X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c67daf87774c71ae9f73af9969008af220e52a11..7948c0c24401c496c04da3c28f1f1f2f282ba327:/src/generic/tabg.cpp diff --git a/src/generic/tabg.cpp b/src/generic/tabg.cpp index 433d3c1801..33119247e6 100644 --- a/src/generic/tabg.cpp +++ b/src/generic/tabg.cpp @@ -6,7 +6,7 @@ // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ @@ -20,6 +20,8 @@ #pragma hdrstop #endif +#if wxUSE_TAB_DIALOG + #ifndef WX_PRECOMP #include "wx/wx.h" #endif @@ -31,6 +33,10 @@ #include "wx/tab.h" +// not defined: use old, square tab implementation (fills in tabs) +// defined: use new, rounded tab implementation (doesn't colour in tabs) +// #define wxUSE_NEW_METHOD + IMPLEMENT_DYNAMIC_CLASS(wxTabControl, wxObject) IMPLEMENT_DYNAMIC_CLASS(wxTabLayer, wxList) @@ -39,7 +45,6 @@ wxTabControl::wxTabControl(wxTabView *v) { m_view = v; m_isSelected = FALSE; - m_labelFont = (wxFont *) NULL; m_offsetX = 0; m_offsetY = 0; m_width = 0; @@ -52,41 +57,45 @@ wxTabControl::wxTabControl(wxTabView *v) wxTabControl::~wxTabControl(void) { } - + void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) { // Old, but in some ways better (drawing opaque tabs) -#if 0 +#ifndef wxUSE_NEW_METHOD if (!m_view) return; - + // Top-left of tab view area int viewX = m_view->GetViewRect().x; int viewY = m_view->GetViewRect().y; - + // Top-left of tab control int tabX = GetX() + viewX; int tabY = GetY() + viewY; int tabHeightInc = 0; if (m_isSelected) { - tabHeightInc = (view->GetTabSelectionHeight() - view->GetTabHeight()); + tabHeightInc = (m_view->GetTabSelectionHeight() - m_view->GetTabHeight()); tabY -= tabHeightInc; } - - dc.SetPen(wxTRANSPARENT_PEN); + + dc.SetPen(*wxTRANSPARENT_PEN); // Draw grey background - if (view->GetTabStyle() & wxTAB_STYLE_COLOUR_INTERIOR) + if (m_view->GetTabStyle() & wxTAB_STYLE_COLOUR_INTERIOR) { - dc.SetBrush(m_view->GetBackgroundBrush()); + dc.SetBrush(*m_view->GetBackgroundBrush()); // Add 1 because the pen is transparent. Under Motif, may be different. +#ifdef __WXMOTIF__ + dc.DrawRectangle(tabX, tabY, (GetWidth()+1), (GetHeight() + tabHeightInc)); +#else dc.DrawRectangle(tabX, tabY, (GetWidth()+1), (GetHeight() + 1 + tabHeightInc)); +#endif } - + // Draw highlight and shadow - dc.SetPen(m_view->GetHighlightPen()); + dc.SetPen(*m_view->GetHighlightPen()); // Calculate the top of the tab beneath. It's the height of the tab, MINUS // a bit if the tab below happens to be selected. Check. @@ -107,7 +116,7 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) dc.DrawLine(tabX, tabY, tabX, (tabY + GetHeight() + tabHeightInc - subtractThis)); dc.DrawLine(tabX, tabY, (tabX + GetWidth()), tabY); - dc.SetPen(m_view->GetShadowPen()); + dc.SetPen(*m_view->GetShadowPen()); // Test if we're outside the right-hand edge of the view area if (((tabX + GetWidth()) >= m_view->GetViewRect().x + m_view->GetViewRect().width) && (m_view->GetTabStyle() & wxTAB_STYLE_DRAW_BOX)) @@ -126,7 +135,7 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) (tabX + GetWidth()), (bottomY-1)); // Draw black line to emphasize shadow - dc.SetPen(wxBLACK_PEN); + dc.SetPen(*wxBLACK_PEN); dc.DrawLine((tabX + GetWidth() + 1), (tabY+1), (tabX + GetWidth() + 1), bottomY); @@ -139,19 +148,23 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) if (lastInRow) { // 25/5/97 UNLESS it's less than the max number of positions in this row - + int topY = m_view->GetViewRect().y - m_view->GetTopMargin(); int maxPositions = ((wxTabLayer *)m_view->GetLayers().Nth(0)->Data())->Number(); // Only down to the bottom of the tab, not to the top of the view - if ( GetColPosition() < maxPositions ) + if ( GetRowPosition() < (maxPositions - 1) ) topY = tabY + GetHeight() + tabHeightInc; +#ifdef __WXMOTIF__ + topY -= 1; +#endif + // Shadow dc.DrawLine((tabX + GetWidth()), tabY, (tabX + GetWidth()), topY); // Draw black line to emphasize shadow - dc.SetPen(wxBLACK_PEN); + dc.SetPen(*wxBLACK_PEN); dc.DrawLine((tabX + GetWidth() + 1), (tabY+1), (tabX + GetWidth() + 1), topY); } @@ -166,38 +179,46 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) if (tabBeneath && tabBeneath->IsSelected()) subtractThis = (m_view->GetTabSelectionHeight() - m_view->GetTabHeight()); +#ifdef __WXMOTIF__ + subtractThis += 1; +#endif + // Draw only to next tab down. dc.DrawLine((tabX + GetWidth()), tabY, (tabX + GetWidth()), (tabY + GetHeight() + tabHeightInc - subtractThis)); // Draw black line to emphasize shadow - dc.SetPen(wxBLACK_PEN); + dc.SetPen(*wxBLACK_PEN); dc.DrawLine((tabX + GetWidth() + 1), (tabY+1), (tabX + GetWidth() + 1), (tabY + GetHeight() + tabHeightInc - subtractThis)); } } - + // Draw centered text int textY = tabY + m_view->GetVerticalTabTextSpacing() + tabHeightInc; if (m_isSelected) - dc.SetFont(m_view->GetSelectedTabFont()); + dc.SetFont(* m_view->GetSelectedTabFont()); else - dc.SetFont(GetFont()); + dc.SetFont(* GetFont()); wxColour col(m_view->GetTextColour()); - dc.SetTextForeground(&col); -// dc.SetTextForeground(&(m_view->GetTextColour())); + dc.SetTextForeground(col); dc.SetBackgroundMode(wxTRANSPARENT); - float textWidth, textHeight; + long textWidth, textHeight; dc.GetTextExtent(GetLabel(), &textWidth, &textHeight); int textX = (int)(tabX + (GetWidth() - textWidth)/2.0); + if (textX < (tabX + 2)) + textX = (tabX + 2); + + dc.SetClippingRegion(tabX, tabY, GetWidth(), GetHeight()); dc.DrawText(GetLabel(), textX, textY); + dc.DestroyClippingRegion(); if (m_isSelected) { - dc.SetPen(m_view->GetHighlightPen()); + dc.SetPen(*m_view->GetHighlightPen()); // Draw white highlight from the tab's left side to the left hand edge of the view dc.DrawLine(m_view->GetViewRect().x, (tabY + GetHeight() + tabHeightInc), @@ -207,262 +228,261 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) dc.DrawLine((tabX + GetWidth()), (tabY + GetHeight() + tabHeightInc), m_view->GetViewRect().x + m_view->GetViewRect().width, (tabY + GetHeight() + tabHeightInc)); } -#endif +#else + // New HEL version with rounder tabs + + if (!m_view) return; + + int tabInc = 0; + if (m_isSelected) + { + tabInc = m_view->GetTabSelectionHeight() - m_view->GetTabHeight(); + } + int tabLeft = GetX() + m_view->GetViewRect().x; + int tabTop = GetY() + m_view->GetViewRect().y - tabInc; + int tabRight = tabLeft + m_view->GetTabWidth(); + int left = m_view->GetViewRect().x; + int top = tabTop + m_view->GetTabHeight() + tabInc; + int right = left + m_view->GetViewRect().width; + int bottom = top + m_view->GetViewRect().height; + + if (m_isSelected) + { + // TAB is selected - draw TAB and the View's full outline + + dc.SetPen(*(m_view->GetHighlightPen())); + wxPoint pnts[10]; + int n = 0; + pnts[n].x = left; pnts[n++].y = bottom; + pnts[n].x = left; pnts[n++].y = top; + pnts[n].x = tabLeft; pnts[n++].y = top; + pnts[n].x = tabLeft; pnts[n++].y = tabTop + 2; + pnts[n].x = tabLeft + 2; pnts[n++].y = tabTop; + pnts[n].x = tabRight - 1; pnts[n++].y = tabTop; + dc.DrawLines(n, pnts); + if (!lastInRow) + { + dc.DrawLine( + (tabRight + 2), + top, + right, + top + ); + } + + dc.SetPen(*(m_view->GetShadowPen())); + dc.DrawLine( + tabRight, + tabTop + 2, + tabRight, + top + ); + dc.DrawLine( + right, + top, + right, + bottom + ); + dc.DrawLine( + right, + bottom, + left, + bottom + ); + + dc.SetPen(*wxBLACK_PEN); + dc.DrawPoint( + tabRight, + tabTop + 1 + ); + dc.DrawPoint( + tabRight + 1, + tabTop + 2 + ); + if (lastInRow) + { + dc.DrawLine( + tabRight + 1, + bottom, + tabRight + 1, + tabTop + 1 + ); + } + else + { + dc.DrawLine( + tabRight + 1, + tabTop + 2, + tabRight + 1, + top + ); + dc.DrawLine( + right + 1, + top, + right + 1, + bottom + 1 + ); + } + dc.DrawLine( + right + 1, + bottom + 1, + left + 1, + bottom + 1 + ); + } + else + { + // TAB is not selected - just draw TAB outline and RH edge + // if the TAB is the last in the row + + int maxPositions = ((wxTabLayer*)m_view->GetLayers().Nth(0)->Data())->Number(); + wxTabControl* tabBelow = 0; + wxTabControl* tabBelowRight = 0; + if (GetColPosition() > 0) + { + tabBelow = m_view->FindTabControlForPosition( + GetColPosition() - 1, + GetRowPosition() + ); + } + if (!lastInRow && GetColPosition() > 0) + { + tabBelowRight = m_view->FindTabControlForPosition( + GetColPosition() - 1, + GetRowPosition() + 1 + ); + } + + float raisedTop = top - m_view->GetTabSelectionHeight() + + m_view->GetTabHeight(); + + dc.SetPen(*(m_view->GetHighlightPen())); + wxPoint pnts[10]; + int n = 0; + + pnts[n].x = tabLeft; + + if (tabBelow && tabBelow->IsSelected()) + { + pnts[n++].y = (long)raisedTop; + } + else + { + pnts[n++].y = top; + } + pnts[n].x = tabLeft; pnts[n++].y = tabTop + 2; + pnts[n].x = tabLeft + 2; pnts[n++].y = tabTop; + pnts[n].x = tabRight - 1; pnts[n++].y = tabTop; + dc.DrawLines(n, pnts); + + dc.SetPen(*(m_view->GetShadowPen())); + if (GetRowPosition() >= maxPositions - 1) + { + dc.DrawLine( + tabRight, + (tabTop + 2), + tabRight, + bottom + ); + dc.DrawLine( + tabRight, + bottom, + (tabRight - m_view->GetHorizontalTabOffset()), + bottom + ); + } + else + { + if (tabBelowRight && tabBelowRight->IsSelected()) + { + dc.DrawLine( + tabRight, + (long)raisedTop, + tabRight, + tabTop + 1 + ); + } + else + { + dc.DrawLine( + tabRight, + top - 1, + tabRight, + tabTop + 1 + ); + } + } + + dc.SetPen(*wxBLACK_PEN); + dc.DrawPoint( + tabRight, + tabTop + 1 + ); + dc.DrawPoint( + tabRight + 1, + tabTop + 2 + ); + if (GetRowPosition() >= maxPositions - 1) + { + // draw right hand edge to bottom of view + dc.DrawLine( + tabRight + 1, + bottom + 1, + tabRight + 1, + tabTop + 2 + ); + dc.DrawLine( + tabRight + 1, + bottom + 1, + (tabRight - m_view->GetHorizontalTabOffset()), + bottom + 1 + ); + } + else + { + // draw right hand edge of TAB + if (tabBelowRight && tabBelowRight->IsSelected()) + { + dc.DrawLine( + tabRight + 1, + (long)(raisedTop - 1), + tabRight + 1, + tabTop + 2 + ); + } + else + { + dc.DrawLine( + tabRight + 1, + top - 1, + tabRight + 1, + tabTop + 2 + ); + } + } + } -// New HEL version with rounder tabs -#if 1 - if (!m_view) return; - - int tabInc = 0; - if (m_isSelected) - { - tabInc = m_view->GetTabSelectionHeight() - m_view->GetTabHeight(); - } - int tabLeft = GetX() + m_view->GetViewRect().x; - int tabTop = GetY() + m_view->GetViewRect().y - tabInc; - int tabRight = tabLeft + m_view->GetTabWidth(); - int left = m_view->GetViewRect().x; - int top = tabTop + m_view->GetTabHeight() + tabInc; - int right = left + m_view->GetViewRect().width; - int bottom = top + m_view->GetViewRect().height; - - if (m_isSelected) - { - // TAB is selected - draw TAB and the View's full outline - - dc.SetPen(*(m_view->GetHighlightPen())); - wxPoint pnts[10]; - int n = 0; - pnts[n].x = left; pnts[n++].y = bottom; - pnts[n].x = left; pnts[n++].y = top; - pnts[n].x = tabLeft; pnts[n++].y = top; - pnts[n].x = tabLeft; pnts[n++].y = tabTop + 2; - pnts[n].x = tabLeft + 2; pnts[n++].y = tabTop; - pnts[n].x = tabRight - 1; pnts[n++].y = tabTop; - dc.DrawLines(n, pnts); - if (!lastInRow) - { - dc.DrawLine( - (tabRight + 2), - top, - right, - top - ); - } - - dc.SetPen(*(m_view->GetShadowPen())); - dc.DrawLine( - tabRight, - tabTop + 2, - tabRight, - top - ); - dc.DrawLine( - right, - top, - right, - bottom - ); - dc.DrawLine( - right, - bottom, - left, - bottom - ); - - dc.SetPen(*wxBLACK_PEN); - dc.DrawPoint( - tabRight, - tabTop + 1 - ); - dc.DrawPoint( - tabRight + 1, - tabTop + 2 - ); - if (lastInRow) - { - dc.DrawLine( - tabRight + 1, - bottom, - tabRight + 1, - tabTop + 1 - ); - } - else - { - dc.DrawLine( - tabRight + 1, - tabTop + 2, - tabRight + 1, - top - ); - dc.DrawLine( - right + 1, - top, - right + 1, - bottom + 1 - ); - } - dc.DrawLine( - right + 1, - bottom + 1, - left + 1, - bottom + 1 - ); - } - else - { - // TAB is not selected - just draw TAB outline and RH edge - // if the TAB is the last in the row - - int maxPositions = ((wxTabLayer*)m_view->GetLayers().Nth(0)->Data())->Number(); - wxTabControl* tabBelow = 0; - wxTabControl* tabBelowRight = 0; - if (GetColPosition() > 0) - { - tabBelow = m_view->FindTabControlForPosition( - GetColPosition() - 1, - GetRowPosition() - ); - } - if (!lastInRow && GetColPosition() > 0) - { - tabBelowRight = m_view->FindTabControlForPosition( - GetColPosition() - 1, - GetRowPosition() + 1 - ); - } - - float raisedTop = top - m_view->GetTabSelectionHeight() + - m_view->GetTabHeight(); - - dc.SetPen(*(m_view->GetHighlightPen())); - wxPoint pnts[10]; - int n = 0; - - pnts[n].x = tabLeft; - - if (tabBelow && tabBelow->IsSelected()) - { - pnts[n++].y = (long)raisedTop; - } - else - { - pnts[n++].y = top; - } - pnts[n].x = tabLeft; pnts[n++].y = tabTop + 2; - pnts[n].x = tabLeft + 2; pnts[n++].y = tabTop; - pnts[n].x = tabRight - 1; pnts[n++].y = tabTop; - dc.DrawLines(n, pnts); - - dc.SetPen(*(m_view->GetShadowPen())); - if (GetRowPosition() >= maxPositions - 1) - { - dc.DrawLine( - tabRight, - (tabTop + 2), - tabRight, - bottom - ); - dc.DrawLine( - tabRight, - bottom, - (tabRight - m_view->GetHorizontalTabOffset()), - bottom - ); - } - else - { - if (tabBelowRight && tabBelowRight->IsSelected()) - { - dc.DrawLine( - tabRight, - (long)raisedTop, - tabRight, - tabTop + 1 - ); - } - else - { - dc.DrawLine( - tabRight, - top - 1, - tabRight, - tabTop + 1 - ); - } - } - - dc.SetPen(*wxBLACK_PEN); - dc.DrawPoint( - tabRight, - tabTop + 1 - ); - dc.DrawPoint( - tabRight + 1, - tabTop + 2 - ); - if (GetRowPosition() >= maxPositions - 1) - { - // draw right hand edge to bottom of view - dc.DrawLine( - tabRight + 1, - bottom + 1, - tabRight + 1, - tabTop + 2 - ); - dc.DrawLine( - tabRight + 1, - bottom + 1, - (tabRight - m_view->GetHorizontalTabOffset()), - bottom + 1 - ); - } - else - { - // draw right hand edge of TAB - if (tabBelowRight && tabBelowRight->IsSelected()) - { - dc.DrawLine( - tabRight + 1, - (long)(raisedTop - 1), - tabRight + 1, - tabTop + 2 - ); - } - else - { - dc.DrawLine( - tabRight + 1, - top - 1, - tabRight + 1, - tabTop + 2 - ); - } - } - } - - // Draw centered text - dc.SetPen(*wxBLACK_PEN); - if (m_isSelected) - { - dc.SetFont(*(m_view->GetSelectedTabFont())); - } - else - { - dc.SetFont(*(GetFont())); - } - - wxColour col(m_view->GetTextColour()); - dc.SetTextForeground(col); - dc.SetBackgroundMode(wxTRANSPARENT); - long textWidth, textHeight; - dc.GetTextExtent(GetLabel(), &textWidth, &textHeight); - - float textX = (tabLeft + tabRight - textWidth) / 2; - float textY = (tabInc + tabTop + m_view->GetVerticalTabTextSpacing()); - - dc.DrawText(GetLabel(), (long)textX, (long)textY); + // Draw centered text + dc.SetPen(*wxBLACK_PEN); + if (m_isSelected) + { + dc.SetFont(*(m_view->GetSelectedTabFont())); + } + else + { + dc.SetFont(*(GetFont())); + } + + wxColour col(m_view->GetTextColour()); + dc.SetTextForeground(col); + dc.SetBackgroundMode(wxTRANSPARENT); + long