual = gdk_window_get_visual( (GdkWindow*) &gdk_root_parent ); + bpp = visual->depth; + if ((bpp == 16) && (visual->red_mask != 0xf800)) bpp = 15; + } + if (bitmap.GetBitmap()) + { + bpp = 1; + } GdkColormap *cmap = gtk_widget_get_default_colormap(); @@ -1295,27 +1586,52 @@ wxImage::wxImage( const wxBitmap &bitmap ) for (int i = 0; i < bitmap.GetWidth(); i++) { wxInt32 pixel = gdk_image_get_pixel( gdk_image, i, j ); - // pixel = wxINT32_SWAP_ON_BE( pixel ); - if (bpp <= 8) + if (bpp == 1) + { + if (pixel == 0) + { + data[pos] = 0; + data[pos+1] = 0; + data[pos+2] = 0; + } + else + { + data[pos] = 255; + data[pos+1] = 255; + data[pos+2] = 255; + } + } else if (bpp <= 8) { data[pos] = cmap->colors[pixel].red >> 8; data[pos+1] = cmap->colors[pixel].green >> 8; data[pos+2] = cmap->colors[pixel].blue >> 8; } else if (bpp == 15) { +#if (wxBYTE_ORDER == wxBIG_ENDIAN) + // ? +#endif data[pos] = (pixel >> 7) & 0xf8; data[pos+1] = (pixel >> 2) & 0xf8; data[pos+2] = (pixel << 3) & 0xf8; } else if (bpp == 16) { +#if (wxBYTE_ORDER == wxBIG_ENDIAN) + // ? +#endif data[pos] = (pixel >> 8) & 0xf8; data[pos+1] = (pixel >> 3) & 0xfc; data[pos+2] = (pixel << 3) & 0xf8; } else { +#if (wxBYTE_ORDER == wxBIG_ENDIAN) + data[pos] = (pixel) & 0xff; // Red + data[pos+1] = (pixel >> 8) & 0xff; // Green + data[pos+2] = (pixel >> 16) & 0xff; // Blue +#else data[pos] = (pixel >> 16) & 0xff; data[pos+1] = (pixel >> 8) & 0xff; data[pos+2] = pixel & 0xff; +#endif } if (gdk_image_mask) @@ -1344,36 +1660,214 @@ wxImage::wxImage( const wxBitmap &bitmap ) //----------------------------------------------------------------------------- #ifdef __WXMOTIF__ - +#ifdef __VMS__ +#pragma message disable nosimpint +#endif #include +#ifdef __VMS__ +#pragma message enable nosimpint +#endif #include "wx/utils.h" #include -wxBitmap wxImage::ConvertToBitmap() const -{ - wxBitmap bitmap; +/* - wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") ); +Date: Wed, 05 Jan 2000 11:45:40 +0100 +From: Frits Boel +To: julian.smart@ukonline.co.uk +Subject: Patch for Motif ConvertToBitmap - int width = GetWidth(); - int height = GetHeight(); +Hi Julian, - bitmap.SetHeight( height ); - bitmap.SetWidth( width ); +I've been working on a wxWin application for image processing. From the +beginning, I was surprised by the (lack of) speed of ConvertToBitmap, +till I looked in the source code of image.cpp. I saw that converting a +wxImage to a bitmap with 8-bit pixels is done with comparing every pixel +to the 256 colors of the palet. A very time-consuming piece of code! - Display *dpy = (Display*) wxGetDisplay(); - Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) ); - int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) ); +Because I wanted a faster application, I've made a 'patch' for this. In +short: every pixel of the image is compared to a sorted list with +colors. If the color is found in the list, the palette entry is +returned; if the color is not found, the color palette is searched and +then the palette entry is returned and the color added to the sorted +list. - // Create image +Maybe there is another method for this, namely changing the palette +itself (if the colors are known, as is the case with tiffs with a +colormap). I did not look at this, maybe someone else did? - XImage *data_image = XCreateImage( dpy, vis, bpp, ZPixmap, 0, 0, width, height, 32, 0 ); - data_image->data = (char*) malloc( data_image->bytes_per_line * data_image->height ); +The code of the patch is attached, have a look on it, and maybe you will +ship it with the next release of wxMotif? - bitmap.Create( width, height, bpp ); +Regards, - /* - // Create mask +Frits Boel +Software engineer at Hubrecht Laboratory, The Netherlands. + +*/ + +class wxSearchColor +{ +public: + wxSearchColor( void ); + wxSearchColor( int size, XColor *colors ); + ~wxSearchColor( void ); + + int SearchColor( int r, int g, int b ); +private: + int AddColor( unsigned int value, int pos ); + + int size; + XColor *colors; + unsigned int *color; + int *entry; + + int bottom; + int top; +}; + +wxSearchColor::wxSearchColor( void ) +{ + this->size = 0; + this->colors = (XColor*) NULL; + this->color = (unsigned int *) NULL; + this->entry = (int*) NULL; + + this->bottom = 0; + this->top = 0; +} + +wxSearchColor::wxSearchColor( int size, XColor *colors ) +{ + int i; + this->size = size; + this->colors = colors; + this->color = new unsigned int[size]; + this->entry = new int [size]; + + for (i = 0; i < this->size; i++ ) { + this->entry[i] = -1; + } + + this->bottom = this->top = ( size >> 1 ); +} + +wxSearchColor::~wxSearchColor( void ) +{ + if ( this->color ) delete this->color; + if ( this->entry ) delete this->entry; +} + +int wxSearchColor::SearchColor( int r, int g, int b ) +{ + unsigned int value = ( ( ( r * 256 ) + g ) * 256 ) + b; + int begin = this->bottom; + int end = this->top; + int middle; + + while ( begin <= end ) { + + middle = ( begin + end ) >> 1; + + if ( value == this->color[middle] ) { + return( this->entry[middle] ); + } else if ( value < this->color[middle] ) { + end = middle - 1; + } else { + begin = middle + 1; + } + + } + + return AddColor( value, middle ); +} + +int wxSearchColor::AddColor( unsigned int value, int pos ) +{ + int i; + int pixel = -1; + int max = 3 * (65536); + for ( i = 0; i < 256; i++ ) { + int rdiff = ((value >> 8) & 0xFF00 ) - colors[i].red; + int gdiff = ((value ) & 0xFF00 ) - colors[i].green; + int bdiff = ((value << 8) & 0xFF00 ) - colors[i].blue; + int sum = abs (rdiff) + abs (gdiff) + abs (bdiff); + if (sum < max) { pixel = i; max = sum; } + } + + if ( this->entry[pos] < 0 ) { + this->color[pos] = value; + this->entry[pos] = pixel; + } else if ( value < this->color[pos] ) { + + if ( this->bottom > 0 ) { + for ( i = this->bottom; i < pos; i++ ) { + this->color[i-1] = this->color[i]; + this->entry[i-1] = this->entry[i]; + } + this->bottom--; + this->color[pos-1] = value; + this->entry[pos-1] = pixel; + } else if ( this->top < this->size-1 ) { + for ( i = this->top; i >= pos; i-- ) { + this->color[i+1] = this->color[i]; + this->entry[i+1] = this->entry[i]; + } + this->top++; + this->color[pos] = value; + this->entry[pos] = pixel; + } + + } else { + + if ( this->top < this->size-1 ) { + for ( i = this->top; i > pos; i-- ) { + this->color[i+1] = this->color[i]; + this->entry[i+1] = this->entry[i]; + } + this->top++; + this->color[pos+1] = value; + this->entry[pos+1] = pixel; + } else if ( this->bottom > 0 ) { + for ( i = this->bottom; i < pos; i++ ) { + this->color[i-1] = this->color[i]; + this->entry[i-1] = this->entry[i]; + } + this->bottom--; + this->color[pos] = value; + this->entry[pos] = pixel; + } + + } + + return( pixel ); +} + +wxBitmap wxImage::ConvertToBitmap() const +{ + wxBitmap bitmap; + + wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") ); + + int width = GetWidth(); + int height = GetHeight(); + + bitmap.SetHeight( height ); + bitmap.SetWidth( width ); + + Display *dpy = (Display*) wxGetDisplay(); + Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) ); + int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) ); + + // Create image + + XImage *data_image = XCreateImage( dpy, vis, bpp, ZPixmap, 0, 0, width, height, 32, 0 ); + data_image->data = (char*) malloc( data_image->bytes_per_line * data_image->height ); + + bitmap.Create( width, height, bpp ); + + /* + // Create mask GdkImage *mask_image = (GdkImage*) NULL; @@ -1439,6 +1933,7 @@ wxBitmap wxImage::ConvertToBitmap() const XQueryColors( dpy, cmap, colors, 256 ); } + wxSearchColor scolor( 256, colors ); unsigned char* data = GetData(); int index = 0; @@ -1467,6 +1962,7 @@ wxBitmap wxImage::ConvertToBitmap() const { case 8: { +#if 0 // Old, slower code int pixel = -1; /* if (wxTheApp->m_colorCube) @@ -1489,6 +1985,10 @@ wxBitmap wxImage::ConvertToBitmap() const /* } */ +#endif + + // And this is all to get the 'right' color... + int pixel = scolor.SearchColor( r, g, b ); XPutPixel( data_image, x, y, pixel ); break; } @@ -1668,6 +2168,341 @@ wxImage::wxImage( const wxBitmap &bitmap ) } #endif +#ifdef __WXPM__ +// OS/2 Presentation manager conversion routings + +wxBitmap wxImage::ConvertToBitmap() const +{ + if ( !Ok() ) + return