X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c5cf866314567dee22d7bb9ef13b56877fd9fc92..09b895cb4a954494063eb17d3dc302a654fd99e5:/include/wx/unichar.h?ds=inline diff --git a/include/wx/unichar.h b/include/wx/unichar.h index a7a74dec83..defc237114 100644 --- a/include/wx/unichar.h +++ b/include/wx/unichar.h @@ -15,8 +15,8 @@ #include "wx/chartype.h" #include "wx/stringimpl.h" -class WXDLLIMPEXP_BASE wxUniCharRef; -class WXDLLIMPEXP_BASE wxStringIteratorNode; +class WXDLLIMPEXP_FWD_BASE wxUniCharRef; +class WXDLLIMPEXP_FWD_BASE wxStringIteratorNode; // This class represents single Unicode character. It can be converted to // and from char or wchar_t and implements commonly used character operations. @@ -96,7 +96,7 @@ public: bool operator&&(bool v) const { return (bool)*this && v; } // Assignment operators: - wxUniChar& operator=(const wxUniChar& c) { m_value = c.m_value; return *this; } + wxUniChar& operator=(const wxUniChar& c) { if (&c != this) m_value = c.m_value; return *this; } wxUniChar& operator=(const wxUniCharRef& c); wxUniChar& operator=(char c) { m_value = From8bit(c); return *this; } wxUniChar& operator=(unsigned char c) { m_value = From8bit((char)c); return *this; } @@ -137,8 +137,35 @@ public: private: - static value_type From8bit(char c); - static char To8bit(value_type c); + // notice that we implement these functions inline for 7-bit ASCII + // characters purely for performance reasons + static value_type From8bit(char c) + { +#if wxUSE_UNICODE + if ( (unsigned char)c < 0x80 ) + return c; + + return FromHi8bit(c); +#else + return c; +#endif + } + + static char To8bit(value_type c) + { +#if wxUSE_UNICODE + if ( c < 0x80 ) + return c; + + return ToHi8bit(c); +#else + return c; +#endif + } + + // helpers of the functions above called to deal with non-ASCII chars + static value_type FromHi8bit(char c); + static char ToHi8bit(value_type c); private: value_type m_value; @@ -191,7 +218,7 @@ public: #endif wxUniCharRef& operator=(const wxUniCharRef& c) - { return *this = c.UniChar(); } + { if (&c != this) *this = c.UniChar(); return *this; } wxUniCharRef& operator=(char c) { return *this = wxUniChar(c); } wxUniCharRef& operator=(unsigned char c) { return *this = wxUniChar(c); } @@ -255,7 +282,7 @@ private: wxUniChar UniChar() const { return *m_pos; } #endif - friend class WXDLLIMPEXP_BASE wxUniChar; + friend class WXDLLIMPEXP_FWD_BASE wxUniChar; private: // reference to the string and pointer to the character in string