textWidth, textHeight; + dc.GetTextExtent(GetLabel(), &textWidth, &textHeight); + + float textX = (tabLeft + tabRight - textWidth) / 2; + float textY = (tabInc + tabTop + m_view->GetVerticalTabTextSpacing()); + + dc.DrawText(GetLabel(), (long)textX, (long)textY); #endif } @@ -475,7 +495,7 @@ bool wxTabControl::HitTest(int x, int y) const // Bottom-right int tabX2 = tabX1 + GetWidth(); int tabY2 = tabY1 + GetHeight(); - + if (x >= tabX1 && y >= tabY1 && x <= tabX2 && y <= tabY2) return TRUE; else @@ -508,16 +528,20 @@ wxTabView::wxTabView(long style) m_shadowPen = wxGREY_PEN; m_backgroundPen = wxLIGHT_GREY_PEN; m_backgroundBrush = wxLIGHT_GREY_BRUSH; - m_tabFont = wxTheFontList->FindOrCreateFont(9, wxSWISS, wxNORMAL, wxNORMAL); - m_tabSelectedFont = wxTheFontList->FindOrCreateFont(9, wxSWISS, wxNORMAL, wxBOLD); + m_tabFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); + m_tabSelectedFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); m_window = (wxWindow *) NULL; } wxTabView::~wxTabView() { + ClearTabs(TRUE); } - + // Automatically positions tabs +// TODO: this should just add the tab to a list, and then +// a layout function (e.g. Realize) should be called when all tabs have been added. +// The view rect could easily change as the view window is resized. wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *existingTab) { // First, find which layer we should be adding to. @@ -549,17 +573,17 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi } } int layer = m_layers.Number() - 1; - + wxTabControl *tabControl = existingTab; if (!existingTab) tabControl = OnCreateTabControl(); tabControl->SetRowPosition(tabLayer->Number()); tabControl->SetColPosition(layer); - + wxTabControl *lastTab = (wxTabControl *) NULL; if (lastTabNode) lastTab = (wxTabControl *)lastTabNode->Data(); - + // Top of new tab int verticalOffset = (- GetTopMargin()) - ((layer+1)*GetTabHeight()); // Offset from view top-left @@ -568,19 +592,93 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi horizontalOffset = layer*GetHorizontalTabOffset(); else horizontalOffset = lastTab->GetX() + GetTabWidth() + GetHorizontalTabSpacing(); - + tabControl->SetPosition(horizontalOffset, verticalOffset); tabControl->SetSize(GetTabWidth(), GetTabHeight()); tabControl->SetId(id); tabControl->SetLabel(label); - tabControl->SetFont(GetTabFont()); - + tabControl->SetFont(* GetTabFont()); + tabLayer->Append(tabControl); m_noTabs ++; - + return tabControl; } - + +// Remove the tab without deleting the window +bool wxTabView::RemoveTab(int id) +{ + wxNode *layerNode = m_layers.First(); + while (layerNode) + { + wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); + wxNode *tabNode = layer->First(); + while (tabNode) + { + wxTabControl *tab = (wxTabControl *)tabNode->Data(); + if (tab->GetId() == id) + { + if (id == m_tabSelection) + m_tabSelection = -1; + delete tab; + delete tabNode; + m_noTabs --; + + // The layout has changed + LayoutTabs(); + return TRUE; + } + tabNode = tabNode->Next(); + } + layerNode = layerNode->Next(); + } + return FALSE; +} + +bool wxTabView::SetTabText(int id, const wxString& label) +{ + wxTabControl* control = FindTabControlForId(id); + if (!control) + return FALSE; + control->SetLabel(label); + return TRUE; +} + +wxString wxTabView::GetTabText(int id) const +{ + wxTabControl* control = FindTabControlForId(id); + if (!control) + return wxEmptyString; + else + return control->GetLabel(); +} + +// Returns the total height of the tabs component -- this may be several +// times the height of a tab, if there are several tab layers (rows). +int wxTabView::GetTotalTabHeight() +{ + int minY = 0; + + wxNode *layerNode = m_layers.First(); + while (layerNode) + { + wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); + wxNode *tabNode = layer->First(); + while (tabNode) + { + wxTabControl *tab = (wxTabControl *)tabNode->Data(); + + if (tab->GetY() < minY) + minY = tab->GetY(); + + tabNode = tabNode->Next(); + } + layerNode = layerNode->Next(); + } + + return - minY; +} + void wxTabView::ClearTabs(bool deleteTabs) { wxNode *layerNode = m_layers.First(); @@ -602,10 +700,13 @@ void wxTabView::ClearTabs(bool deleteTabs) delete layerNode; layerNode = nextLayerNode; } + m_noTabs = 0; + m_tabSelection = -1; } - + + // Layout tabs (optional, e.g. if resizing window) -void wxTabView::Layout(void) +void wxTabView::LayoutTabs(void) { // Make a list of the tab controls, deleting the wxTabLayers. wxList controls; @@ -628,12 +729,12 @@ void wxTabView::Layout(void) delete layerNode; layerNode = nextLayerNode; } - + wxTabControl *lastTab = (wxTabControl *) NULL; - + wxTabLayer *currentLayer = new wxTabLayer; m_layers.Append(currentLayer); - + wxNode *node = controls.First(); while (node) { @@ -654,12 +755,12 @@ void wxTabView::Layout(void) lastTab = (wxTabControl *) NULL; } } - + int layer = m_layers.Number() - 1; tabControl->SetRowPosition(currentLayer->Number()); tabControl->SetColPosition(layer); - + // Top of new tab int verticalOffset = (- GetTopMargin()) - ((layer+1)*GetTabHeight()); // Offset from view top-left @@ -668,7 +769,7 @@ void wxTabView::Layout(void) horizontalOffset = layer*GetHorizontalTabOffset(); else horizontalOffset = lastTab->GetX() + GetTabWidth() + GetHorizontalTabSpacing(); - + tabControl->SetPosition(horizontalOffset, verticalOffset); tabControl->SetSize(GetTabWidth(), GetTabHeight()); @@ -688,91 +789,100 @@ void wxTabView::Layout(void) // Draw all tabs void wxTabView::Draw(wxDC& dc) { - // Draw top margin area (beneath tabs and above view area) - if (GetTabStyle() & wxTAB_STYLE_COLOUR_INTERIOR) - { - dc.SetPen(*wxTRANSPARENT_PEN); - dc.SetBrush(*GetBackgroundBrush()); - - // Add 1 because the pen is transparent. Under Motif, may be different. - dc.DrawRectangle( - m_tabViewRect.x, - (m_tabViewRect.y - m_topMargin), - (m_tabViewRect.width + 1), - (m_topMargin + 1) - ); - } - - // Draw layers in reverse order - wxNode *node = m_layers.Last(); - while (node) - { - wxTabLayer *layer = (wxTabLayer *)node->Data(); - wxNode *node2 = layer->First(); - while (node2) - { - wxTabControl *control = (wxTabControl *)node2->Data(); - control->OnDraw(dc, (node2->Next() == NULL)); - node2 = node2->Next(); - } - - node = node->Previous(); - } - - -#if 0 - if (GetTabStyle() & wxTAB_STYLE_DRAW_BOX) - { - dc.SetPen(GetShadowPen()); - - // Draw bottom line - dc.DrawLine( - (GetViewRect().x + 1), - (GetViewRect().y + GetViewRect().height), - (GetViewRect().x + GetViewRect().width), - (GetViewRect().y + GetViewRect().height) - ); - - // Draw right line - dc.DrawLine( - (GetViewRect().x + GetViewRect().width), - (GetViewRect().y - GetTopMargin() + 1), - (GetViewRect().x + GetViewRect().width), - (GetViewRect().y + GetViewRect().height) - ); - - dc.SetPen(wxBLACK_PEN); - - // Draw bottom line - dc.DrawLine( - (GetViewRect().x), - (GetViewRect().y + GetViewRect().height + 1), - (GetViewRect().x + GetViewRect().width), - (GetViewRect().y + GetViewRect().height + 1) - ); - - // Draw right line - dc.DrawLine( - (GetViewRect().x + GetViewRect().width + 1), - (GetViewRect().y - GetTopMargin()), - (GetViewRect().x + GetViewRect().width + 1), - (GetViewRect().y + GetViewRect().height + 1) - ); - } + // Don't draw anything if there are no tabs. + if (GetNumberOfTabs() == 0) + return; + + // Draw top margin area (beneath tabs and above view area) + if (GetTabStyle() & wxTAB_STYLE_COLOUR_INTERIOR) + { + dc.SetPen(*wxTRANSPARENT_PEN); + dc.SetBrush(*GetBackgroundBrush()); + + // Add 1 because the pen is transparent. Under Motif, may be different. + dc.DrawRectangle( + m_tabViewRect.x, + (m_tabViewRect.y - m_topMargin), + (m_tabViewRect.width + 1), + (m_topMargin + 1) + ); + } + + // Draw layers in reverse order + wxNode *node = m_layers.Last(); + while (node) + { + wxTabLayer *layer = (wxTabLayer *)node->Data(); + wxNode *node2 = layer->First(); + while (node2) + { + wxTabControl *control = (wxTabControl *)node2->Data(); + control->OnDraw(dc, (node2->Next() == NULL)); + node2 = node2->Next(); + } + + node = node->Previous(); + } + + +#ifndef wxUSE_NEW_METHOD + if (GetTabStyle() & wxTAB_STYLE_DRAW_BOX) + { + dc.SetPen(* GetShadowPen()); + + // Draw bottom line + dc.DrawLine( + (GetViewRect().x + 1), + (GetViewRect().y + GetViewRect().height), + (GetViewRect().x + GetViewRect().width + 1), + (GetViewRect().y + GetViewRect().height) + ); + + // Draw right line + dc.DrawLine( + (GetViewRect().x + GetViewRect().width), + (GetViewRect().y - GetTopMargin() + 1), + (GetViewRect().x + GetViewRect().width), + (GetViewRect().y + GetViewRect().height) + ); + + dc.SetPen(* wxBLACK_PEN); + + // Draw bottom line + dc.DrawLine( + (GetViewRect().x), + (GetViewRect().y + GetViewRect().height + 1), +#if defined(__WXMOTIF__) + (GetViewRect().x + GetViewRect().width + 1), +#else + (GetViewRect().x + GetViewRect().width + 2), +#endif + + (GetViewRect().y + GetViewRect().height + 1) + ); + + // Draw right line + dc.DrawLine( + (GetViewRect().x + GetViewRect().width + 1), + (GetViewRect().y - GetTopMargin()), + (GetViewRect().x + GetViewRect().width + 1), + (GetViewRect().y + GetViewRect().height + 1) + ); + } #endif } - + // Process mouse event, return FALSE if we didn't process it bool wxTabView::OnEvent(wxMouseEvent& event) { if (!event.LeftDown()) return FALSE; - - float x, y; - event.Position(&x, &y); - + + wxCoord x, y; + event.GetPosition(&x, &y); + wxTabControl *hitControl = (wxTabControl *) NULL; - + wxNode *node = m_layers.First(); while (node) { @@ -790,21 +900,21 @@ bool wxTabView::OnEvent(wxMouseEvent& event) else node2 = node2->Next(); } - + if (node) node = node->Next(); } - + if (!hitControl) return FALSE; - + wxTabControl *currentTab = FindTabControlForId(m_tabSelection); - + if (hitControl == currentTab) return FALSE; - + ChangeTab(hitControl); - + return TRUE; } @@ -814,13 +924,13 @@ bool wxTabView::ChangeTab(wxTabControl *control) int oldTab = -1; if (currentTab) oldTab = currentTab->GetId(); - + if (control == currentTab) return TRUE; - + if (m_layers.Number() == 0) return FALSE; - + if (!OnTabPreActivate(control->GetId(), oldTab)) return FALSE; @@ -829,12 +939,12 @@ bool wxTabView::ChangeTab(wxTabControl *control) if (currentTab) currentTab->SetSelected(FALSE); - + control->SetSelected(TRUE); m_tabSelection = control->GetId(); OnTabActivate(control->GetId(), oldTab); - + // Leave window refresh for the implementing window return TRUE; @@ -846,9 +956,9 @@ bool wxTabView::MoveSelectionTab(wxTabControl *control) { if (m_layers.Number() == 0) return FALSE; - + wxTabLayer *firstLayer = (wxTabLayer *)m_layers.First()->Data(); - + // Find what column this tab is at, so we can swap with the one at the bottom. // If we're on the bottom layer, then no need to swap. if (!firstLayer->Member(control)) @@ -861,29 +971,29 @@ bool wxTabView::MoveSelectionTab(wxTabControl *control) wxNode *otherNode = firstLayer->Nth(col); if (!otherNode) return FALSE; - + // If this is already in the bottom layer, return now if (otherNode == thisNode) return TRUE; - + wxTabControl *otherTab = (wxTabControl *)otherNode->Data(); - + // We now have pointers to the tab to be changed to, // and the tab on the first layer. Swap tab structures and // position details. - + int thisX = control->GetX(); int thisY = control->GetY(); int thisColPos = control->GetColPosition(); int otherX = otherTab->GetX(); int otherY = otherTab->GetY(); int otherColPos = otherTab->GetColPosition(); - + control->SetPosition(otherX, otherY); control->SetColPosition(otherColPos); otherTab->SetPosition(thisX, thisY); otherTab->SetColPosition(thisColPos); - + // Swap the data for the nodes thisNode->SetData(otherTab); otherNode->SetData(control); @@ -895,7 +1005,7 @@ bool wxTabView::MoveSelectionTab(wxTabControl *control) void wxTabView::OnTabActivate(int /*activateId*/, int /*deactivateId*/) { } - + void wxTabView::SetHighlightColour(const wxColour& col) { m_highlightColour = col; @@ -917,23 +1027,32 @@ void wxTabView::SetBackgroundColour(const wxColour& col) void wxTabView::SetTabSelection(int sel, bool activateTool) { + if ( sel==m_tabSelection ) + return; + int oldSel = m_tabSelection; wxTabControl *control = FindTabControlForId(sel); + wxTabControl *oldControl = FindTabControlForId(m_tabSelection); if (!OnTabPreActivate(sel, oldSel)) return; - + if (control) - control->SetSelected((sel != 0)); // TODO ?? - else + control->SetSelected((sel != -1)); // TODO ?? + else if (sel != -1) { - wxMessageBox(_("Could not find tab for id"), _("Error"), wxOK); + wxFAIL_MSG(_("Could not find tab for id")); return; } - + + if (oldControl) + oldControl->SetSelected(FALSE); + m_tabSelection = sel; - MoveSelectionTab(control); - + + if (control) + MoveSelectionTab(control); + if (activateTool) OnTabActivate(sel, oldSel); } @@ -1009,7 +1128,7 @@ int wxTabView::CalculateTabWidth(int noTabs, bool adjustView) /* * wxTabbedDialog */ - + IMPLEMENT_CLASS(wxTabbedDialog, wxDialog) BEGIN_EVENT_TABLE(wxTabbedDialog, wxDialog) @@ -1032,7 +1151,7 @@ wxTabbedDialog::~wxTabbedDialog(void) if (m_tabView) delete m_tabView; } - + void wxTabbedDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event) ) { Destroy(); @@ -1054,7 +1173,7 @@ void wxTabbedDialog::OnPaint(wxPaintEvent& WXUNUSED(event) ) /* * wxTabbedPanel */ - + IMPLEMENT_CLASS(wxTabbedPanel, wxPanel) BEGIN_EVENT_TABLE(wxTabbedPanel, wxPanel) @@ -1073,7 +1192,7 @@ wxTabbedPanel::~wxTabbedPanel(void) { delete m_tabView; } - + void wxTabbedPanel::OnMouseEvent(wxMouseEvent& event) { if (m_tabView) @@ -1088,11 +1207,11 @@ void wxTabbedPanel::OnPaint(wxPaintEvent& WXUNUSED(event) ) } /* - * wxDialogTabView + * wxPanelTabView */ - + IMPLEMENT_CLASS(wxPanelTabView, wxTabView) - + wxPanelTabView::wxPanelTabView(wxPanel *pan, long style): wxTabView(style), m_tabWindows(wxKEY_INTEGER) { m_panel = pan; @@ -1116,7 +1235,7 @@ void wxPanelTabView::OnTabActivate(int activateId, int deactivateId) { if (!m_panel) return; - + wxWindow *oldWindow = ((deactivateId == -1) ? 0 : GetTabWindow(deactivateId)); wxWindow *newWindow = GetTabWindow(activateId); @@ -1124,11 +1243,11 @@ void wxPanelTabView::OnTabActivate(int activateId, int deactivateId) oldWindow->Show(FALSE); if (newWindow) newWindow->Show(TRUE); - + m_panel->Refresh(); } - + void wxPanelTabView::AddTabWindow(int id, wxWindow *window) { m_tabWindows.Append((long)id, window); @@ -1140,7 +1259,7 @@ wxWindow *wxPanelTabView::GetTabWindow(int id) const wxNode *node = m_tabWindows.Find((long)id); if (!node) return (wxWindow *) NULL; - return (wxWindow *)node->Data(); + return (wxWindow *)node->Data(); } void wxPanelTabView::ClearWindows(bool deleteWindows) @@ -1162,3 +1281,4 @@ void wxPanelTabView::ShowWindowForTab(int id) newWindow->Refresh(); } +#endif // wxUSE_TAB_DIALOG