wxNullBitmap; + wxBitmap bitmap; // remove +// TODO: +/* + int sizeLimit = 1024*768*3; + + // width and height of the device-dependent bitmap + int width = GetWidth(); + int bmpHeight = GetHeight(); + + // calc the number of bytes per scanline and padding + int bytePerLine = width*3; + int sizeDWORD = sizeof( DWORD ); + int lineBoundary = bytePerLine % sizeDWORD; + int padding = 0; + if( lineBoundary > 0 ) + { + padding = sizeDWORD - lineBoundary; + bytePerLine += padding; + } + // calc the number of DIBs and heights of DIBs + int numDIB = 1; + int hRemain = 0; + int height = sizeLimit/bytePerLine; + if( height >= bmpHeight ) + height = bmpHeight; + else + { + numDIB = bmpHeight / height; + hRemain = bmpHeight % height; + if( hRemain >0 ) numDIB++; + } + + // set bitmap parameters + wxBitmap bitmap; + wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") ); + bitmap.SetWidth( width ); + bitmap.SetHeight( bmpHeight ); + bitmap.SetDepth( wxDisplayDepth() ); + + // create a DIB header + int headersize = sizeof(BITMAPINFOHEADER); + LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize ); + wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") ); + // Fill in the DIB header + lpDIBh->bmiHeader.biSize = headersize; + lpDIBh->bmiHeader.biWidth = (DWORD)width; + lpDIBh->bmiHeader.biHeight = (DWORD)(-height); + lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; + // the general formula for biSizeImage: + // ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height; + lpDIBh->bmiHeader.biPlanes = 1; + lpDIBh->bmiHeader.biBitCount = 24; + lpDIBh->bmiHeader.biCompression = BI_RGB; + lpDIBh->bmiHeader.biClrUsed = 0; + // These seem not really needed for our purpose here. + lpDIBh->bmiHeader.biClrImportant = 0; + lpDIBh->bmiHeader.biXPelsPerMeter = 0; + lpDIBh->bmiHeader.biYPelsPerMeter = 0; + // memory for DIB data + unsigned char *lpBits; + lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage ); + if( !lpBits ) + { + wxFAIL_MSG( wxT("could not allocate memory for DIB") ); + free( lpDIBh ); + return bitmap; + } + + // create and set the device-dependent bitmap + HDC hdc = ::GetDC(NULL); + HDC memdc = ::CreateCompatibleDC( hdc ); + HBITMAP hbitmap; + hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight ); + ::SelectObject( memdc, hbitmap); + + // copy image data into DIB data and then into DDB (in a loop) + unsigned char *data = GetData(); + int i, j, n; + int origin = 0; + unsigned char *ptdata = data; + unsigned char *ptbits; + + for( n=0; n 1 && n == numDIB-1 && hRemain > 0 ) + { + // redefine height and size of the (possibly) last smaller DIB + // memory is not reallocated + height = hRemain; + lpDIBh->bmiHeader.biHeight = (DWORD)(-height); + lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; + } + ptbits = lpBits; + + for( j=0; jbmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS ); + // The above line is equivalent to the following two lines. + // hbitmap = ::CreateCompatibleBitmap( hdc, width, height ); + // ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS); + // or the following lines + // hbitmap = ::CreateCompatibleBitmap( hdc, width, height ); + // HDC memdc = ::CreateCompatibleDC( hdc ); + // ::SelectObject( memdc, hbitmap); + // ::SetDIBitsToDevice( memdc, 0, 0, width, height, + // 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS); + // ::SelectObject( memdc, 0 ); + // ::DeleteDC( memdc ); + } + bitmap.SetHBITMAP( (WXHBITMAP) hbitmap ); + + // similarly, created an mono-bitmap for the possible mask + if( HasMask() ) + { + hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL ); + ::SelectObject( memdc, hbitmap); + if( numDIB == 1 ) height = bmpHeight; + else height = sizeLimit/bytePerLine; + lpDIBh->bmiHeader.biHeight = (DWORD)(-height); + lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; + origin = 0; + unsigned char r = GetMaskRed(); + unsigned char g = GetMaskGreen(); + unsigned char b = GetMaskBlue(); + unsigned char zero = 0, one = 255; + ptdata = data; + for( n=0; n 1 && n == numDIB - 1 && hRemain > 0 ) + { + // redefine height and size of the (possibly) last smaller