X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c5c4c31e6cdaea9afcc10b04e6fe37ec02e300a4..41ce9ae1b02dbfbe467978be871506246d7ab48e:/include/wx/msw/control.h diff --git a/include/wx/msw/control.h b/include/wx/msw/control.h index c3bd297ea4..3288843c97 100644 --- a/include/wx/msw/control.h +++ b/include/wx/msw/control.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: control.h +// Name: wx/msw/control.h // Purpose: wxControl class // Author: Julian Smart // Modified by: @@ -12,14 +12,10 @@ #ifndef _WX_CONTROL_H_ #define _WX_CONTROL_H_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "control.h" -#endif - #include "wx/dynarray.h" // General item class -class WXDLLEXPORT wxControl : public wxControlBase +class WXDLLIMPEXP_CORE wxControl : public wxControlBase { public: wxControl() { } @@ -39,7 +35,6 @@ public: const wxValidator& validator = wxDefaultValidator, const wxString& name = wxControlNameStr); - virtual ~wxControl(); // Simulates an event virtual void Command(wxCommandEvent& event) { ProcessCommand(event); } @@ -60,16 +55,21 @@ public: bool ProcessCommand(wxCommandEvent& event); // MSW-specific -#ifdef __WIN95__ virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); -#endif // Win95 // For ownerdraw items - virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; }; - virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return false; }; + virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; } + virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return false; } const wxArrayLong& GetSubcontrols() const { return m_subControls; } + // default handling of WM_CTLCOLORxxx: this is public so that wxWindow + // could call it + virtual WXHBRUSH MSWControlColor(WXHDC pDC, WXHWND hWnd); + + // default style for the control include WS_TABSTOP if it AcceptsFocus() + virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const; + protected: // choose the default border for this window virtual wxBorder GetDefaultBorder() const; @@ -81,7 +81,7 @@ protected: // In wxMSW it was only wxSpinCtrl derived from wxSpinButton but in // WinCE of Smartphones this happens also for native wxTextCtrl, // wxChoice and others. - virtual wxSize GetBestSpinerSize(const bool is_vertical) const; + virtual wxSize GetBestSpinnerSize(const bool is_vertical) const; // create the control of the given Windows class: this is typically called // from Create() method of the derived class passing its label, pos and @@ -113,33 +113,14 @@ protected: const wxString& label = wxEmptyString, WXDWORD exstyle = (WXDWORD)-1); - // default style for the control include WS_TABSTOP if it AcceptsFocus() - virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const; - - // default handling of WM_CTLCOLORxxx - virtual WXHBRUSH MSWControlColor(WXHDC pDC); - // call this from the derived class MSWControlColor() if you want to show - // the control greyed out + // the control greyed out (and opaque) WXHBRUSH MSWControlColorDisabled(WXHDC pDC); - // call this from the derived class MSWControlColor() if you want to always - // paint the background (as all opaque controls do) - WXHBRUSH MSWControlColorSolid(WXHDC pDC) - { - return MSWControlColorSolid(pDC, GetBackgroundColour()); - } - - // common part of the 3 methods above - WXHBRUSH MSWControlColorSolid(WXHDC pDC, wxColour colBg); - - // another WM_CTLCOLOR-related function: if it returns false, we return - // NULL_BRUSH from MSWControlColor() to prevent the system from erasing the - // background at all - // - // override this function to return true for controls which do want to - // draw their background themselves - virtual bool MSWAlwaysDrawBg() const { return false; } + // common part of the 3 functions above: pass wxNullColour to use the + // appropriate background colour (meaning ours or our parents) or a fixed + // one + virtual WXHBRUSH DoMSWControlColor(WXHDC pDC, wxColour colBg, WXHWND hWnd); // this is a helper for the derived class GetClassDefaultAttributes() // implementation: it returns the right colours for the classes which