DIB + // memory is not reallocated + height = hRemain; + lpDIBh->bmiHeader.biHeight = (DWORD)(-height); + lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; + } + ptbits = lpBits; + for( int j=0; jSetMaskBitmap( (WXHBITMAP) hbitmap ); + bitmap.SetMask( mask ); + } + + // free allocated resources + ::SelectObject( memdc, 0 ); + ::DeleteDC( memdc ); + ::ReleaseDC(NULL, hdc); + free(lpDIBh); + free(lpBits); + + // check the wxBitmap object + if( bitmap.GetHBITMAP() ) + bitmap.SetOk( TRUE ); + else + bitmap.SetOk( FALSE ); +*/ + return bitmap; +} + +wxImage::wxImage( const wxBitmap &bitmap ) +{ + // check the bitmap + if( !bitmap.Ok() ) + { + wxFAIL_MSG( wxT("invalid bitmap") ); + return; + } + + // create an wxImage object + int width = bitmap.GetWidth(); + int height = bitmap.GetHeight(); + Create( width, height ); + unsigned char *data = GetData(); + if( !data ) + { + wxFAIL_MSG( wxT("could not allocate data for image") ); + return; + } + + // calc the number of bytes per scanline and padding in the DIB + int bytePerLine = width*3; + int sizeDWORD = sizeof( DWORD ); + int lineBoundary = bytePerLine % sizeDWORD; + int padding = 0; + if( lineBoundary > 0 ) + { + padding = sizeDWORD - lineBoundary; + bytePerLine += padding; + } +// TODO: +/* + // create a DIB header + int headersize = sizeof(BITMAPINFOHEADER); + LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize ); + if( !lpDIBh ) + { + wxFAIL_MSG( wxT("could not allocate data for DIB header") ); + free( data ); + return; + } + // Fill in the DIB header + lpDIBh->bmiHeader.biSize = headersize; + lpDIBh->bmiHeader.biWidth = width; + lpDIBh->bmiHeader.biHeight = -height; + lpDIBh->bmiHeader.biSizeImage = bytePerLine * height; + lpDIBh->bmiHeader.biPlanes = 1; + lpDIBh->bmiHeader.biBitCount = 24; + lpDIBh->bmiHeader.biCompression = BI_RGB; + lpDIBh->bmiHeader.biClrUsed = 0; + // These seem not really needed for our purpose here. + lpDIBh->bmiHeader.biClrImportant = 0; + lpDIBh->bmiHeader.biXPelsPerMeter = 0; + lpDIBh->bmiHeader.biYPelsPerMeter = 0; + // memory for DIB data + unsigned char *lpBits; + lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); + if( !lpBits ) + { + wxFAIL_MSG( wxT("could not allocate data for DIB") ); + free( data ); + free( lpDIBh ); + return; + } + + // copy data from the device-dependent bitmap to the DIB + HDC hdc = ::GetDC(NULL); + HBITMAP hbitmap; + hbitmap = (HBITMAP) bitmap.GetHBITMAP(); + ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); + + // copy DIB data into the wxImage object + int i, j; + unsigned char *ptdata = data; + unsigned char *ptbits = lpBits; + for( i=0; iGetMaskBitmap() ) + { + hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap(); + // memory DC created, color set, data copied, and memory DC deleted + HDC memdc = ::CreateCompatibleDC( hdc ); + ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); + ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); + ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); + ::DeleteDC( memdc ); + // background color set to RGB(16,16,16) in consistent with wxGTK + unsigned char r=16, g=16, b=16; + ptdata = data; + ptbits = lpBits; + for( i=0; iGetData(); + + return nentries; +} + + +// GRG, Dic/99 +// Computes the histogram of the image and fills a hash table, indexed +// with integer keys built as 0xRRGGBB, containing wxHNode objects. Each +// wxHNode contains an 'index' (useful to build a palette with the image +// colours) and a 'value', which is the number of pixels in the image with +// that colour. +// +unsigned long wxImage::ComputeHistogram( wxHashTable &h ) +{ + unsigned char r, g, b, *p; + unsigned long size, nentries, key; + wxHNode *hnode; + + p = GetData(); + size = GetWidth() * GetHeight(); + nentries = 0; + + for (unsigned long j = 0; j < size; j++) + { + r = *(p++); + g = *(p++); + b = *(p++); + key = (r << 16) | (g << 8) | b; + + hnode = (wxHNode *) h.Get(key); + + if (hnode) + hnode->value++; + else + { + hnode = new wxHNode(); + hnode->index = nentries++; + hnode->value = 1; + + h.Put(key, (wxObject *)hnode); + } + } + + return nentries; +} + +